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As soon as I figure out how to restore it. Sorry, I know I said it'd be done by now, but I didn't expect to have to put up with this DNS crap and other issues that popped up.
Or it might be because Bluehost *finally* got around to that server wipe (one week after we'd asked for it) and that wiped out our DNS settings. I'm not sure which and I don't really care. In any case, we've severed our last ties with Bluehost, so this will not happen again.
No kiddin' about that "Finally!", Shadow. I am *so mad* at Bluehost for never responding to our support ticket. I submitted it early Friday morning and they *still* haven't answered it!
Interests: Drawing, reading comics, reading books, watching movies, playing video games, being creative, and pretty much enjoying life. I am a huge Sonic fan. Personal favorite character is Sally.
Actually Super Mario Bros had a fairly good script out before it was replaced with the Movie we have today. Somewhere along the line...somebody thought a Science Fiction Mario was better then Fantasy Mario.
Really? Do you happen to know if there's a link to where you can read the original script?
I'm curious to see what it would have been about before the stupid dinosaurs evolution crap.
Envisioned by writers Tom S. Parker and Jim Jennewein (The Flintstones, Richie Rich) as a comedic take on fairy tale themes in the same vein as The Princess Bride (and eventually the “Shrek” series), this gem of a screenplay gives us a glimpse of what the film would have been like if it were a more direct, cartoonish adaptation of the games.
The story follows brothers Mario and Luigi as they attempt to rescue Princess Hildy (that name makes you appreciate Daisy that much more, huh?) from the evil King Koopa in a wacky world reminiscent of The Wizard of Oz and Alice in Wonderland. This screenplay laid the groundwork for how the characters were used by later writers: Mario is the reluctant hero, while Luigi is the dreamer who gets the girl. Both must overcome deep-stemmed differences to become “brothers” for the first time.
This script and its writing team were let go following the departure of director Greg Beeman. Without another director willing to take over the project as it was, the producers were forced to go with the wildly different concept pitched by husband-and-wife directing team Rocky Morton and Annabel Jankel of Max Headroom fame.
Posted by RedAuthar
on 23 February 2012 - 12:21 PM
Thanks for this response. This is such an underrated part of having fun doing an activity. If everyone is trying to win, the process is more fun for everyone I believe. Therefore I simply sigh at people who say playing for fun and playing to win are mutually exclusive.
In any competition there are winners and losers. But winning is hollow if the competitors don't try to win. That takes away the fun from the winners. So by default, for everyone to have fun, you need to play by the rules to win.
Posted by RedAuthar
on 23 February 2012 - 09:37 AM
In your defense, part of having fun is trying to win. To play the game right, you need to TRY TO WIN. However winning should not be the ultimate goal. Play to have fun, but try to win. If you lose, at least it was fun, if you win, great. Always try to do better the next time.