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@  furrykef : (24 July 2015 - 11:25 AM)

Also I still have to figure out how to set up our e-mail accounts on the new host.

@  furrykef : (24 July 2015 - 08:19 AM)

As soon as I figure out how to restore it. Sorry, I know I said it'd be done by now, but I didn't expect to have to put up with this DNS crap and other issues that popped up.

@  Uncle Ben : (24 July 2015 - 07:56 AM)

So when's the black theme coming back??

@  Uncle Ben : (24 July 2015 - 07:56 AM)

"Should"

@  furrykef : (24 July 2015 - 07:27 AM)

That DNS took longer to propagate properly than I thought it would. *Now* we should be back for good, though.

@  furrykef : (23 July 2015 - 08:48 PM)

Or it might be because Bluehost *finally* got around to that server wipe (one week after we'd asked for it) and that wiped out our DNS settings. I'm not sure which and I don't really care. In any case, we've severed our last ties with Bluehost, so this will not happen again.

@  furrykef : (23 July 2015 - 08:08 PM)

Looks like Bluehost yanked our DNS since our hosting account expired. That's why the site went down a while ago. But as you can see, it's fixed now.

@  Misk : (23 July 2015 - 04:55 PM)

No, they do not.

@  furrykef : (23 July 2015 - 04:27 AM)

The goggles do nothing?

@  Misk : (22 July 2015 - 05:50 PM)

My eyes.

@  furrykef : (22 July 2015 - 12:24 PM)

Looks like forum uploads might have been broken since last night. That should be fixed now too.

@  furrykef : (22 July 2015 - 01:33 AM)

Heh, whoops! Server went down for a few mins when I borked the config. Looks like it's back up now.

@  Uncle Ben : (21 July 2015 - 09:09 PM)

It looked like a napkin

@  ILOVEVHS : (21 July 2015 - 09:04 PM)

Fan-fuckin-tastic.

@  furrykef : (21 July 2015 - 08:25 PM)

As for the beaver picture while the forum was down, I think Tim drew it. On a napkin.

@  furrykef : (21 July 2015 - 08:24 PM)

No kiddin' about that "Finally!", Shadow. I am *so mad* at Bluehost for never responding to our support ticket. I submitted it early Friday morning and they *still* haven't answered it!

@  Uncle Ben : (21 July 2015 - 06:37 PM)

Maybe he did that himself

@  Shadow : (21 July 2015 - 05:25 PM)

Say, who made the cute picture of Beaver Chief?

@  Shadow : (21 July 2015 - 05:24 PM)

Finally!

@  RedMenace : (21 July 2015 - 05:02 PM)

Woooo! The site's back up! Three cheers for Kef!


Photo

Early Character Art


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36 replies to this topic

#1 Shadow

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Posted 19 June 2014 - 01:58 PM

I found these being sold on Ebay. Early concept art of the characters showing a very 80's vibe that looked like it had nothing to do with Sonic originally. Makes me wonder if SatAM was adapted from an existing pitch for a cartoon at the time.

 

rudges0.jpg

 

x4hvwqi.jpg

 

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lCO57WP.jpg

 

frzW7CJ.jpg


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#2 Ogilvie

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Posted 19 June 2014 - 02:31 PM

These are radically different to a point that some are proposing that DiC may have been planning its own cartoon, but when approached by SEGA, converted a lot of the artwork over to what later became SatAM.

 

It's always interesting to see how things originally looked, though!

 

Best of luck to anyone here who will be bidding on the concept art. :)



#3 RedAuthar

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Posted 19 June 2014 - 02:42 PM

Robotnik looks like Ganon...

#4 Ogilvie

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Posted 19 June 2014 - 04:42 PM

Robotnik looks like Ganon...

 

Haha, that's exactly what I thought! It really is surreal to see these designs... I think there's merit to the idea SatAM was originally going to be a different cartoon, and then come SEGA's asking for a show, they tweaked everything to make it more Sonicy.



#5 LogiTeeka

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Posted 19 June 2014 - 08:52 PM

Robotnik looks like Ganon...

A bit, I guess.

Actually, his design reminds me of the demonic monster which those two ghosts in "Night of the Werehog" transform into when they battle against Sonic.

Also, Sally was originally a human? I can already hear millions of fans crying out "My childhood is ruined!"

#6 RedAuthar

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Posted 19 June 2014 - 10:39 PM

 

Robotnik looks like Ganon...

A bit, I guess.

Actually, his design reminds me of the demonic monster which those two ghosts in "Night of the Werehog" transform into when they battle against Sonic.

 

This Ganon:

Ganon-LoZ-Sprite.png  

He looks practically the same.

 

 

 

Also, Sally was originally a human? I can already hear millions of fans crying out "My childhood is ruined!"

 

They were already doing that over Archie's redesigns. 



#7 furrykef

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Posted 20 June 2014 - 02:19 AM

Is it just me or do those two Princess Sally sketches look like old-school Disney?

#8 Uncle Ben

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Posted 20 June 2014 - 05:03 AM

Is it just me or do those two Princess Sally sketches look like old-school Disney?

 

They do


Some say that he knows 2 facts about ducks, and both of them are wrong. And that 61 years ago he accidentally introduced Her Majesty The Queen to a Greek racialist. All we know is, I'm going to the tower now to have my head cut off, and he is called The Stig.

#9 LogiTeeka

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Posted 20 June 2014 - 09:28 AM

Is it just me or do those two Princess Sally sketches look like old-school Disney?

It depends on what you call "old-school". I mean, is it classic 30's/40's Disney? Disney's sketchy period of the 50's-70's? The 80's Don Bluth style? Or Renaissance era Disney?

If anything, her human design reminds me of Princess Daphne from "Dragon's Lair".

#10 RedAuthar

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Posted 20 June 2014 - 10:20 AM

She looks like something out of an Asterix and Obelix comic to me. 



#11 ZealousFoX

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Posted 21 June 2014 - 02:30 PM

I think Sally looks like a Don Bluth sketch of the captured princess from Dragons Lair.



#12 MoKat

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Posted 23 June 2014 - 04:12 PM

Is it just me or do those two Princess Sally sketches look like old-school Disney?

It's not just you, Kef; the first one made me think of Princess Jasmine.

The second (human) set made me think of some of Don Bluth's characters.


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#13 Hammer

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Posted 24 June 2014 - 01:06 AM

I agree. The first Sally really looks like Jasmine.

And now I think that we can take for granted that SatAM wasn't going to be Sonic-related at all. Just look at "Robotnic". Apart from the name, they'd make him resemble his videogame (or at least AoStH) counterpart. However, he doesn't look like him in the slightest.



#14 RedAuthar

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Posted 24 June 2014 - 03:54 PM

Yeah...the Robotnik feels so out of place.  Like the concept artist didn't know anything about the games or the show. 



#15 Uncle Ben

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Posted 24 June 2014 - 03:59 PM

Maybe this was before Sonic came to be


Some say that he knows 2 facts about ducks, and both of them are wrong. And that 61 years ago he accidentally introduced Her Majesty The Queen to a Greek racialist. All we know is, I'm going to the tower now to have my head cut off, and he is called The Stig.

#16 NotSoFast

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Posted 25 June 2014 - 02:36 PM

More early designs, including a brutish-looking cyborg Robotnik with a ponytail:
http://www.sonicstad.../2014/06/35461/

And now I think that we can take for granted that SatAM wasn't going to be Sonic-related at all. Just look at "Robotnic".

Hardly, considering that the SatAM we got had nothing to do to do with the games. I don't think that ridiculous Robotnik design is that surprising when you remember that the SatAM staff never gave a rat's ass about the source material.

#17 Captain Sorzo

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Posted 25 June 2014 - 04:07 PM

Given that said source material never offered much in the way of a compelling narrative, I'll never understand the complaints about SatAM not being faithful to the games. It's not like they were given the writings of Tolkien to work with. The series still took the core premise of "nature versus industry" and used it as a groundwork for its setting and themes. The subtext of the final series was far more complex, of course, but at its core it rings truer to the essence of the classic games than most incarnations of the franchise, including most games of subsequent eras. I wouldn't particularly care if things like the Chaos Emeralds and Death Egg were tacked on just for the sake of being there. If they were implemented in effective, thematically poignant ways, as was the case with the Power Rings, it could have been to the benefit of the series, but at that point their merit is derived solely from their use in the series. Such elements are not inherently of value simply by virtue of being from the games.

 

As for the concept art itself, I don't care for the designs, but that's not surprising. Much of the focus of pre-production is going through iteration after iteration until the creators settle on something that works well. Han Solo started out as a green-skinned alien with gills. These designs didn't work and were rightfully scrapped, but they ultimately helped pave the way for the excellent final designs used in the series. Still, it does raise some interesting questions regarding SatAM's actual origins.



#18 Uncle Ben

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Posted 25 June 2014 - 04:10 PM

As i said, this looks like concept for a different show that was retooled for SatAM

 

Given that said source material never offered much in the way of a compelling narrative, I'll never understand the complaints about SatAM not being faithful to the games. It's not like they were given the writings of Tolkien to work with. The series still took the core premise of "nature versus industry" and used it as a groundwork for its setting and themes. The subtext of the final series was far more complex, of course, but at its core it rings truer to the essence of the classic games than most incarnations of the franchise, including most games of subsequent eras. I wouldn't particularly care if things like the Chaos Emeralds and Death Egg were tacked on just for the sake of being there. If they were implemented in effective, thematically poignant ways, as was the case with the Power Rings, it could have been to the benefit of the series, but at that point their merit is derived solely from their use in the series. Such elements are not inherently of value simply by virtue of being from the games.

 

This


Some say that he knows 2 facts about ducks, and both of them are wrong. And that 61 years ago he accidentally introduced Her Majesty The Queen to a Greek racialist. All we know is, I'm going to the tower now to have my head cut off, and he is called The Stig.

#19 Hammer

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Posted 26 June 2014 - 03:40 AM

I agree with you guys: it's not like there was a lot of story in the source material. The best they could have done would have been naming a few locations after the stages in the games, or including the Chaos Emeralds.

It's like that first Mario Bros. show: it had nothing to do with the games except for the characters (and the enemies). And, honestly, I prefer SWATbots than generic badniks.



#20 Shadow

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Posted 26 June 2014 - 08:18 AM

I bought the Robotnik one. Something of history to hold onto.


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