It's a subject i started talking in a other topic and think it should deserve is own topic as well. Here, we'll talk about the visual in video game, but more precisely the art design. In the industry, some try to make their game look the most realistic possible, others will make their game stand out from the rest by giving their game a visual identity through a specific art style.
Some will probably ask me: Alex, why make a game stylize when you can make your game realistic? The anwser is this: Make game cheaper, and help the game to survive the test of time. Game that only want to look ''realistic'' tend to be more brown/grey and become graphicly outdated faster.
It's not to say that it's impossible to make a game realistic looking and making the game outdated as soon as a newer game with even better graphic will come out. To avoid such thing, once again, by giving a better art style, you can make your game visually realistic and yet, make you game beatifull for years to come. Look at Silent Hill 2 and 3, or Resident Evil 1 (the remake for the GC): These game right there have realistic visual, and still look good today, despite the presence of more realistic game on the new next-gen system.
Yoshi Island for the SNES still look gorgeous today, while other game the last generation can barely look watchable. Bioshock Infinite for the PS3/360 will still look better in the next 5-10 years thanks to his art style, while the newer BF4 for the PS4/One while quickly become visually outdate.
What are your thought on that. What do you prefer, realistic graphic or stylize visual and why?






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