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@  furrykef : (24 July 2015 - 11:25 AM)

Also I still have to figure out how to set up our e-mail accounts on the new host.

@  furrykef : (24 July 2015 - 08:19 AM)

As soon as I figure out how to restore it. Sorry, I know I said it'd be done by now, but I didn't expect to have to put up with this DNS crap and other issues that popped up.

@  Uncle Ben : (24 July 2015 - 07:56 AM)

So when's the black theme coming back??

@  Uncle Ben : (24 July 2015 - 07:56 AM)

"Should"

@  furrykef : (24 July 2015 - 07:27 AM)

That DNS took longer to propagate properly than I thought it would. *Now* we should be back for good, though.

@  furrykef : (23 July 2015 - 08:48 PM)

Or it might be because Bluehost *finally* got around to that server wipe (one week after we'd asked for it) and that wiped out our DNS settings. I'm not sure which and I don't really care. In any case, we've severed our last ties with Bluehost, so this will not happen again.

@  furrykef : (23 July 2015 - 08:08 PM)

Looks like Bluehost yanked our DNS since our hosting account expired. That's why the site went down a while ago. But as you can see, it's fixed now.

@  Misk : (23 July 2015 - 04:55 PM)

No, they do not.

@  furrykef : (23 July 2015 - 04:27 AM)

The goggles do nothing?

@  Misk : (22 July 2015 - 05:50 PM)

My eyes.

@  furrykef : (22 July 2015 - 12:24 PM)

Looks like forum uploads might have been broken since last night. That should be fixed now too.

@  furrykef : (22 July 2015 - 01:33 AM)

Heh, whoops! Server went down for a few mins when I borked the config. Looks like it's back up now.

@  Uncle Ben : (21 July 2015 - 09:09 PM)

It looked like a napkin

@  ILOVEVHS : (21 July 2015 - 09:04 PM)

Fan-fuckin-tastic.

@  furrykef : (21 July 2015 - 08:25 PM)

As for the beaver picture while the forum was down, I think Tim drew it. On a napkin.

@  furrykef : (21 July 2015 - 08:24 PM)

No kiddin' about that "Finally!", Shadow. I am *so mad* at Bluehost for never responding to our support ticket. I submitted it early Friday morning and they *still* haven't answered it!

@  Uncle Ben : (21 July 2015 - 06:37 PM)

Maybe he did that himself

@  Shadow : (21 July 2015 - 05:25 PM)

Say, who made the cute picture of Beaver Chief?

@  Shadow : (21 July 2015 - 05:24 PM)

Finally!

@  RedMenace : (21 July 2015 - 05:02 PM)

Woooo! The site's back up! Three cheers for Kef!


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Carnook: Rules, Registration, Etc.

rules FAQ Registration OOC

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#1 Vlad Yvhv

Vlad Yvhv

    "Non-Intruder Organism"

  • Fellow FUSer
  • 5,512 posts
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  • Location:Kansas

Posted 01 March 2015 - 09:25 AM

Welcome to the planet of Carnook. It's an eath-like planet with earth-like weather and only a single doughnut-shaped continent, stretching around the planet north-and-south along the western and eastern sides.

 

Ancient History:

Eons ago, this was a primordial planet, lacking civilization of any type. 2 beings came from the stars to set up an experiment. Jed Colmillos believed entirely in the "assimilate everything and sort things out later" approach. Vlad Yvhv followed the path of "test first, then assimilate if worthy", for the most part. This difference in ideology had long been a point of contention amongst the Omnian community. And so, a test was carried out. Along the western side, Vlad releases a cloud of Omnian cells into the rainforest. Along the eastern side, Jed released an Omnian cell cloud into a lake. Then, they left, agreeing to return at some point in the future, long after the biosphere had been assimilated and had time to "properly evolve". And thus, a new breed of Omnian came to be. The Carnookian Omnians.

 

Modern History: Few, if any, remember Jed and Vlad, and their little experiment. The topic of assimilation is moot, as all life on Carnook is Omnian life. Inorganic matrials are mined and refined, along with organic waste, to produce food and useful materials. Most Carnookian food is simply processed mineral/sugar water with a variety of flavors. That which has no nutritional or functional purpose is often turned into material for artworks. Carnookian artwork is highly sought after by other races in the same galaxy, who are willing to trade for vast quantities of non-processed foods. This is usually because Carnookian artwork contains metals, gemstones, and other things that are of no value to Omnians, but hold great value for other species. Carnookian households are elaborately designed and often require one to shapeshift multiple times to get from one room to another. All Carnookian houses feature a hot tub room, which takes the place of a bedroom. Omnians would rather rest in a nice warm pool of water, than an uncomfortable slab of building material coated in fabric (the fact that it's impossible to drown an Omnian is also a factor, here).

 

BREAKING NEWS!: A massive black ship identifed as the Omnian vessle "Warwolf" is approacing Carnook! It's known far and wide throughout this galaxy that this ship is owned by the first Supreme Alpha ranked Omnian, Vlad Yvhv. What could the crew wan with Carnook? The world will soon find out!

 

This just in!: A pair of Omnians have teleported to the surface of Carnook, from aboard the Warwolf. One resembles a black and white anthropomorphic wolf-dog, and has arrived in the east. The other resembles a humanoid black dragon and has arrived in the west. More as the story unfolds....

 

 

The Basics:

Rules:

  1. Characters: You may have 2 characters. Both must be Carnookians.
  2. Character species: You will be playing an Omnian Colony. What forms/shapes/etc you take on are up to you. If you wish to have a preferred form, that's fine. Otherwise, you'll be an ever-shifting biomass. In this world, there are no advantages or disadvantages to either of those options, since you can shapeshift at will, with the effortlessness of moving a finger. Omnians Colonies are highly resilliant, because each of the cells in their bodies is a true Omnian. They are controlled by an Alpha (you, in this case), whose mind and soul are the strongest in the Colony. They can withstand extreme volcanic conditions (extreme heat, lack of oxygen, poisonous gasses, acids, etc), antartic conditions (extreme cold), and are immune to acids and highly resistant to fire. They are, however, succeptable to strong electrical current, which disrupts the Colonies' ability to communicate and causes them to freak-out, shapeshifting wildly until the current is gone. Though capable of eventually digesting any type of toxin, strong toxins will weaken the overall Colony as they try to neutralize it.
  3. Squick: Omnians reproduce through assimilation of non-Omnian life forms and via mitosis. A new Colony may also form from a severed part of an oder Colony (such as an arm got cut off, that arm decided not to re-join the main body). So, don't bother with any sex-related topics. Also, Omnians are technically genderless. Personality of the Alpha may be male or famele, but may not switch. In genral, just try to keep the RP clean. It's an RPG, not a porno.
  4. While it's possible for a character to know OF Vlad and/or Jed, it's not possible for them to KNOW Vlad and/or Jed without meeting them personally. Thus, I'm not going to be putting character pages up for them. They're GM characters and extremely high level Omnians. They know how to kill your characters.
  5. As everyone should know by now, I only do turn-based RPGs. I post, y'all post once, repeat until the RPG is resolved. I will give you guys 2 weeks to work up a post before forcing the RPG further. Anyone caught not posting will have their character stand there looking stupid for that round. Please don't make me do this often. If something is going to come up, you've got a 2 week window to notify me, so's I can give you an extention. 3 consecutive strikes and something catestrophic happens to your character(s). I will PM you with a warning to act 3 days before you get a strike. Please don't make me do this often. Most of you are online at least once a week, so you can take the time to post. Don't think I don't see y'all in the Online list at the bottom of the main forum page. Because I do...
  6. Actions are indicated by use of *s. OOC comments are incicated by any sort of bracket () [] {} <> || and so on. Example: *Vlad Gibbs-slaps VHS* or [VHS! I should Gibbs-slap you for that!]. Character dialog should be put in quotes to ensure that I know who's saying what. Example: VHS: "Ouch!.
  7. Please try to keep OOC comments and chatter to this topic. I would prefer that over PMing me, and over cluttering up the RPG topic. This way, we all know where to go for Q&A and the RPG can be paused for me to do some Q&A here if need be. I don't want to be PMed about stuff, because it's probly a situation that everyone should know about, so they don't have the same misunderstandings that you do.

 

 

 

Character forms:

Name:

Mental Age:

Mental Gender:

Personality:

Background (limit to mental age):

Preferred Form: This is what your character will revert to if they're KOed or something.


Projection: If Intruder Organsim reaches civilized areas...

Entire world population infected 2,7000 hours from first contact.






Also tagged with one or more of these keywords: rules, FAQ, Registration, OOC

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