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@  furrykef : (24 July 2015 - 11:25 AM)

Also I still have to figure out how to set up our e-mail accounts on the new host.

@  furrykef : (24 July 2015 - 08:19 AM)

As soon as I figure out how to restore it. Sorry, I know I said it'd be done by now, but I didn't expect to have to put up with this DNS crap and other issues that popped up.

@  Uncle Ben : (24 July 2015 - 07:56 AM)

So when's the black theme coming back??

@  Uncle Ben : (24 July 2015 - 07:56 AM)

"Should"

@  furrykef : (24 July 2015 - 07:27 AM)

That DNS took longer to propagate properly than I thought it would. *Now* we should be back for good, though.

@  furrykef : (23 July 2015 - 08:48 PM)

Or it might be because Bluehost *finally* got around to that server wipe (one week after we'd asked for it) and that wiped out our DNS settings. I'm not sure which and I don't really care. In any case, we've severed our last ties with Bluehost, so this will not happen again.

@  furrykef : (23 July 2015 - 08:08 PM)

Looks like Bluehost yanked our DNS since our hosting account expired. That's why the site went down a while ago. But as you can see, it's fixed now.

@  Misk : (23 July 2015 - 04:55 PM)

No, they do not.

@  furrykef : (23 July 2015 - 04:27 AM)

The goggles do nothing?

@  Misk : (22 July 2015 - 05:50 PM)

My eyes.

@  furrykef : (22 July 2015 - 12:24 PM)

Looks like forum uploads might have been broken since last night. That should be fixed now too.

@  furrykef : (22 July 2015 - 01:33 AM)

Heh, whoops! Server went down for a few mins when I borked the config. Looks like it's back up now.

@  Uncle Ben : (21 July 2015 - 09:09 PM)

It looked like a napkin

@  ILOVEVHS : (21 July 2015 - 09:04 PM)

Fan-fuckin-tastic.

@  furrykef : (21 July 2015 - 08:25 PM)

As for the beaver picture while the forum was down, I think Tim drew it. On a napkin.

@  furrykef : (21 July 2015 - 08:24 PM)

No kiddin' about that "Finally!", Shadow. I am *so mad* at Bluehost for never responding to our support ticket. I submitted it early Friday morning and they *still* haven't answered it!

@  Uncle Ben : (21 July 2015 - 06:37 PM)

Maybe he did that himself

@  Shadow : (21 July 2015 - 05:25 PM)

Say, who made the cute picture of Beaver Chief?

@  Shadow : (21 July 2015 - 05:24 PM)

Finally!

@  RedMenace : (21 July 2015 - 05:02 PM)

Woooo! The site's back up! Three cheers for Kef!


RedAuthar

Member Since 04 Oct 2010
Offline Last Active A day ago
*****

Topics I've Started

Gone For A While

11 May 2015 - 05:31 PM

They found me my uncle dead in his home today. Needless to say I won't be around for a few days. I don't know how long.

Mff: Bloodlands Recruiting Station

25 January 2015 - 11:49 AM

Mobian Freedom Fighters: Bloodlands
 
The World of Mobius has never been a peaceful place.  Throughout time wars have ravaged the planet.  From the Great Wars of the Past, to the current tyrannical regimes, to the future fallouts of previous battles, Mobius may never know true peace.   The land known as the Bloodlands is a testimony to this, as many battles and deaths have taken place upon its soils.
The Year is 3235. Mobius fights an ongoing war against the mechanical genius and ruthless tyranny of Doctor Ivo Robotnik.  Robotnik controls nearly all of the planet, save for a few free spots.  
The United Overlander Nations, is one of these spots.  Here the humanoids that call themselves “Overlanders” Unite under the leadership of their President.  Another is the vast Kingdom of Soleanna, an Independent Overlander Nation, ruled by their Monarch and worshipers of the Deity known as Solaris.  The Forbidden Zone has also managed to stay out of Robotnik’s Control, for if Robotnik ever attempted to take the lands, the criminal organizations that run the place would unite and decimate his forces.  As long as he bides his time and leaves them alone, the crime lords will forever fight amongst themselves until the time is right.
There are also many small nations of Freedom Fighters, organized by the Mobians who struggle to sabotage Robotnik at every turn.  The Knothole Freedom Fighters, Wolf Pack, and Brotherhood of Guardians are only some of these groups.  Recently the Knothole Freedom Fighters and the Wolf Pack have formed an alliance with many of these groups, in hopes to push back Robotnik’s dominion.
Recently however there has been an uprising.  Robotnik’s forces in the Bloodlands have been completely decimated, and the surrounding areas have been consumed by violent war.  Could a new Freedom Fighter Group have risen out of Robotnik’s Control?  Have his machines gone haywire and rebelled or been reprogrammed?  
Or is much worse than that?
Now anyone and everyone are sending in teams to find the answers.  You too shall be sent in to find the answers of the mysterious blow against Robotnik’s Empire. But be warned, danger lurks around every turn, rivalries will be put to rest and renewed, alliances formed and broken.
Be wary of the dark magics, cursed technologies, and black truths of the Bloodlands, or you two may be laid to waste on the crimson stained landscape…
 
MFF:B is a forum based Roleplaying Game that takes place in a world mixed from elements of the Archie Sonic Comics, Sonic the Comic, Sonic SatAM, SEGA Sonic, and more.  You play as one of the many agents sent into the Bloodlands to find out where the uprising came from and what you can do to help, stop, or manipulate it.  
As with the original Mobian Freedom Fighters, this RPG is a bit more formal the usual FAR styled RPGs but a little more casual than RPGs like Coyote’s Challenge.  My goal is to let everyone post without falling behind, however as that usually is the downfall of my previous RPGs characters who remain separate will continue on their own, and only groups will have to wait.  On top of that, groups will only wait for player for two days before I move on without them UNLESS I’ve been given warnings ahead of time.  
If by chance you know you won’t be able to play for some time, let me know.  I will do my best to keep you caught up or give your character a PM sidequest that will keep you from being lost too far out of the loop.  
 
For this game you can play characters from any of the following groups: (Note: I will allow up to two characters.)
  • FREEDOM FIGHTERS UNITED FRONT – Characters from any of the Freedom Fighting Groups who have allied with the Wolf Pack and the Knothole Freedom Fighters to take on Robotnik.  Your goal is to find the group who have risen against Robotnik in the Bloodlands and recruit them for the United Front.  (You may create your own Group but ultimately the story is the same).  
  • INDEPENDENT FREEDOM FIGHTERS – Characters from any Freedom Fighter groups not allied with the United Front.  Your goals are dependent on your specific group’s goals.  (You may create your own group.)
  • G.U.N. SPECIAL FORCES – Characters from the United Overlander Nations.  Your goal is to analyze the uprising and decide if it poses a threat to the UON.  You can play either as a Military-esque agent (example: Solid Snake-esque character) or a Secret Agent-esque Agent (example: James Bond-esque character).  
  • SOLEANNA SPECIAL FORCES – Characters from the Kingdom of Soleanna.  Your goal is to analyze the uprising and decide if it poses a threat to the Kingdom of Soleanna.  Soleanna’s agents are known as Knights.  They fight with pride and honor and do not condone sneaking around or cloak-and-dagger approaches.  
  • CUSTOM OVERLANDER NATION – You may design your own Independent Overlander Nation.  As with the Independent Freedom Fighter Groups, your goals will be based on the individual group.  If they are part of UON, you will follow the UON storyline, so only Independent Custom Nations are accepted.  No Overlander group uses Magic.
  • BROTHERHOOD OF GUARDIANS – Agents from Angel Island.  Your goal is to protect all of Mobius and Angel Island by eliminating anything that may threaten the return of Chaos or other such deities.  Characters can either be Echidna Security Team members (Law Enforcement/Soldiers) or Echidna Mages (Magic wielders).  Unlike other Mobians Technology and Magic don’t mix for Echidnas, so you can either wield magic or not.  
  • DARK LEGION – Agents from the Dark Legion on Angel Island.  Your goal is to find weapons or technology or even potential allies to rid Angel Island of the Pesky Guardians.   Characters are Legionaries who fight using advanced technology and powerful weapons.  They have given up magic to rely on technology.  
  • WINTERS ORGANIZATION – Characters from the Criminal Organization known as Winters (note this is based on the one from Mobian Freedom Figthers, not the one from FAR).  Their goal is to manipulate the events into their favor, regardless of the details of what is happening in the Bloodlands.  
  • INDEPENDENT CONTRACTER – Characters from other Criminal Organizations.  As with all other Independent/Custom Groups you can design your own.  
  • ROBOTROPOLIS SPECIAL FORCES – Robotnik’s elite forces sent out to discover who has taken the Bloodlands from him.  Characters are either Specialized Machines (example: GAMMA, OMEGA, Metal Sonic, etc) or Cyborg Commanders (example:  ….uh….any of the sub-bosses from the Archie Comics.  Other than that I don’t have any good examples).  Can NOT betray Robotnik without assistance.
  • ROBOTROPOLIS CONTRACTED BOUNTY HUNTERS – Criminal Agents contracted by Robotropolis to discover the events in the Badlands (Example: Sleet and Dingo).  Characters may betray Robotnik but are at high risk of being hunted down if they do.
 
Specific groups can only play as specific Species:
  • FREEDOM FIGHTER GROUPS:
    • -Mobians Only
  • GUN SPECIAL FORCES:
    • -Military-esque characters can be Overlander Only.
    • -Secret Agent-esque characters can be Overlanders or Mobian.
  • SOLEANNA SPECIAL FORCES:
    • -Overlanders Only
  • DARK LEGION or BROTHERHOOD OF GUARDIANS:
    • -Echidnas Only
  • CRIMINAL ORGANIZATIONS:
    • -Anybody.
  • ROBOTROPOLIS SPECIAL FORCES:
    • -Machines or Cyborgs Only
  • ROBOTROPOLIS CONTRACTED BOUNTY HUNTERS
    • -Anybody
  • INDEPENDENT OVERLANDER NATIONS
    • -Varies depending on Custom Group.
 
EXPECTED LIST OF CHARACTERS THAT ARE UNAVAILABLE THAT RED ALWAYS HAS:

Sonic or any of the Main Knothole Freedom Fighters (SatAM based)

Sonia, Manik, Uncle Chuck, other Sonic Related family members.

Elias, King Acorn, other Previously established Sally Related Family Members. (Note: You CAN be her long lost sibling pending approval of character.  PM for details.)

Characters from Outside Sonic Medium. (No Marios, Links, Pac-Mans, Solid Snakes, etc.  You can however base the character off of someone from another series).

Anyone from Sonic X.  Seriously.  Nobody.

Anyone from the Nocturnus Clan.

Naugus, Mammoth Mongul, or any other 2nd Tier Villians.

While Used as Examples, Solid Snake, James Bond, OMEGA, GAMMA, Metal Sonic, Dingo, and Sleet are all unavailable as Playable Characters. (Though you can be A Metal Sonic, just not THE Metal Sonic)

 

 

CHARACTER SHEET:
NAME: (Character’s Name, duh)
AGE: (Character’s Age, duh)
GENDER: (Character’s Gender, duh)
SPECIES: (Character’s species, duh again)
ALIGNMENT: (Which Group they are aligned with)
EXPERIENCE: (Unlike most of my RPGs you don’t have to play a rookie character.  List his previous accomplishments here.  Note: all are subject to my approval)
CLASS/JOB:  (What you define them as.  Are they a tech expert? Ninja? Soldier? Cybrog-Commando?  Hotdog Salesman?)
BIO:  (Character’s biography and personality)
DESCRIPTION: (Describe their appearance.  Or draw it.  Or steal it from someone else’s drawing.)
OTHER: (Other facts I should know about.)
 
EXAMPLE CHARACTER:
NAME: Sonic the Hedgehog
AGE: 16
GENDER:  Male
SPECIES: Mobian (Hedgehog)
ALIGNMENT: Knothole Freedom Fighters
EXPERIENCE:  Gone on many missions for the Knothole Freedom Fighters.
CLASS/JOB:  Hero of Mobius
BIO:  I’d hope you know who Sonic the Hedgehog is by now.  He’s the fastest thing alive, has an attitude, yet will always stand up for those who need his help.  The Blue Blur.  Loves chili-dogs.
DESCRIPTION:  Blue Hedgehog, about 3’3”, and 77lbs.  Wears lightweight, friction resistant shoes and white gloves.  
OTHER:  He’s the example character.  YAY!
 
ALL IMPORTANT RULES:
1. Most of all have fun.  This is supposed to be fun.  
2. Be respectful.  Don’t insult your other players, use offensive language, or be an otherwise troll.
3. Don’t post in the RPG without having a legitimate post for the character.  If your character isn’t doing anything say so.  If you need to break character post your character’s actions first or post any out of character questions, comments, concerns in this recruiting topic.  Or PM me.  I don’t bite.  I make no promises about fire or stabbing though….
4. If your character dies, they’re dead.  You can always make a new one.  Heck avenging a fallen comrade or sibling is always good motivation for a new character.  
5. Since this world is a mesh of various Sonic Medias, if you don’t understand something, ask.  Note:  Generally speaking the events of Sonic SatAM up to episode 25, Spyhog, has come to pass.
6. If you enjoy the RPG feel free to check out “GREAT WAR ON MOBIUS” and “MOBIAN FALLOUT”, my other two, needing to update, RPGs.  

The Great War - The Rpg

14 October 2014 - 10:41 AM

The World of Mobius has broken into a bloody and savage war.  The rivalry and hatred of the Overlander Nations and the Kingdom of Acorn has boiled over.  Mobians and Overlanders take arms against one another in a War that will forever shape Mobius’s History. 
And you are right in the middle of it.  Will you and your name rise to glory or will you die alone in the mud?  Shall you defend your homeland with honor, or sell your sword to the highest bidder?  
 
The choice is yours,
but the Fate of Mobius rests in your hands....
 
-Inertia-
[Temporarily on hold until a minor detail is worked out]
 
-Dirge-
[Dirge is hopping along through what once was a beautiful field, but is now nothing more than charred earth because of the recent battle that scarred it.  Abandoned weapons and bodies are left across the landscape, mostly Mobian.  The more advanced Overlanders claimed victory today.  Ahead lies s smoldering tent that once acted as HQ for the Mobian forces.]
 
-Davis-
[Davis is seated at a desk, pondering over some maps that supposedly show the movement of the Overlander forces in the area.  Problems is, according to the maps, he's passed right through the enemy lands without any sign of their forces.  As he's pondering this dilemma, he hears a voice clear their throat at the entrance of his tent]
 
-Sam-
[Sam is currently stationed at Castle Acorn.  Guards constantly patrol the castle grounds, and there seems to never be time for anyone to rest.  Sam has been tasked the "great honor" of keep watch on the Royal Family.  As important as the role seems, it's also the dullest as yet no danger has ever made it this far.  The Honor Guard sees to that.  Speaking of whom, Sam needs to report to the Honor Guard Commander for an Update on the situation....which usually always report "All Clear". ]

Sonic Adventure Satam Rpg Recruiting Station

24 September 2014 - 12:35 AM

Adventure

A Sonic Adventure RPG

 

A few millennia ago, the Chaos and Master Emeralds were kept at an altar near the territory of a clan of echidnas.   A peaceful echidna named Tikal, daughter of Chief Pachacamac, befriended the Chao that lived at the altar and their protector, the water god Chaos. When Pachacamac sought to expand his clan's territory, he wanted to steal the Chaos Emeralds and use their power to defeat his rivals. Although Tikal and the Chao stood against him, he ordered his soldiers to charge anyway, resulting in many Chao being injured. This enraged Chaos, who transformed into a terrifying, giant monster and destroyed all of the echidnas, save for Tikal. Tikal sealed herself away in the Master Emerald with Chaos, and the magic caused the area surrounding the shrine to become Angel Island, also known as the continent in the sky.

In the present day, Doctor Robotnik learns of the legend surrounding Chaos. Because he believed it to be true, he seeks out the Master Emerald and shatters it, freeing Chaos in the process. Robotnik's goal is to control Chaos, and use its destructive powers to collect the Chaos Emeralds and conquer the city and turn it into "Robotnikland." To help him, he has created the E-Series robots. When Sonic the Hedgehog learns of Robotnik's plans, he and his friends spring in to action to stop Eggman and they start another journey for the Chaos Emeralds.

The Story sounds familiar does it?  Well then…let’s spin a little twist into it….

 

Adventure is a Sonic the Hedgehog RPG based on the Games Sonic Adventure and Sonic Adventure 2 but with a more SatAM setting.  Characters/Ideas will be based on the SatAM counterparts (with a few adjustments where needed). 

 

WARNING: This RPG is NOT turn-based.  If you fall behind PM me and I’ll catch you up.  If you start to feel left out, PM me and I’ll see to fixing that.

 

RULES:

·         Be Polite - The Main Rule is to be respectful to other players.  Try not to ignore or drown out Players with your own posts.  Be Respectful to others’ opinions and choices.

·         Character Limit – There is none.  Just don’t get overloaded.

·         SONIKU! – Someone has to play Sonic.  The other characters are options but someone will have to play Sonic the Hedgehog to further the story. 

·         No List – The Usual Not Available Character List:

o   Sonic Adventure

§  Chaos

§  Tikal

§  Robotnik

§  Snively

o   Sonic  Adventure 2

§  TBA

 

CHARACTER SHEET:

Name:

Age:

Species:

History (If Original):


The Great War Recruiting Station

24 September 2014 - 12:09 AM

The Great War

A Sonic the Hedgehog RPG

 

The World of Mobius has broken into a bloody and savage war.  The rivalry and hatred of the Overlander Nations and the Kingdom of Acorn has boiled over.  Mobians and Overlanders take arms against one another in a War that will forever shape Mobius’s History. 

And you are right in the middle of it.  Will you and your name rise to glory or will you die alone in the mud?  Shall you defend your homeland with honor, or sell your sword to the highest bidder?  

The choice is yours, but the Fate of Mobius rests in your hands.

 

The Great War is an Sonic the Hedgehog RPG based on the Great War of Mobius featured primarily in the Archie Comic Universe.  It is briefly acknowledged in SatAM as well, but little is revealed about it.  As such The RPG is heavily based on the Archie Version, but uses elements from SatAM, AoStH, Sonic X, Underground, Sonic the Comic (to a very minor extent as I know very little about this canon), the OVA, and the Games.

 

WARNING:  This RPG is NOT turn-based.  If you fall behind PM me and I’ll catch you up.  If you start to feel left out, PM me and I’ll see to fixing that.

 

RULES:

·         Be Polite – The Main Rule is to be respectful to other players.  Try not to ignore or drown out Players with your own posts.  Be Respectful to others’ opinions and choices.

·         Power Level Below 9000 – You are not all powerful.  In fact likely in this RPG your character will be rather weak.  If you get hurt, you get hurt. 

·         Timeline – This story takes place before the Main Sonic storyline.  Try to keep that in mind while you’re posting.  If you want to play a character related to a Main Sonic Character you can save for the following list of Characters you can’t play:

o   The Main Sonic Cast

o   Either Sonic’s Mom or Dad.

o   Either Sally’s Mom or Dad.

o   Either Tails’s Mom or Dad.

o   Either Robotnik’s Mom or Dad.

o   Either Snively’s Mom or Dad.

o   Robotnik

o   Snively

o   Blaze, Silver, or any Alt Dimension Characters.

o   Abraham Tower (GUN Commander)

o   Hugo Brass

o   Smith

o   A character not From the Sonic Universe

o   Ancient Walkers

o   Lazaar

o   The Guardian

o   That guy….Ruler of the Pants….whatever he was called.

·         Recreating – If you want to use someone from a non-Sonic series, you have to convert them to be in the Sonic universe, simple as that. 

·         Character Limit – There isn’t one.  Just don’t overload yourself.

Alignments – Each of Your Characters Shall be Aligned one way or another.  You Alignment can change as the game Progresses.  Your Alignment also affects your character history.

1.       The Grand Army of Acorn – The main Mobian Forces.  GAA characters are not trained to use firearms beyond crossbows. 

·         King’s Secret Servie – Special Operations Unit for the King.

·         Mobian Militia – Average Joes who took up Arms to Fight.

·         Guerrillas – Hit and Run Fighters.

·         Mobian Allegiance – Mobian Soldiers from Allied Nations

2.       Allied Overlander Military – The Main Overlander Forces. 

·         G.U.N. (Guardian Units of Nations) – Elite Soldiers.  Best of the Best, but they’re only Human.

·         Tamers – Special Forces Units Trained to Capture and Enslave Mobians.

·         House of Ivo – Knights of the Overlander Nations, specialize in Robotics.

3.       Echidnas – Mobian Splinter Group that declared neutrality in the War.

·         E.S.T. (Echidna Security Team) – Echidna Police Force.  Acts as Military During Time of War.

·         Nocturnus Clan – Echidna Splinter Group that broke away during ancient times.  Uses unique ancient Technology.

·         Dark Legion – Second Echidna Splinter group that broke away more recently.  Uses more modern Technology and Cybornetics.

4.       Dingos – Mobian Splinter Group that Hates the Echidnas.

·         Dingo Regime – Military forces of the Dingos.

5.       Kingdom of Soleanna – Overlander Splinter Group. 

·         Knights of Soleanna – Soleanna’s Elite Military Forces.  Highly Dangerous.

6.       War Claw Rebellion – Rebellious Movement in the Kingdom of Acorn.  Hates all outsiders.

7.       Mercenary Forces – Soldiers for Hire.  Can be from any Nation except Soleanna. 

 

CHARACTER SHEET:

 

Name:

Age:

Species:

Alignment:

Personality/Description:

History: