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@  furrykef : (24 July 2015 - 11:25 AM)

Also I still have to figure out how to set up our e-mail accounts on the new host.

@  furrykef : (24 July 2015 - 08:19 AM)

As soon as I figure out how to restore it. Sorry, I know I said it'd be done by now, but I didn't expect to have to put up with this DNS crap and other issues that popped up.

@  Uncle Ben : (24 July 2015 - 07:56 AM)

So when's the black theme coming back??

@  Uncle Ben : (24 July 2015 - 07:56 AM)

"Should"

@  furrykef : (24 July 2015 - 07:27 AM)

That DNS took longer to propagate properly than I thought it would. *Now* we should be back for good, though.

@  furrykef : (23 July 2015 - 08:48 PM)

Or it might be because Bluehost *finally* got around to that server wipe (one week after we'd asked for it) and that wiped out our DNS settings. I'm not sure which and I don't really care. In any case, we've severed our last ties with Bluehost, so this will not happen again.

@  furrykef : (23 July 2015 - 08:08 PM)

Looks like Bluehost yanked our DNS since our hosting account expired. That's why the site went down a while ago. But as you can see, it's fixed now.

@  Misk : (23 July 2015 - 04:55 PM)

No, they do not.

@  furrykef : (23 July 2015 - 04:27 AM)

The goggles do nothing?

@  Misk : (22 July 2015 - 05:50 PM)

My eyes.

@  furrykef : (22 July 2015 - 12:24 PM)

Looks like forum uploads might have been broken since last night. That should be fixed now too.

@  furrykef : (22 July 2015 - 01:33 AM)

Heh, whoops! Server went down for a few mins when I borked the config. Looks like it's back up now.

@  Uncle Ben : (21 July 2015 - 09:09 PM)

It looked like a napkin

@  ILOVEVHS : (21 July 2015 - 09:04 PM)

Fan-fuckin-tastic.

@  furrykef : (21 July 2015 - 08:25 PM)

As for the beaver picture while the forum was down, I think Tim drew it. On a napkin.

@  furrykef : (21 July 2015 - 08:24 PM)

No kiddin' about that "Finally!", Shadow. I am *so mad* at Bluehost for never responding to our support ticket. I submitted it early Friday morning and they *still* haven't answered it!

@  Uncle Ben : (21 July 2015 - 06:37 PM)

Maybe he did that himself

@  Shadow : (21 July 2015 - 05:25 PM)

Say, who made the cute picture of Beaver Chief?

@  Shadow : (21 July 2015 - 05:24 PM)

Finally!

@  RedMenace : (21 July 2015 - 05:02 PM)

Woooo! The site's back up! Three cheers for Kef!


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Elite: Dangerous (Open World Space Sim Mmo(No Sub))


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4 replies to this topic

#1 Jman1236

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Posted 13 December 2014 - 08:35 AM

I've been looking at this game for the past week when I heard about it on kotaku, it was funded by kickstarter and will go live on Tuesday for Windows and a mac version will be out in a few months.

 

Now I've wanted to try out a space sim after seeing how Spoony prasied WingCommander: Privater(and bashing Privater 2) but I noticed that while they were everywhere in pc gaming in the past, the market has dried up. Now this is being done by the people behind the orignal Elite that came out in 1984 and while they have big plans for down the line, their is alot of stuff to do right now, you have the entire milky way galaxy to explore(Yes, the whole thing). The game will be compatitable with keyboard/mouses, flight sticks and even xbox 360 controllers and gamepads.

 

You can make money any way you want, mining, cargo runs, hired guns, piracy, bounty hunter, etc. You don't have to play online if you want and just play ai ships, but you still need an internet connection.

 

You can buy it only on the site now for $50(the price will go up on launch), and you can play the combat tutorials to get a taste right now. There's no word if or when it's coming to steam but it will have always online DRM so make sure your connection is good.

 

http://www.elitedangerous.com/

 

 

 

https://www.youtube.com/watch?v=lm_0S9hNMMc Someone showing off the game(won't go full on the thread for some reason)

 

The reason people are playing this now on twitch(aka the beta version) is because they backed the kickstarter.



#2 RedAuthar

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Posted 13 December 2014 - 10:38 AM

You have video limit per post.


#3 Jman1236

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Posted 14 December 2014 - 11:35 AM

Ok thanks, I didn't know there was a limit.

#4 RedAuthar

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Posted 14 December 2014 - 03:23 PM

Two per post. It is not a rule limit but rather a the-forum-just-won't-do-more-limit. xD

#5 NeonBlack

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Posted 14 December 2014 - 05:09 PM

I'm tempted to snag this game when it comes out just so I can see how it plays with my Oculus Rift DK2. The game is slated to have native support for it and seems very well suited for it too.
Si unde vara cade într-o joi
Acolo eu o sã mor
Ori buni, ori rãi, tot un mormînt!
În vînt…


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