- FUS Boards
- → Viewing Profile: Topics: RedAuthar
Toggle shoutbox
Shoutbox
|
|
||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
|
||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
About Me
Interests: Drawing, reading comics, reading books, watching movies, playing video games, being creative, and pretty much enjoying life.
I am a huge Sonic fan. Personal favorite character is Sally.
Community Stats
- Group Admins
- Active Posts 37,785
- Profile Views 19,800
- Member Title The Spambot Killer.
- Age 24 years old
- Birthday July 3, 1991
-
Gender
Male
-
Location
Knothole
User Tools
Latest Visitors
Topics I've Started
Gone For A While
11 May 2015 - 05:31 PM
Mff: Bloodlands Recruiting Station
25 January 2015 - 11:49 AM
- FREEDOM FIGHTERS UNITED FRONT – Characters from any of the Freedom Fighting Groups who have allied with the Wolf Pack and the Knothole Freedom Fighters to take on Robotnik. Your goal is to find the group who have risen against Robotnik in the Bloodlands and recruit them for the United Front. (You may create your own Group but ultimately the story is the same).
- INDEPENDENT FREEDOM FIGHTERS – Characters from any Freedom Fighter groups not allied with the United Front. Your goals are dependent on your specific group’s goals. (You may create your own group.)
- G.U.N. SPECIAL FORCES – Characters from the United Overlander Nations. Your goal is to analyze the uprising and decide if it poses a threat to the UON. You can play either as a Military-esque agent (example: Solid Snake-esque character) or a Secret Agent-esque Agent (example: James Bond-esque character).
- SOLEANNA SPECIAL FORCES – Characters from the Kingdom of Soleanna. Your goal is to analyze the uprising and decide if it poses a threat to the Kingdom of Soleanna. Soleanna’s agents are known as Knights. They fight with pride and honor and do not condone sneaking around or cloak-and-dagger approaches.
- CUSTOM OVERLANDER NATION – You may design your own Independent Overlander Nation. As with the Independent Freedom Fighter Groups, your goals will be based on the individual group. If they are part of UON, you will follow the UON storyline, so only Independent Custom Nations are accepted. No Overlander group uses Magic.
- BROTHERHOOD OF GUARDIANS – Agents from Angel Island. Your goal is to protect all of Mobius and Angel Island by eliminating anything that may threaten the return of Chaos or other such deities. Characters can either be Echidna Security Team members (Law Enforcement/Soldiers) or Echidna Mages (Magic wielders). Unlike other Mobians Technology and Magic don’t mix for Echidnas, so you can either wield magic or not.
- DARK LEGION – Agents from the Dark Legion on Angel Island. Your goal is to find weapons or technology or even potential allies to rid Angel Island of the Pesky Guardians. Characters are Legionaries who fight using advanced technology and powerful weapons. They have given up magic to rely on technology.
- WINTERS ORGANIZATION – Characters from the Criminal Organization known as Winters (note this is based on the one from Mobian Freedom Figthers, not the one from FAR). Their goal is to manipulate the events into their favor, regardless of the details of what is happening in the Bloodlands.
- INDEPENDENT CONTRACTER – Characters from other Criminal Organizations. As with all other Independent/Custom Groups you can design your own.
- ROBOTROPOLIS SPECIAL FORCES – Robotnik’s elite forces sent out to discover who has taken the Bloodlands from him. Characters are either Specialized Machines (example: GAMMA, OMEGA, Metal Sonic, etc) or Cyborg Commanders (example: ….uh….any of the sub-bosses from the Archie Comics. Other than that I don’t have any good examples). Can NOT betray Robotnik without assistance.
- ROBOTROPOLIS CONTRACTED BOUNTY HUNTERS – Criminal Agents contracted by Robotropolis to discover the events in the Badlands (Example: Sleet and Dingo). Characters may betray Robotnik but are at high risk of being hunted down if they do.
- FREEDOM FIGHTER GROUPS:
- -Mobians Only
- GUN SPECIAL FORCES:
- -Military-esque characters can be Overlander Only.
- -Secret Agent-esque characters can be Overlanders or Mobian.
- SOLEANNA SPECIAL FORCES:
- -Overlanders Only
- DARK LEGION or BROTHERHOOD OF GUARDIANS:
- -Echidnas Only
- CRIMINAL ORGANIZATIONS:
- -Anybody.
- ROBOTROPOLIS SPECIAL FORCES:
- -Machines or Cyborgs Only
- ROBOTROPOLIS CONTRACTED BOUNTY HUNTERS
- -Anybody
- INDEPENDENT OVERLANDER NATIONS
- -Varies depending on Custom Group.
• Sonic or any of the Main Knothole Freedom Fighters (SatAM based)
• Sonia, Manik, Uncle Chuck, other Sonic Related family members.
• Elias, King Acorn, other Previously established Sally Related Family Members. (Note: You CAN be her long lost sibling pending approval of character. PM for details.)
• Characters from Outside Sonic Medium. (No Marios, Links, Pac-Mans, Solid Snakes, etc. You can however base the character off of someone from another series).
• Anyone from Sonic X. Seriously. Nobody.
• Anyone from the Nocturnus Clan.
• Naugus, Mammoth Mongul, or any other 2nd Tier Villians.
• While Used as Examples, Solid Snake, James Bond, OMEGA, GAMMA, Metal Sonic, Dingo, and Sleet are all unavailable as Playable Characters. (Though you can be A Metal Sonic, just not THE Metal Sonic)
The Great War - The Rpg
14 October 2014 - 10:41 AM
Sonic Adventure Satam Rpg Recruiting Station
24 September 2014 - 12:35 AM
Adventure
A Sonic Adventure RPG
A few millennia ago, the Chaos and Master Emeralds were kept at an altar near the territory of a clan of echidnas. A peaceful echidna named Tikal, daughter of Chief Pachacamac, befriended the Chao that lived at the altar and their protector, the water god Chaos. When Pachacamac sought to expand his clan's territory, he wanted to steal the Chaos Emeralds and use their power to defeat his rivals. Although Tikal and the Chao stood against him, he ordered his soldiers to charge anyway, resulting in many Chao being injured. This enraged Chaos, who transformed into a terrifying, giant monster and destroyed all of the echidnas, save for Tikal. Tikal sealed herself away in the Master Emerald with Chaos, and the magic caused the area surrounding the shrine to become Angel Island, also known as the continent in the sky.
In the present day, Doctor Robotnik learns of the legend surrounding Chaos. Because he believed it to be true, he seeks out the Master Emerald and shatters it, freeing Chaos in the process. Robotnik's goal is to control Chaos, and use its destructive powers to collect the Chaos Emeralds and conquer the city and turn it into "Robotnikland." To help him, he has created the E-Series robots. When Sonic the Hedgehog learns of Robotnik's plans, he and his friends spring in to action to stop Eggman and they start another journey for the Chaos Emeralds.
The Story sounds familiar does it? Well then…let’s spin a little twist into it….
Adventure is a Sonic the Hedgehog RPG based on the Games Sonic Adventure and Sonic Adventure 2 but with a more SatAM setting. Characters/Ideas will be based on the SatAM counterparts (with a few adjustments where needed).
WARNING: This RPG is NOT turn-based. If you fall behind PM me and I’ll catch you up. If you start to feel left out, PM me and I’ll see to fixing that.
RULES:
· Be Polite - The Main Rule is to be respectful to other players. Try not to ignore or drown out Players with your own posts. Be Respectful to others’ opinions and choices.
· Character Limit – There is none. Just don’t get overloaded.
· SONIKU! – Someone has to play Sonic. The other characters are options but someone will have to play Sonic the Hedgehog to further the story.
· No List – The Usual Not Available Character List:
o Sonic Adventure
§ Chaos
§ Tikal
§ Robotnik
§ Snively
o Sonic Adventure 2
§ TBA
CHARACTER SHEET:
Name:
Age:
Species:
History (If Original):
The Great War Recruiting Station
24 September 2014 - 12:09 AM
The Great War
A Sonic the Hedgehog RPG
The World of Mobius has broken into a bloody and savage war. The rivalry and hatred of the Overlander Nations and the Kingdom of Acorn has boiled over. Mobians and Overlanders take arms against one another in a War that will forever shape Mobius’s History.
And you are right in the middle of it. Will you and your name rise to glory or will you die alone in the mud? Shall you defend your homeland with honor, or sell your sword to the highest bidder?
The choice is yours, but the Fate of Mobius rests in your hands.
The Great War is an Sonic the Hedgehog RPG based on the Great War of Mobius featured primarily in the Archie Comic Universe. It is briefly acknowledged in SatAM as well, but little is revealed about it. As such The RPG is heavily based on the Archie Version, but uses elements from SatAM, AoStH, Sonic X, Underground, Sonic the Comic (to a very minor extent as I know very little about this canon), the OVA, and the Games.
WARNING: This RPG is NOT turn-based. If you fall behind PM me and I’ll catch you up. If you start to feel left out, PM me and I’ll see to fixing that.
RULES:
· Be Polite – The Main Rule is to be respectful to other players. Try not to ignore or drown out Players with your own posts. Be Respectful to others’ opinions and choices.
· Power Level Below 9000 – You are not all powerful. In fact likely in this RPG your character will be rather weak. If you get hurt, you get hurt.
· Timeline – This story takes place before the Main Sonic storyline. Try to keep that in mind while you’re posting. If you want to play a character related to a Main Sonic Character you can save for the following list of Characters you can’t play:
o The Main Sonic Cast
o Either Sonic’s Mom or Dad.
o Either Sally’s Mom or Dad.
o Either Tails’s Mom or Dad.
o Either Robotnik’s Mom or Dad.
o Either Snively’s Mom or Dad.
o Robotnik
o Snively
o Blaze, Silver, or any Alt Dimension Characters.
o Abraham Tower (GUN Commander)
o Hugo Brass
o Smith
o A character not From the Sonic Universe
o Ancient Walkers
o Lazaar
o The Guardian
o That guy….Ruler of the Pants….whatever he was called.
· Recreating – If you want to use someone from a non-Sonic series, you have to convert them to be in the Sonic universe, simple as that.
· Character Limit – There isn’t one. Just don’t overload yourself.
Alignments – Each of Your Characters Shall be Aligned one way or another. You Alignment can change as the game Progresses. Your Alignment also affects your character history.
1. The Grand Army of Acorn – The main Mobian Forces. GAA characters are not trained to use firearms beyond crossbows.
· King’s Secret Servie – Special Operations Unit for the King.
· Mobian Militia – Average Joes who took up Arms to Fight.
· Guerrillas – Hit and Run Fighters.
· Mobian Allegiance – Mobian Soldiers from Allied Nations
2. Allied Overlander Military – The Main Overlander Forces.
· G.U.N. (Guardian Units of Nations) – Elite Soldiers. Best of the Best, but they’re only Human.
· Tamers – Special Forces Units Trained to Capture and Enslave Mobians.
· House of Ivo – Knights of the Overlander Nations, specialize in Robotics.
3. Echidnas – Mobian Splinter Group that declared neutrality in the War.
· E.S.T. (Echidna Security Team) – Echidna Police Force. Acts as Military During Time of War.
· Nocturnus Clan – Echidna Splinter Group that broke away during ancient times. Uses unique ancient Technology.
· Dark Legion – Second Echidna Splinter group that broke away more recently. Uses more modern Technology and Cybornetics.
4. Dingos – Mobian Splinter Group that Hates the Echidnas.
· Dingo Regime – Military forces of the Dingos.
5. Kingdom of Soleanna – Overlander Splinter Group.
· Knights of Soleanna – Soleanna’s Elite Military Forces. Highly Dangerous.
6. War Claw Rebellion – Rebellious Movement in the Kingdom of Acorn. Hates all outsiders.
7. Mercenary Forces – Soldiers for Hire. Can be from any Nation except Soleanna.
CHARACTER SHEET:
Name:
Age:
Species:
Alignment:
Personality/Description:
History:
- FUS Boards
- → Viewing Profile: Topics: RedAuthar
- Privacy Policy
- Board Rules ·





Send me a message
Find content