When the worlds of Sonic the Hedgehog and Mega Man collided in the pages of Archie Action comics, readers, fans and retailers made it the biggest crossover event in Archie Action history,” he said in a prepared statement. “That historic crossover storyline changed the comic book worlds of Sega and Capcom’s iconic video game characters forever, but now an even bigger event is on the horizon. You saw what happened when worlds collided, now see what happens when Words Unite! And this time, no universe will be safe…”
SatAM news, history, fan works and… MARGARINE!
I’m back from New York City and had the pleasure of attending SEGA’s annual Sonic Boom event on October 4th! Here’s a recap so everyone knows what they missed:
Upon entry, guests were given swag bags consisting of 2 24×36” posters based on the new Rise of Lyric and Shattered Crystal titles, as well as Sonic Boom tote bags like the ones handed out at this year’s E3 and PAX.
On the far left side, you could buy Ted Poley’s CDs or prints and sketches from Archie artist Tracy Yardley! at the merchandise booth. Unfortunately, since Tracy was selling both the prints and sketching, it was hard to get in and get out; the line from the booth lasted until the end of the event.
In the center, you could get autographs from various musicians, voice actors and game designers who have made the Sonic franchise possible through their hard work. Unfortunately, they were only available for about thirty minutes each (except Mike Pollock, who was around for about an hour), and the line control wasn’t all there.
On the right side of the room, one could view display cases of upcoming Sonic Boom merchandise from TOMY (the same seen at E3) as well as play demo versions of both Sonic Boom titles.
And last but not least, in the far back was the stage, where Stephen Frost alternated between interviewing guests about the Sonic Boom brand and having Tomoya Ohtani and Jun Sunoue perform a variety of music ranging from the Deadly Six theme to Metal Harbor to Rooftop Run.
Besides Stephen Frost interviewing guests like Bob Rafei and Takashi Iizuka about the Sonic Boom project, a variety of skits were had on stage courtesy of co-host Mike Pollock. For example, Mike Pollock voiced Eggman saying some ridiculous lines in the skit “What Was Eggman Thinking?,” including but not limited to Eggman bragging that he had finally managed to master twerking.
We were also treated to a live reading of four separate scenes by the entire cast of all six voice actors, and I highly encourage you to check them out on Youtube. Knuckles fans beware, Rad Red’s intelligence is shown once again to not be top notch in the Boom series. Scenes varied from the gang reading a copy of Amy’s play (which referenced the various main cast members under thinly-veiled pseudonyms, such as the strong Shoulders character) to Tails developing an invention that is supposed to translate any language, but instead conveys what a speaker really means… almost revealing Amy’s affections for Sonic in the process, to Amy and Eggman discovering they have a shared interest in a game and going to a convention themed around it, leading to Sonic and co. going to it as well so as to keep her safe.
The cosplay contest had a considerable amount of talent, and it was decided to let the crowd decide who would come out on top. While Mecha Sonic coming out first was unsurprising, a plainclothes cosplayer who was “Chris Thorndyke when he becomes older and a hipster” received third. There was also one Sally Acorn cosplayer and she received an enormous amount of applause despite not placing in the top three.
The show concluded with a performance by Ted Poley and Tony Harnell, singing both versions of It Doesn’t Matter as well as We Can, Escape from the City, and Sonic Boom.
I had a chance to meet many Sonic fans from all over the country and the world at this year’s event, and am definitely looking forward to the next. I hope many of you will join me!
….Well it will if I forget to prepay my next bill before going on vacation
I’ll be gone from October 8th to 22nd (ish) with no internet access. Going to be hunting and well out of any cell phone signal. So…Cool. Why am I telling you guys this? Well simply put RedAuthar is going to be running FUS. Any issues, complaints, whatever..Go to him. He can make rules and laws and so on. Up till when I come back and I tell him he was being stupid. But for 2 weeks ish he has the reign. FurryKef will be running second to him. Mostly for tech stuff…So if the board breaks or what not..go to him directly. Emailing or PMing me will get you no where during this time.
Sea3on will be going on a month break after this last page.. Which means you all sadly have to go a month without. This was planned to give Tim and Stephen a drawing break, and as well give us time to figure out how ch4 goes..drawing wise. Plan ahead stuff.
Anyways I’ll be kicking around for another week so if you need anything catch me before then. And no Ben I havent gotten anywhere with mass PMs. Talk to Kef.
Sonic Boom #3
ARE YOU READY FOR THE BOOM?! The NEW ONGOING SONIC COMIC BOOK SERIES from Archie Comics continues its frantic fun with Sonic Boom #3: Hammer Spaced! Amy’s most precious possession, her piko hammer, has gone missing! And if she can’t find it, her hammer won’t be the only thing she’ll lose! While the boys are on a hammer-hunting quest, Sticks tries to show Amy a new arsenal—but will she survive the experience?! Don’t miss the exclusive tie-in comic to the new TV Show and Video Games from Sega, featuring cover art from Sonic comics legend Tracy Yardley and a special “TEAM SONIC” variant edition!
Script: Ian Flynn
Art: Evan Stanley, Rick Bryant, Jack Morelli and Matt Herms
Cover: Tracy Yardley, Rick Bryant and Matt Herms
Team Sonic Variant Cover art provided by SEGA
Ship Date: 12/17
On Sale Date: 1/7
32-page, full color comic $3.99 U.S.
Sonic the Hedgehog #268
TEST YOUR MIGHT with the first chapter in an all-new 4-part SAGA! “Champions” Part One: Sonic is in for the fight of his life! Casino Park is holding an epic fighting tournament, and the grand prize is a much sought-after Chaos Emerald! How many fighters will answer the call? Which champions will make the roster? The knock-down, drag-out battle for the world starts right here! Featuring new cover art from Sonic rising star Evan Stanley, plus all-new variant art introducing Breezie the Hedgehog by Sonic artist Jonathan H. Gray!
Script: Ian Flynn
Art: Diana Skelly, Terry Austin, John Workman and Gabriel Cassata
Cover: Evan Stanley, Terry Austin and Ben Hunzeker
Breezie Variant Cover: Jonathan H. Gray, Terry Austin and Gabriel Cassata
Ship Date: 12/31
On Sale Date: 1/14
32-page, full color comic
Sonic Universe #71:
ALL-NEW STORY ARC! “Spark of Life” Part One: Nicole detects a distress signal from the Digital World—but how can that be if nobody is supposed to know about the Digital World?! Sally, Tails and Big must travel to Isolated Island to answer the call for help! Who is Dr. Ellidy? And in what way does he link the lives of Sally and Nicole? Featuring a stunning new cover by Tracy Yardley and “Web Lynx” Variant cover art by rising Sonic star Rafa Knight!
Script: Ian Flynn & Aleah Baker
Art: Tracy Yardley, Jim Amash, Jack Morelli and Matt Herms
Cover: Tracy Yardley & Ben Hunzeker
Web Lynx Variant Cover: Rafa Knight
Ship Date: 12/10
On Sale Date: 12/24
32-page, full color comic
Sonic Super Digest #10
Get ready for fun & adventure—it’s Sonic Super Digest! Featuring classic stories from the comic’s 20+ year history! Join Sonic and his friends as they embark on daring adventures, face evil villains and save the day one chili dog at a time! This month features a special spotlight on the newest Sonic comic series from Archie Action — Sonic Boom! Check out awesome BOOM cover art, features and a special preview of the anticipated new series! Plus stories featuring Shadow and Knuckles in the wake of the epic “DARK TRILOGY,” and everyone’s favorite FF leader Sally Acorn! Spin into the fun that only Archie Comics and Sonic Super Digest can bring! Featuring bonus content you can only find in this exclusive digest collection!
Script: Ian Flynn & Various
Ship Date: 12/3
On Sale Date: 12/17
128-page, Full Color
Sonic Super Special Magazine #13
“Sonic Boom-tacular!”: The mega-magazine stuffed with Sonic goodness comes speeding at you with exclusive SONIC BOOM special features, awesome art from the comic series and the inside scoop on the biggest Sonic event in decades! SONIC BOOM is the newest Sonic sensation bringing brand new games, cartoons—and now—comics!
The SONIC SUPER SPECIAL MAGAZINE gives you the world of Sonic the Hedgehog comics as you’ve never seen it before, with tons of comic stories, special features and exclusive articles on the latest and greatest in the world of everyone’s favorite blue hedgehog-hero! Featuring an awesome special FOIL cover featuring the cast of Sonic BOOM!
Script: Ian Flynn
Cover art provided by SEGA
Ship Date: 12/3
On Sale Date: 12/17
128-page, full color comic
Sonic Select #10
Sonic the Hedgehog’s most popular graphic novel series is BACK! It’s non-stop action in this collection of some of Sonic’s newest, greatest—and strangest—battles! Witness one of the craziest clashes between Sonic and Knuckles in Sonic’s home city! Witness the newest adventures of Sonic and his friends as they enter the new Sonic comic universe! All this and more in Sonic Select vol. 10—collecting stories from Free Comic Book Day, Sonic the Hedgehog, Sonic Universe, the Sonic Super Specials, and more!
Script: Ian Flynn & Various
Art: Tracy Yardley, Jim Amash, John Workman, Jason Jensen & Various
Cover: Patrick “SPAZ” Spaziante
6 x 9”
128 pp, full color comic
Direct Market On-Sale Date: 1/7
Is Sega running scared from the increasing volume of criticism surrounding Sonic Boom? Even community manager legends like Aaron Webber and Ken Balough went all in on the mediocre Sonic 4 franchise when it came to promotion. But this weekend, Boom producer Stephen Frost announced on the Sega forums he is taking a break from responding to fans about the game.
Frost’s words follow below:
Guys, I’m sorry to have to say this, but I think I’m just gonna go quiet and not post for a while. Early on, I made myself a promise to interact more with the fans out there and I thought that forums would be a good way to do this. I could share info and have conservations with some cool and interesting folks, so many of which have supported Sonic for a long time. However, this project took a lot out of me and it seems like I don’t have the energy right now to deal with the back and forth arguments that seem to constantly appear in threads, as well as how aspects of things I post don’t quite get received like I intended them to. I also see several people who appear to have the singular goal of bringing discussions down or just have what appears to be some sort of vandetta against the IP, in general. And this just paints a very negative experience overall, at least in my humble opinion. Basically, I thought this was going to be fun… It has, but not as much as I thought it would be. Now, I don’t get me wrong. I have talked to some great folks that have opinions, both positive and negative, and that have been able to express those opinions in interesting and informative ways. And I love reading those types of posts. I have no problems with people having negative comments about Sonic Boom or anything Sonic at all. All comments help me to learn and get a better understanding of the fan base and there is nothing wrong with any of them. They are your opinions and you are entitled to them.
I just thought the whole idea behind forums like these was so that we can all came together to share thoughts and comments with other fans who shared the same excitement for a particular topic. Unfortunately, through my eyes, it just seems like a place where people have to constantly justify what opinions they have and where simple things can quickly spiral out of control, reducing the overall enjoyment that folks get from hanging out here. It’s unfortunate, really, but maybe that’s just my own perception.
Maybe, in a few weeks, I’ll see how I feel and come back to join you all again (if you’ll have me), but right now I’m just not feeling it. So many of us have worked so hard to try and create something that both fans can enjoy and that could introduce Sonic to a completely new audience… and I’m just tired. It’s a shame really, because I really do love meeting and talking to fans of Sega and Sonic, in general. Even in the short amount of time that I’ve been working on Sonic Boom, I’ve come across so many amazing people who have shared how Sonic has touched their lives and why they love the character so much. They have this genuine passion and excitement that I wish I could bottle. It’s amazing, and that’s why I’m so looking forward to the upcoming Sonic Boom event in NY. I want to meet each and every one of you there, so I hope you can all make it.
Regardless, to all of you that share that same passion and excitement about our blue hedgehog, I thank you for your continued support and for helping to keep Sonic constantly running forward. Even when you weren’t happy with the direction he might have headed in, you were always happy to see where he ended up.
For those still interested in asking me questions over the coming weeks, definitely feel free to send them to me on Twitter or through the message system in these forums. I will do my best to answer as many of them as I can.
See you soon?
You read that right! The staff behind Summer of Sonic, the Sonic Stadium, and Sonic the Comic – Online! have joined forces to bring a new convention to the United Kingdom this year!
City: York, England
Venue: Merchant Adventurers’ Hall
Date: October 26th, 2014
Time: TBA (all day)
Meet & Greet with Special Guests: Over the past few weeks and months we have been talking with many of the artists and writers who brought Sonic the Comic to life! We look forward to being able to announce the attendance of these guests at Sonic the Comic Con in the near future!
Art Classes and Tutorials: Our special guests have very kindly agreed to give attendees an opportunity to learn the tricks of the trade! These special sessions will be held throughout the day, to give budding artists a fantastic chance to learn from the best!
Competitions: We hope you will bring your skills along on the day and enter the art and writing contests, and show off your STC-inspired works! We also hope to be able to offer some very special prizes too!
Original Works: A range of original hand-drawn, hand-painted original covers and pages will be on display throughout the day, so you can come and lay your eyes on the incredible work that went into their creation.
Q&A Sessions: Our special guests will be talking about some of their fond memories of working on the comic, as well as answering your burning questions!
The convention has a Kickstarter that one can can donate to in order to guarantee entry. It has already raised its initial goal of £2,000, and so is for certain happening.
You can also donate to earn sweet rewards such as a con-exclusive T-Shirt, even if you can’t go!
Sonic the Comic Con has announced its first stretch goal of £2,500. If it reaches it, anyone who has donated £12 or more will receive a physical, full color copy of a Sonic the Comic – Online! issue that will be made as an exclusive for this event… whether you attend or not!
You can follow Sonic the Comic Con’s developments both at their Kickstarter page, and at their Facebook page.
SONIC BOOM #1
Today, Archie Comics made official through IGN news that broke overnight: A Sonic Boom comic line will be produced by the company. Ian Flynn will serve as the series’s main writer, adding to duties that include the main Sonic comic, Sonic Universe, and the Mega Man series. All those arcs will continue under Flynn’s direction unaffected.
More is slated to be revealed at the San Diego Comic Con panel a week from Sunday. But in an interview IGN conducted with editor Paul Kaminski and Flynn, it’s noted Sticks will be included in the series, while there will still be short and long-term arcs, it’s meant more for casual reading.
The emphasis for this series is centered squarely on FUN. Lots of stand-alone adventure, but with some over-arching stuff going on from issue to issue that builds up to some REALLY awesome happenings a little later on down the line. The first story arc sets the stage, shows you Sonic’s world, and introduces you to the heroes and villains, all while kicking the action and antics WAY up!
SONIC THE HEDGEHOG #265
‘Control,’ Part 2. The Werehog is unleashed! As the jungle collapses in flames, it’s up to Mighty to bring his feral friend to heel! But can Sonic even tell ally apart from enemy anymore? Then in ‘The Grand Tour,’ Rotor shows off all of the Sky Patrol’s abilities; unfortunately, it’s right as a Badnik Horde attacks! Don’t miss a moment of the action, with cover art from the titanic team of Yardley, Austin and Stanley – plus an epic Sonic Adventure variant by the newest Sonic superstar Rafa Knight!
SONIC UNIVERSE #68
The first-ever Sonic Universe trilogy continues here in ‘Total Eclipse,’ Part 2! Knuckles leads Team Dark’s Rouge and Omega into the wilds of the Red Mountains, searching for the mysterious Dark Arms. But while the echidna’s away, the darklings will play – but darklings don’t play for fun-they play to kill! With Knuckles’ back turned, the evil Eclipse attacks Shadow the Hedgehog! Can even the ultimate life-form withstand Eclipse’s terrifying Monster Form? Don’t miss the new cover art from Tracy Yardley and returning Sonic painter Ben Hunzeker-plus an all-new ‘Tabloid’ variant cover by Jonathan H. Gray, Jim Amash and Matt Herms! (W) Ian Flynn
(A) Jim Amash & Various
(CA) Tracy Yardley, Ben Hunzeker
Hello Sonic fans from around the world! The first formal, fan-run Sonic the Hedgehog convention in the United States has concluded.
Sonic Revolution 2014 ran from 10 AM to 6 PM on June 15th in Buena Park, California, but we’re hopeful the memories of the day will linger for quite some time in all of those who joined us!
Upon entering the Marquis Room, attendees had their hands stamped with a special Sonic stamp so that they could come and go as they pleased… few people could go the full 8 hours without food, after all!
The first stop for many attending the con was the Sonic merchandise booth, run by yours truly (I’m the round geek with his arm outstretched).
Attendees could then visit our artist alley, which while small, included Archie comics artist Evan Stanley and prominent fan artist Elson “Darkspeeds” Wong!
Perhaps one of the biggest surprises one could find on the floor were SEGA America brand manager Aaron Webber and Sonic Boom producer Stephen Frost! They attended as regular attendees, but were nonetheless kind enough to not only give us E3-exclusive tote bags to use as prizes, but do a short 30-minute panel where you could ask them practically any question about them or their work. Rather than come straight from E3 a few days earlier, they actually had flown back to San Francisco already, but came back down to Southern California just for the day!
Various events ran throughout the day, such as a costume contest, art contest, concert, and a discussion of video game music with Tommy Tallarico of Video Games Live.
The costume contest! First place went to this awesome Shard (from the Archie Sonic comic series) costume!
The art contest only had one entry, so we arranged for Elson Wong and Evan Stanley to have an art off. They were given one minute to draw Sticks the Badger auditioning for Sonic Boom; the topic was chosen by the audience.
Tommy Tallarico was a special guest, swinging by for a few hours so that he could discuss his work with Sonic the Hedgehog music as well as video games in general. Tommy left us with a parting gift, such as the sheet music for the Sonic the Hedgehog medley from VGL to give away as a prize!
Serenity Seven gave a rocking performance with songs from not only Crush 40, but also other musicians such as Tony Harnell! They even slipped in one piece of Sonic Underground music. That’s what I call being thorough!
We managed to get animator Chris Wilcots of the Sonic Prologue fanfilm as one of our special guests. He presented a clip from the upcoming film exclusive to the convention, detailing how Sonic Prologue is unique among fan films for being based on the stories in the manuals, rather than the plot of the games themselves.
During the panel, Stephen Frost had mentioned a game where Tails would discover he was deathly allergic to bees… and yet, Charmy would desire to become close friends with Tails. Player 1 would thus need to run through the whole game avoiding Player 2. Looks like someone was nice enough to sketch the image!
All good things eventually had to come to an end, however… but we made sure to get everyone who was there at closing in one big group photo!
Plans for the coming years are not yet finalized, but you can rest assured I will inform anyone of any developments. We hope to see you at one of our or our affiliates’ events in the future!