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@  furrykef : (24 July 2015 - 11:25 AM)

Also I still have to figure out how to set up our e-mail accounts on the new host.

@  furrykef : (24 July 2015 - 08:19 AM)

As soon as I figure out how to restore it. Sorry, I know I said it'd be done by now, but I didn't expect to have to put up with this DNS crap and other issues that popped up.

@  Uncle Ben : (24 July 2015 - 07:56 AM)

So when's the black theme coming back??

@  Uncle Ben : (24 July 2015 - 07:56 AM)

"Should"

@  furrykef : (24 July 2015 - 07:27 AM)

That DNS took longer to propagate properly than I thought it would. *Now* we should be back for good, though.

@  furrykef : (23 July 2015 - 08:48 PM)

Or it might be because Bluehost *finally* got around to that server wipe (one week after we'd asked for it) and that wiped out our DNS settings. I'm not sure which and I don't really care. In any case, we've severed our last ties with Bluehost, so this will not happen again.

@  furrykef : (23 July 2015 - 08:08 PM)

Looks like Bluehost yanked our DNS since our hosting account expired. That's why the site went down a while ago. But as you can see, it's fixed now.

@  Misk : (23 July 2015 - 04:55 PM)

No, they do not.

@  furrykef : (23 July 2015 - 04:27 AM)

The goggles do nothing?

@  Misk : (22 July 2015 - 05:50 PM)

My eyes.

@  furrykef : (22 July 2015 - 12:24 PM)

Looks like forum uploads might have been broken since last night. That should be fixed now too.

@  furrykef : (22 July 2015 - 01:33 AM)

Heh, whoops! Server went down for a few mins when I borked the config. Looks like it's back up now.

@  Uncle Ben : (21 July 2015 - 09:09 PM)

It looked like a napkin

@  ILOVEVHS : (21 July 2015 - 09:04 PM)

Fan-fuckin-tastic.

@  furrykef : (21 July 2015 - 08:25 PM)

As for the beaver picture while the forum was down, I think Tim drew it. On a napkin.

@  furrykef : (21 July 2015 - 08:24 PM)

No kiddin' about that "Finally!", Shadow. I am *so mad* at Bluehost for never responding to our support ticket. I submitted it early Friday morning and they *still* haven't answered it!

@  Uncle Ben : (21 July 2015 - 06:37 PM)

Maybe he did that himself

@  Shadow : (21 July 2015 - 05:25 PM)

Say, who made the cute picture of Beaver Chief?

@  Shadow : (21 July 2015 - 05:24 PM)

Finally!

@  RedMenace : (21 July 2015 - 05:02 PM)

Woooo! The site's back up! Three cheers for Kef!


Raven

Member Since 03 May 2014
Offline Last Active Feb 27 2015 11:51 PM
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Posts I've Made

In Topic: Sonic Boom (Video Game Thread)

19 December 2014 - 06:50 AM

I have taken a long look into Sonic Boom with lets plays and reviews, then playing the actual game myself for some while. And here's what I've come up with:

 

While Big Red Button was ambitious in their attempts, they were simply misguided and rushed far too much. They were probably 50% through and about to have some major revising before it's release. Somehow... Somehow Big Red Button has managed to take everything fun about a Sonic game and throw it out the window. Insultingly simple puzzles, frustratingly nondescript open world landscapes, half assed combat system... All these are the basic mechanics that cripple Sonic Boom. I understand the idea, and if it were a different franchise, I'd give them an A for effort, but it's Sonic, the "Fastest Thing Alive". What exactly about Sonic Boom resembled the classic Sonic games we set the standard by? Those weak, short mach speed sections with a camera that seems like it was mounted on a heledrone flown by a preschooler. 

 

But that's all the mechanics, I haven't even started on characters, cut scenes, voice acting, and some other things.

 

The characters are a joke! Sonic sounds like he has a carrot shoved up his ass the entire game, and those mini quills are an odd yet not terrible touch, Knuckles... I actually liked Knuckles' physical design, save the fingers. But I hate how he was made out to be an absolute moron. Normally Knuckles is just tough and the "Punch first, ask questions later" kind of guy. He's not dumb, but he's no Robotnic. But almost every line of dialogue, every cut scene with him in it, everything, every single moment they can, Sonic Team portrayed the rough, tough, red echidna to be a dim witted moron. I get it, one little doofy line here and there sells the point, "Yeah, he aint bright" But putting him five points above mental retardation is degrading to the character. Now Amy, she's actually pretty cool. A bit more sassy and less clingy to Sonic, very fitting for her. Tails.... I don't have anything good or bad to say about him. And Shadow, my childhood favorite, the antihero, the Ultimate Lifeform.... Reduced to a creepy sounding punk. His voice is honestly the worst I've heard so far, and he sounded like a constipated pedophile in Sonic Generations. He just shows up to pick a fight with Sonic, for, and I shit you not this is the real reason, because he wants to show Sonic how weak he is because of his devotion to his stupid friends.... SHADOW DON'T WORK THAT WAY! Shadow doesn't give two flying, shiny fucks about what the hell Sonic is doing! He would never pick a fight for such a stupid reason! If Shadow wants to fight Sonic, he'd just show up and be all like, "Hey Sonic, I'm gonna kick your ass because I feel like it." Sonic Boom was the nail in the coffin for Shadow's image. Not like his own game did him justice, but he at least had dignity. 

 

 

Other problems, frame rate tanks from time to time, the AI is beyond idiotic, the textures take three years to load, hit boxes are a myth in this game, rings have little value since you can only have 100 and they are scattered EVERYWHERE, the animation has no soul. The characters have blank, often expressionless faces and a thousand yard stare. Amy is the most expressive of them all, though thats to be expected of her. 

 

 

I am very disappointed with the Big Red Button. I give Sonic Boom a Q/63.

 

One last note... FUCKING BOUNCE PADS!!!


In Topic: March Of The Nullam

14 December 2014 - 05:41 AM

"Come on, Kevin, get it together, the guys need you." Says Maria as she flings him towards the stag, making him fly on his own.

 

Dirge continues to claw his way up the stag's neck towards its head.


In Topic: March Of The Nullam

13 December 2014 - 05:30 AM

With the boom of a deafening roar, the earth shudders violently, the walls of the cave threatening to give way and collapse upon Kevin and Mick. 

 

"Now's the time we leave, boys." Says Maria while she grasps the men's wrists, flying up towards the surface while weaving past falling earth and stone. Just in time, Maria zooms out of the hole made by Dirge before the hole collapses, turning the man sized hole into an expansive pit. Once their eyes have adjusted to the light, Mick and Kevin can see the cause of the tremors. Before them they see a giant stag, 50 meters from ground to shoulders, bounding gracefully as Dirge climbs his way to the creature's neck. 


In Topic: March Of The Nullam

12 December 2014 - 06:34 PM

Dirge starts getting frantic, taking off and jumping from wall to wall, making his way up the shaft and towards the surface. With a mighty leap, Dirge juggernauts his way through the ceiling, breaking to the surface, light spilling into the cave down onto the others.


In Topic: The Great War - The Rpg

12 December 2014 - 05:00 AM

Inertia tries the unlocked door, opening it slowly.

 

Dirge dodges to the right, flinging himself at least 30 feet in a single bound, before launching himself towards the source of the mortars.