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@  furrykef : (25 July 2015 - 03:35 AM)

When was that? Depending on when it was, it might have been a DNS issue. Those should be gone now.

@  Uncle Ben : (24 July 2015 - 10:10 PM)

on*

@  Uncle Ben : (24 July 2015 - 10:10 PM)

Red said he couldnt get one

@  furrykef : (24 July 2015 - 11:25 AM)

Also I still have to figure out how to set up our e-mail accounts on the new host.

@  furrykef : (24 July 2015 - 08:19 AM)

As soon as I figure out how to restore it. Sorry, I know I said it'd be done by now, but I didn't expect to have to put up with this DNS crap and other issues that popped up.

@  Uncle Ben : (24 July 2015 - 07:56 AM)

So when's the black theme coming back??

@  Uncle Ben : (24 July 2015 - 07:56 AM)

"Should"

@  furrykef : (24 July 2015 - 07:27 AM)

That DNS took longer to propagate properly than I thought it would. *Now* we should be back for good, though.

@  furrykef : (23 July 2015 - 08:48 PM)

Or it might be because Bluehost *finally* got around to that server wipe (one week after we'd asked for it) and that wiped out our DNS settings. I'm not sure which and I don't really care. In any case, we've severed our last ties with Bluehost, so this will not happen again.

@  furrykef : (23 July 2015 - 08:08 PM)

Looks like Bluehost yanked our DNS since our hosting account expired. That's why the site went down a while ago. But as you can see, it's fixed now.

@  Misk : (23 July 2015 - 04:55 PM)

No, they do not.

@  furrykef : (23 July 2015 - 04:27 AM)

The goggles do nothing?

@  Misk : (22 July 2015 - 05:50 PM)

My eyes.

@  furrykef : (22 July 2015 - 12:24 PM)

Looks like forum uploads might have been broken since last night. That should be fixed now too.

@  furrykef : (22 July 2015 - 01:33 AM)

Heh, whoops! Server went down for a few mins when I borked the config. Looks like it's back up now.

@  Uncle Ben : (21 July 2015 - 09:09 PM)

It looked like a napkin

@  ILOVEVHS : (21 July 2015 - 09:04 PM)

Fan-fuckin-tastic.

@  furrykef : (21 July 2015 - 08:25 PM)

As for the beaver picture while the forum was down, I think Tim drew it. On a napkin.

@  furrykef : (21 July 2015 - 08:24 PM)

No kiddin' about that "Finally!", Shadow. I am *so mad* at Bluehost for never responding to our support ticket. I submitted it early Friday morning and they *still* haven't answered it!

@  Uncle Ben : (21 July 2015 - 06:37 PM)

Maybe he did that himself


Photo

Sea3On Comic Drama/dub


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15 replies to this topic

#1 Alex Hedgefox

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Posted 05 September 2014 - 10:23 AM

*update: sorry for the confusion, I meant to post this here not the FUS group projects...my bad*

A friend of mine and I are currently in the works of a comic drama for Sea3on, and we are trying to make it feel as close to a real season 3 as possible.
We are planning to get episode 1 of the comic drama out by this Monday (but we aren't sure yet)

My friend already posted the intro for the comic drama to her channel already:

Hopefully it'll be something worth watching when it's done....if not, it'll at least be something to hold you guys over until "Sea3on animated" is finished

*update 9/6/2014: the first episode should be posted this Monday
I also uploaded the intro to my channel as well: *

#2 RedAuthar

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Posted 05 September 2014 - 10:17 PM

This video is private.

 



#3 Alex Hedgefox

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Posted 06 September 2014 - 08:55 AM

This video is private.

I posted the intro to my channel too

#4 Alex Hedgefox

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Posted 06 September 2014 - 09:03 AM

New teaser/promo on my partner's channel:

*the SWATbot voice at the end was me*

#5 Alex Hedgefox

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Posted 07 September 2014 - 04:34 AM

There seems to be a bit of a delay for episode 1 of the comic drama (I can't say what it is), but it's gonna be delayed until further notice

But be on the look out for another trailer for episode 1, coming soon

#6 Alex Hedgefox

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Posted 08 September 2014 - 01:59 AM

The 2nd trailer for the Sea3on Comic Drama is here:

Now with more voice acting

#7 RedAuthar

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Posted 08 September 2014 - 10:46 AM

Interesting...



#8 Alex Hedgefox

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Posted 08 September 2014 - 03:22 PM

Interesting...

How does this project seem to look so far RedAuthar?

#9 John Roberts

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Posted 13 September 2014 - 12:35 AM

Hey right on mate,this looks promising. I am digging the vibe. I hope you guys call follow through and drop some jaws.

All I ask is you correctly credit our awesome Sea3on staff as you go. *Thumbs up*
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#10 RedAuthar

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Posted 13 September 2014 - 08:18 AM

 

Interesting...

How does this project seem to look so far RedAuthar?

 

As I said interesting.  It's got my attention enough to watch it, but not quite high enough that I'm geeking out about it.  

 

My only suggestion from what I've seen here is don't limit yourself to Zooming in and Out to add motion to a panel.  A good suggestion is to follow the action along the panel to determine what the best motion should be.  Though at the same time don't go overboard with flashy effects otherwise it'll be a pain to watch.  



#11 Alex Hedgefox

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Posted 13 September 2014 - 09:02 AM

Hey right on mate,this looks promising. I am digging the vibe. I hope you guys call follow through and drop some jaws.

All I ask is you correctly credit our awesome Sea3on staff as you go. *Thumbs up*


I will man


Interesting...

How does this project seem to look so far RedAuthar?
As I said interesting. It's got my attention enough to watch it, but not quite high enough that I'm geeking out about it.

My only suggestion from what I've seen here is don't limit yourself to Zooming in and Out to add motion to a panel. A good suggestion is to follow the action along the panel to determine what the best motion should be. Though at the same time don't go overboard with flashy effects otherwise it'll be a pain to watch.

Well my goal for this is to satisfy the people who truly loved the SatAM continuity, and as a side goal I'm hoping its decent enough for people to watch until Sea3on animated is completed

And I'll suggest your editing ideas to my co-editor

Thanks for supporting

#12 sonicroc

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Posted 13 September 2014 - 04:11 PM

My main complaint with the 2nd trailer is that there are a few times where the voice dialogue is so low that I can't understand what they're saying. To be more specific:

 

At 0:37 I think Antoine is saying something?

Naugus at 0:40

Naugus again at 0:51

 

It seems to me this could be fixed by a combination of turning the dialogue volume up and turning the music volume down. I've noticed that on TV shows, the music volume seems to turn down whenever someone's talking, and then go back up to the normal volume almost right afterwards.

 

On the positive side, I do like the voices that I can hear! :)

 

Also, it seems a little awkward to have the picture of Naugus on its side at the end, mostly because it goes against the orientation of the text.

 

But on the whole, this project is looking pretty fun so far.



#13 florajames

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Posted 14 September 2014 - 07:57 AM

hi guys im alex partner in this project



#14 ZealousFoX

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Posted 14 September 2014 - 12:54 PM

So far it seems everyone is giving a thumbs up on what Alex and his friends are trying to do. Which in my opinion is what I was hoping for when he first made this topic, and I will have full support on this.

 

Also hello "florajames" and welcome to FUS. I hope you enjoy your stay, and glad to see another fan of this timeless cartoon.



#15 florajames

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Posted 16 September 2014 - 09:59 AM

guys due to my friend not being able to do sally ill be doing her and nicole aswell hope you dont mind im not exsact perfect but im close and im praticing to make it perfect ish. it was iver i do it or cancel wich was the last thing we could do so looks like im sally. enjoy it when it comes out

:biggrin:



#16 NeonBlack

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Posted 01 November 2014 - 02:07 AM

Looking good! The voices are great, particularly Bunnie's in the second trailer - nailed it. If you guys are in need of any help, I'd love to lend a hand!

Some recommendations I'd like to offer, based on what I've seen in the trailers:
  • I don't think it's necessary to crop out everything aside from the panel you're reading all the time, there are other ways that might make better use of the space and present it all better. Think maybe along the lines of how it's been done in games that used comic book panels - Max Payne's graphic novel scenes and the Comix Zone's method of panning and zooming from one panel to the next.
  • Watch your levels. As Sonicroc said, Antoine and Naugus are drowned out by the music. I know a lot of people lower levels in voice tracks intentionally to mask artefacts/background noise in the audio, but it's never really a convincing tactic.
  • On that note, RicePirate and the guys doing the Skywind mod both have some very very good tutorials on how to get a good-sounding recording - available here and here, respectively.

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