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@  furrykef : (24 July 2015 - 11:25 AM)

Also I still have to figure out how to set up our e-mail accounts on the new host.

@  furrykef : (24 July 2015 - 08:19 AM)

As soon as I figure out how to restore it. Sorry, I know I said it'd be done by now, but I didn't expect to have to put up with this DNS crap and other issues that popped up.

@  Uncle Ben : (24 July 2015 - 07:56 AM)

So when's the black theme coming back??

@  Uncle Ben : (24 July 2015 - 07:56 AM)

"Should"

@  furrykef : (24 July 2015 - 07:27 AM)

That DNS took longer to propagate properly than I thought it would. *Now* we should be back for good, though.

@  furrykef : (23 July 2015 - 08:48 PM)

Or it might be because Bluehost *finally* got around to that server wipe (one week after we'd asked for it) and that wiped out our DNS settings. I'm not sure which and I don't really care. In any case, we've severed our last ties with Bluehost, so this will not happen again.

@  furrykef : (23 July 2015 - 08:08 PM)

Looks like Bluehost yanked our DNS since our hosting account expired. That's why the site went down a while ago. But as you can see, it's fixed now.

@  Misk : (23 July 2015 - 04:55 PM)

No, they do not.

@  furrykef : (23 July 2015 - 04:27 AM)

The goggles do nothing?

@  Misk : (22 July 2015 - 05:50 PM)

My eyes.

@  furrykef : (22 July 2015 - 12:24 PM)

Looks like forum uploads might have been broken since last night. That should be fixed now too.

@  furrykef : (22 July 2015 - 01:33 AM)

Heh, whoops! Server went down for a few mins when I borked the config. Looks like it's back up now.

@  Uncle Ben : (21 July 2015 - 09:09 PM)

It looked like a napkin

@  ILOVEVHS : (21 July 2015 - 09:04 PM)

Fan-fuckin-tastic.

@  furrykef : (21 July 2015 - 08:25 PM)

As for the beaver picture while the forum was down, I think Tim drew it. On a napkin.

@  furrykef : (21 July 2015 - 08:24 PM)

No kiddin' about that "Finally!", Shadow. I am *so mad* at Bluehost for never responding to our support ticket. I submitted it early Friday morning and they *still* haven't answered it!

@  Uncle Ben : (21 July 2015 - 06:37 PM)

Maybe he did that himself

@  Shadow : (21 July 2015 - 05:25 PM)

Say, who made the cute picture of Beaver Chief?

@  Shadow : (21 July 2015 - 05:24 PM)

Finally!

@  RedMenace : (21 July 2015 - 05:02 PM)

Woooo! The site's back up! Three cheers for Kef!


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The Mobian Fallout Recruiting Station

New Rpg Mobian Freedom Fighters TheRedAuthar Recruiting Station

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#41 RedAuthar

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Posted 15 May 2014 - 03:55 PM

Well Nationless Traits are:

 

  • Loner - Doesn't work well with others.
  • Survivalist - Able to survive harsh environments
  • Untrustworthy - Since he belongs to no nation, those who do think he's working for the 'enemy'.  

Also while everyone else can return to their nations to heal, resupply, and the like, you would be unable to. 



#42 Raven

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Posted 15 May 2014 - 04:04 PM

Well those traits already describe Pit. And as far as healing and supplies, his Anima Magica heals him and he makes his poisons and venoms in the field, so he doesn't need a 'home'. He'll be fine as nationless, I compensate with strong abilities. 



#43 SonicAaliyahFan

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Posted 15 May 2014 - 04:20 PM

Okay, i'm finally finished with my character sheet. And um, just to fore-warn you, i have a LONG history for this character haha. But it might help out with the RPG. So tell me what you think.

 

Name: Nativa
Species: Wolf/Husky
Class: Scout with mystic ability (hope that's okay)
Gender: Female
Age: 26
Nationality: Originated from the North Frontier (referenced from SATam "No Brainer") but currently is in Knothole.
Physical Description: auburn-white fur with medium-length hair-styled auburn fur on her head, medium-build, shiny baby-blue eyes. Clothing attire is a dark purple jumpsuit with black gladiator sandals 
Abilities: Stealth, cunning reflexes, has an ability to channel into the ancient and spiritual powers of the ancestors, can figure out
and tinker things.
History (brace yourselves LOL): Nativa was born in the Northern Frontier, her father was a husky from that region 
and her mother was a wolf from the Great Canyon Wolf Pack (which eventually became the Wolf Pack Freedom Fighters
in SATam after Robotnik took over). As a pup, Nativa was taught by her father how to master the ways of her ancestors,
how to channel in her ancestral instincts and spiritual powers so she can utilize them for survival, wisdom and peace. 
It was tradition in her father's culture to pass down those abilities to future pups. For years she's struggled with mastering these abilities, but she never gave up and was determined to make her father proud. 
Nativa was 16 when Robotnik terrorized her land. Due to lack of advanced technology there, most of the Frontier citizens 
were captured and taken to be roboticized...including Nativa's parents. Just before they were captured, her father's last 
words to her were: "Remember the 3 Cs! Someday you will master your powers and keep the tradition alive. I'm very proud of you my dear!" 
Then her mother yelled "Now go, our precious BabyGirl, GO!!" And as Nativa ran away and looked back one last time, her parents both 
silently mouthed "I love you" as Robotnik captured them. Nativa, despite being traumatized by what she saw, took off running and didn't look back. She stared at the colorful Northern lights that lit up the sky. She knew what she had to do. She clenched her fists, raised her head upwards and let out a long bellowing howl that echoed the sky. She ran through the snow, and continued to travel onwards. With only the crisp air guiding her, she ventured towards the south part of the Northern Frontier, where she would go to complete her spiritual training. A few days later, she arrived at a quaint village. There she was welcomed by some local natives, who knew her parents very well. There she remained in their care, and continued her spiritual training with the local shaman. 
6 years have passed and during that time she married and bore a beautiful daughter. Despite Robotnik's terrible reign throughout most of Mobius, The south part of Northern Frontier was untouched by him. That is until one day Robotnik had suspicions of the Frontier natives planning an uprising and decided to take action. That fateful day, the natives were forced to escape or be roboticized. They all refused to leave their home. As Robotnik and his swatbots advanced towards them, Nativa remembered what her father said 6 years ago...and then she finally executed the 3 Cs: Concentrate...Channel In...Cerebrate!
A sudden hot blast of orange beaming lights shone and enveloped around Nativa. She had finally mastered one of her ancestors' abilities. With that, she directed her hands toward Robotnik and Robotnik suddenly halted. Nativa started muttering a spiritual chant to him, ordering him never to come back or he'll face something worse than death. And seconds later, she blasted him to the ground, injuring him. Appalled by his defeat, Robotnik ordered his minions to leave, and he left as well, cringing in pain. Nativa, though proud of her progress, had an epiphany. She realized that in order to fully master her abilities, she must travel to other regions of Mobius to gain more knowledge, more wisdom and to help aid fellow Mobians with her spirit and courage. Nativa bid farewell to The Northern Frontier. She embraced and kissed her husband one last time as he promised to always be a great father to their child. Nativa, ready for adventure, ventured out to known and unknown parts of Mobius. 
Four years after the Doomsday Aftermath, Nativa has greatly progressed in the ways on her ancestors, while still traveling and aiding Mobians and Robians alike with her kind spirit and assistance along the way. Though Robotnik is destroyed and freedom has been restored, Mobius is still in trouble and in shambles and this has Nativa worried. She feels there's something more that needs to be done, not just for her family tradition but for the good of all Mobius. As she approaches what seems to be a village under construction, she is eager of what lies in store. What she does not know is that there's something even greater in store for her.
 
Trivia: Can't think of any
 
Assigned Traits: I can leave this up to you Red

An very rare photo of the late singer Aaliyah next to a statue of Sonic...

Now that is "One In A Million!"

0oey.jpg

  :classicsonic: CHECK OUT MY SATam YouTube Vids!  :classicsonic:

 https://www.youtube....DVOr3_oO23D6_sE

 

ADD ME ON FACEBOOK!


#44 RedAuthar

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Posted 15 May 2014 - 04:25 PM

Alright, I'm interested.

 

Name. Pit "The Life Thief" Vipera

Species. 75% wolf, 25% pit viper

Class. Mystic/Soldier Hybrid

Gender. Male

Nationality. Preferably a rogue or a mercenary, but if you have a better idea, Red, please let me know

Physical Description. Pit is 4' tall, weighs roughly 110 lbs, he has course black fur with bright neon green claw shaped scars running down his arms, legs, and chest. Instead of a bushy wolf tail, his tail is actually a rattle snake tail, reaching 3' long. He has neon green snake eyes and foldable fangs. His arms are void of fur, instead are covered in sand colored scales with black scales in diamond patterns. Wears a pair of leather gauntlets with syringe like claws designed to inject various venoms.

Abilities. Pit has learned two types of magic, Blood Magic, and Anima Magica. Blood Magic requires him to sacrifice his own literal blood in order to cast incantations. Blood Magic spells are generally well rounded, not grounded in one specific school of magic, but it's strengths are limited. Example, Pit can cast spells for fire balls, lightning bolts, frost storms, and other lower tier spells from different schools. Blood Magic spells are notable by their crimson red aura and magic circle. Anima Magica is Life Magic, bending raw life force. Different from Blood Magic, Anima Magica doesn't require Pit's blood, but life force and not just from him, Pit can drain the life force from other living organisms and use it against them. Anima Magica is a more combat oriented style of magic, designed to augment the user with a glowing neon green aura that can heal, boost stats a bit, act as a shield or weapon. Pit can use Anima Magica to buff other players as well.

History. Pit was once a member of a now eradicated clan of wolf/viper hybrids. The clan specialized in poisons and venoms, which are still known as the best in the land. The Viper clan was wiped off the face of Mobius by Dr. Robotnik's Dooms Day Project. Hell bent on revenge, Pit seeks out to put an end to the mad doctor's life, one way or an other. 

Trivia. Pit is actually my second OC I ever made, originally designed to be Sigma's rival. Due to Sigma's rise in power, Pit was left in the dust, basically got "Yamcha'ed", as the internet saying goes. Also, Pit gets along well with anyone, having a laid back and agreeable nature. Pit has severe emotional issues due to the loss of his brother, Corro, who died a horrendous death right in front of Pit, it is advised not to mention siblings or family around him.

Assigned Traits. (Your go, Red)

 

 

If you want anything changed, Red, just say so

Assigned Traits: 

Species: 

  • Small Immunities - Reduced chances of being Poisoned (likely through radiation or toxic fumes from remains of Robotnik's Facilities.)
  • Neutral Blooded - While not quite cold blooded, exposure to either extremes in temperature wear him out faster.

Class:

  • Capable of using Magic - Blood Magic, and Anima Magica
  • Negate Diplomacy -  For being a Soldier, most Mobians don't believe he is willing to talk things out

Nation-less: 

  • Loner - Doesn't work well with others.
  • Survivalist - Able to survive harsh environments
  • Untrustworthy - Since he belongs to no nation, those who do think he's working for the 'enemy'.  


#45 Uncle Ben

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Posted 15 May 2014 - 05:27 PM

Raven's guy sounds OP...


Some say that he knows 2 facts about ducks, and both of them are wrong. And that 61 years ago he accidentally introduced Her Majesty The Queen to a Greek racialist. All we know is, I'm going to the tower now to have my head cut off, and he is called The Stig.

#46 RedAuthar

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Posted 15 May 2014 - 05:31 PM

He isn't. Trust me

#47 Uncle Ben

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Posted 15 May 2014 - 05:54 PM

Just reading it, it looks like he is, I trust you Red but as i said it looks OP


Some say that he knows 2 facts about ducks, and both of them are wrong. And that 61 years ago he accidentally introduced Her Majesty The Queen to a Greek racialist. All we know is, I'm going to the tower now to have my head cut off, and he is called The Stig.

#48 SonicAaliyahFan

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Posted 15 May 2014 - 05:58 PM

In case you noticed it Red, I forgot to add the Species section, so I took care of that ;)


An very rare photo of the late singer Aaliyah next to a statue of Sonic...

Now that is "One In A Million!"

0oey.jpg

  :classicsonic: CHECK OUT MY SATam YouTube Vids!  :classicsonic:

 https://www.youtube....DVOr3_oO23D6_sE

 

ADD ME ON FACEBOOK!


#49 Raven

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Posted 15 May 2014 - 06:10 PM

I think Pit's disadvantages balance out his powers



#50 RedAuthar

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Posted 15 May 2014 - 07:25 PM

You guys all are Wolf/Mystics...xD

 

 

 

Okay, i'm finally finished with my character sheet. And um, just to fore-warn you, i have a LONG history for this character haha. But it might help out with the RPG. So tell me what you think.

 

Name: Nativa
Species: Wolf/Husky
Class: Scout with mystic ability (hope that's okay)
Gender: Female
Age: 26
Nationality: Originated from the North Frontier (referenced from SATam "No Brainer") but currently is in Knothole.
Physical Description: auburn-white fur with medium-length hair-styled auburn fur on her head, medium-build, shiny baby-blue eyes. Clothing attire is a dark purple jumpsuit with black gladiator sandals 
Abilities: Stealth, cunning reflexes, has an ability to channel into the ancient and spiritual powers of the ancestors, can figure out
and tinker things.
History (brace yourselves LOL): Nativa was born in the Northern Frontier, her father was a husky from that region 
and her mother was a wolf from the Great Canyon Wolf Pack (which eventually became the Wolf Pack Freedom Fighters
in SATam after Robotnik took over). As a pup, Nativa was taught by her father how to master the ways of her ancestors,
how to channel in her ancestral instincts and spiritual powers so she can utilize them for survival, wisdom and peace. 
It was tradition in her father's culture to pass down those abilities to future pups. For years she's struggled with mastering these abilities, but she never gave up and was determined to make her father proud. 
Nativa was 16 when Robotnik terrorized her land. Due to lack of advanced technology there, most of the Frontier citizens 
were captured and taken to be roboticized...including Nativa's parents. Just before they were captured, her father's last 
words to her were: "Remember the 3 Cs! Someday you will master your powers and keep the tradition alive. I'm very proud of you my dear!" 
Then her mother yelled "Now go, our precious BabyGirl, GO!!" And as Nativa ran away and looked back one last time, her parents both 
silently mouthed "I love you" as Robotnik captured them. Nativa, despite being traumatized by what she saw, took off running and didn't look back. She stared at the colorful Northern lights that lit up the sky. She knew what she had to do. She clenched her fists, raised her head upwards and let out a long bellowing howl that echoed the sky. She ran through the snow, and continued to travel onwards. With only the crisp air guiding her, she ventured towards the south part of the Northern Frontier, where she would go to complete her spiritual training. A few days later, she arrived at a quaint village. There she was welcomed by some local natives, who knew her parents very well. There she remained in their care, and continued her spiritual training with the local shaman. 
6 years have passed and during that time she married and bore a beautiful daughter. Despite Robotnik's terrible reign throughout most of Mobius, The south part of Northern Frontier was untouched by him. That is until one day Robotnik had suspicions of the Frontier natives planning an uprising and decided to take action. That fateful day, the natives were forced to escape or be roboticized. They all refused to leave their home. As Robotnik and his swatbots advanced towards them, Nativa remembered what her father said 6 years ago...and then she finally executed the 3 Cs: Concentrate...Channel In...Cerebrate!
A sudden hot blast of orange beaming lights shone and enveloped around Nativa. She had finally mastered one of her ancestors' abilities. With that, she directed her hands toward Robotnik and Robotnik suddenly halted. Nativa started muttering a spiritual chant to him, ordering him never to come back or he'll face something worse than death. And seconds later, she blasted him to the ground, injuring him. Appalled by his defeat, Robotnik ordered his minions to leave, and he left as well, cringing in pain. Nativa, though proud of her progress, had an epiphany. She realized that in order to fully master her abilities, she must travel to other regions of Mobius to gain more knowledge, more wisdom and to help aid fellow Mobians with her spirit and courage. Nativa bid farewell to The Northern Frontier. She embraced and kissed her husband one last time as he promised to always be a great father to their child. Nativa, ready for adventure, ventured out to known and unknown parts of Mobius. 
Four years after the Doomsday Aftermath, Nativa has greatly progressed in the ways on her ancestors, while still traveling and aiding Mobians and Robians alike with her kind spirit and assistance along the way. Though Robotnik is destroyed and freedom has been restored, Mobius is still in trouble and in shambles and this has Nativa worried. She feels there's something more that needs to be done, not just for her family tradition but for the good of all Mobius. As she approaches what seems to be a village under construction, she is eager of what lies in store. What she does not know is that there's something even greater in store for her.
 
Trivia: Can't think of any
 
Assigned Traits: I can leave this up to you Red

 

Assigned Traits:  

Species:  

  • Resistance to Cold - Yup.  
  • Weak against extreme heat - Also Yep
  • Being Half the Most Adorable Dog Ever - .......I'm biased.

Nation:

  • Works well with a group - Works well with a group
  • Does Not Kill - All Kingdom of Knothole Characters Are ordered not to kill ( I think I forgot that for Geof....)

Class:

  • Shamaness - Magical Powers, but not the same as the others.
  • Speedster - Like all scouts she is naturally faster than the average Mobian.
  • Destiny - Fate seems to already have designs for her (your plans of course), this may cause her to have conflicting goals.  

 

 

And with that, we're ready to begin.  Anyone who wants to join in after can still do.  



#51 SonicAaliyahFan

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Posted 15 May 2014 - 07:40 PM

I can see about working her destiny in without conflict. :cool:


An very rare photo of the late singer Aaliyah next to a statue of Sonic...

Now that is "One In A Million!"

0oey.jpg

  :classicsonic: CHECK OUT MY SATam YouTube Vids!  :classicsonic:

 https://www.youtube....DVOr3_oO23D6_sE

 

ADD ME ON FACEBOOK!


#52 Raven

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Posted 15 May 2014 - 08:03 PM

When might we see this started?



#53 RedAuthar

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Posted 15 May 2014 - 08:04 PM

I have another tab with the start being filled out as we speak.  



#54 Raven

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Posted 15 May 2014 - 08:05 PM

Yet another example of my family's famous sense of time



#55 RedAuthar

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Posted 15 May 2014 - 08:16 PM

Stranger's character isn't quite ready yet but he'll join in as soon as we've ironed out a few bugs.

 

The first post is up:  Check it out here:  http://sonicsatam.co...?showtopic=5957

 

For those new at the RPG game here are some pointers.

 

I usually type out the RPG as a script where actions are described between [ and ], and dialog will follow the speaker's name.  

 

For example:

 

[TheRedAuthar types out an example of a scenario to help newcomers understand the Game]

TheRedAuthar:  Any Questions?



#56 Uncle Ben

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Posted 15 May 2014 - 10:18 PM

Everyone's bandwagoning off of my character it seems


Some say that he knows 2 facts about ducks, and both of them are wrong. And that 61 years ago he accidentally introduced Her Majesty The Queen to a Greek racialist. All we know is, I'm going to the tower now to have my head cut off, and he is called The Stig.

#57 RedAuthar

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Posted 15 May 2014 - 10:20 PM

Classes just set up the initial stats.  After that they serve relatively no purpose.  



#58 TheRedStranger

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Posted 17 May 2014 - 12:02 AM

CHARACTER HEET:
 
Name: Jack “Jackie”. J.  Hexborne.
 
Species: Flying Squirrel (Ptero-Scirusian/ "The Vouchuri").
 
Class: Scout/Negotiator (with burgeoning mystical talents he hopes to develop).
 
Gender: Male
 
Age: 18.
 
Nationality: Free Agent - Jackie is an idealist hoping to unite all the Mobian people from their self-destruction divisions - at any cost...He will ally with anyone to achieve his mobitarian ends. 
 
Physical Description: Jackie is a rare and breathtaking creature with a spunky personality, yet a very mature heir and grace in his walk and posturing. His fur is a silky honey-blonde and his belly and muzzle fur is a toasty, sandy beige. He has a long prehensile tail and velvet pautgium ("wings") that slide up his underarms and thighs through tough flexor and hamstring muscles that act like the rigging for a sail. His eyes are a vivid ice blue rimmed in blending shining silver and two faint coppery chevrons line his back and tail. His auburn mane is cut short and held back with a cocked black bandana with trees of hair poking out.  He prefers more traditional clothes that allow him to fly with ease, while keeping his "wings" hands and feet free from obstruction like tunics with special slits for his wings and stirruped leg-warmers to protected his foot-paws but keep his toes exposed for better climbing.     
 
Abilities: (I will be broad and long with this - I will make this more about the potential of the character than what he will start with.)
 
Silver Tongue/Golden Eyes - Jackie is excellent at reading people and exploiting their desires to his ends. He has an uncanny ability to press people's buttons to indirectly manipulate the situation. A master of reading people
 
Eye of Night - Being a Flying Squirrel he can see easily in the dark, but sudden flashes and prolong exposure to bright lights unnerves him and effects his perception.
 
Fall with Style - Jackie is an excellent aerialist, gliding and scaling heights with ease.
 
Sometimes Awkward – Jackie is a great speaker but in some personal situations in life he can be a bit akward for example he doesn’t like public baths or showers or much physical contact.
 
Whip Your Tail - Jacki's tail is very useful, practically a third arm. He can use it as rudder while he glides to help catch up-drafts.
 
A Nack Disguise - A knack for accents and disguise.
 
Odd Potentials - When pushed to his limits Jackie has shown odd abilities.
 
History:
 
 Jackie's people, The Vouchuri, hailed from the long alpine ridges and warm willowy river valleys of the Great Mountains. They were a race of peace-keeping, religious mystics that acted as envoys between what eventually become the united the peoples of Acorn. They played a significant role in their unification as their religion stated the all Mobians were of "one blood." This is a controversial statement as it subverted the survival of the fittest mentality of several more of the aggressive expansionist factions during the early history of Acorn. Some tale-teller even dare claim that they spoke for the mysterious ancient race that hail from the mythical floating islands like Maga; keeping relations between the lower and higher Mobian's civil and sweet.
 
 Yet Jackie is just beginning to discover his heritage as he was young refuge during the wretched Coupe by the foul Overlander Robotnik. He has a deep reverence for Sonic the Hedgehog and Princess Sally as their heroic actions are the reason he is alive today. When little he was fan boy through and through and would soak any tales he could in his eastern refugee camp, while he lived in relative safety and peace until the winter after Sonic's "death" (which he denies vehemently). During that winter he had horrible dream that his refugee camp would be raided...and it came to pass. He brutalized and tortured by raiders, but before they could maim him or take his life he snapped and woke up to find the foul Mobians and Overlanders alike eviscerated.  One of the only survivors of that raid, he would later discover through his adventures that his people were forfeit to a series of complicit conspirators in power within the Eastern Alliance for their own political gain.  Now he Harbors deep fear and mistrust of Overlanders and The Eastern Alliance after this horrible personal tragedy and a fascination with of his obscure powers. This tragedy also brings him into self-conflict as one of the persons that worships is Isa the Overlander and that his Injil faith states that all sentient life is equal in essence though different in design. He has been forced his to become a drifter and adventurer searching for more of his kind and seeking out his personal heritage whilst hoping to someday join the Freedom Fighters and help the Mobian people find some political stability whilst discovering his place in the world and his mysterious powers, as well sate his lust for exploration and understanding.
 
 As of late during his travels, the omens have returned in the dark of night, and there is a tension in the air that follows him like a stalking prey. Dark visions and voices plaguing his dreams,  Jakie sets out in hopes to understand these twisted omens, develop his powers, and hopes to unite the Mobian people to prevent what he fears might be a second doomsday.
 
Trivia:
 
Hates the taste of Acorns.
 
Despises Robotnik-tech as "awesome but impractical." He prefers percussive fire-arms with integral suppressors.
 
Jacki is a member of the Injil religion that worships the Triáda - Isa the Overlander, Hahem the Maker, Espiro the Paraklete.
 
Likes toasted pecans, honey, and anything that has a spicy flavor.
 
Natural-borne herbivore, but has curiosity about the taste of meat.
 
Likes the night time.
 
Is unnerved and offended by womanizers and perverse men.
 
He very uncertain about the issue of "Mingling" (dating outside your ethnicity). 
 
Prefers cloaks and alternatives footwear to shoes (stirrup leg-warmers) - hates modern/Overlander attire.
 
Slight South Welsh Accent.
 
Uncomfortable with being touched.
 
 
Assigned Traits: (Traits Assigned based on Species, Nation, and Class). [Have at it Red]


#59 RedAuthar

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Posted 17 May 2014 - 12:10 AM

 

CHARACTER HEET:
 
Name: Jack “Jackie”. J.  Hexborne.
 
Species: Flying Squirrel (Ptero-Scirusian/ "The Vouchuri").
 
Class: Scout/Negotiator (with burgeoning mystical talents he hopes to develop).
 
Gender: Male
 
Age: 18.
 
Nationality: Free Agent - Jackie is an idealist hoping to unite all the Mobian people from their self-destruction divisions - at any cost...He will ally with anyone to achieve his mobitarian ends. 
 
Physical Description: Jackie is a rare and breathtaking creature with a spunky personality, yet a very mature heir and grace in his walk and posturing. His fur is a silky honey-blonde and his belly and muzzle fur is a toasty, sandy beige. He has a long prehensile tail and velvet pautgium ("wings") that slide up his underarms and thighs through tough flexor and hamstring muscles that act like the rigging for a sail. His eyes are a vivid ice blue rimmed in blending shining silver and two faint coppery chevrons line his back and tail. His auburn mane is cut short and held back with a cocked black bandana with trees of hair poking out.  He prefers more traditional clothes that allow him to fly with ease, while keeping his "wings" hands and feet free from obstruction like tunics with special slits for his wings and stirruped leg-warmers to protected his foot-paws but keep his toes exposed for better climbing.     
 
Abilities: (I will be broad and long with this - I will make this more about the potential of the character than what he will start with.)
 
Silver Tongue/Golden Eyes - Jackie is excellent at reading people and exploiting their desires to his ends. He has an uncanny ability to press people's buttons to indirectly manipulate the situation. A master of reading people
 
Eye of Night - Being a Flying Squirrel he can see easily in the dark, but sudden flashes and prolong exposure to bright lights unnerves him and effects his perception.
 
Fall with Style - Jackie is an excellent aerialist, gliding and scaling heights with ease.
 
Sometimes Awkward – Jackie is a great speaker but in some personal situations in life he can be a bit akward for example he doesn’t like public baths or showers or much physical contact.
 
Whip Your Tail - Jacki's tail is very useful, practically a third arm. He can use it as rudder while he glides to help catch up-drafts.
 
A Nack Disguise - A knack for accents and disguise.
 
Odd Potentials - When pushed to his limits Jackie has shown odd abilities.
 
History:
 
 Jackie's people, The Vouchuri, hailed from the long alpine ridges and warm willowy river valleys of the Great Mountains. They were a race of peace-keeping, religious mystics that acted as envoys between what eventually become the united the peoples of Acorn. They played a significant role in their unification as their religion stated the all Mobians were of "one blood." This is a controversial statement as it subverted the survival of the fittest mentality of several more of the aggressive expansionist factions during the early history of Acorn. Some tale-teller even dare claim that they spoke for the mysterious ancient race that hail from the mythical floating islands like Maga; keeping relations between the lower and higher Mobian's civil and sweet.
 
 Yet Jackie is just beginning to discover his heritage as he was young refuge during the wretched Coupe by the foul Overlander Robotnik. He has a deep reverence for Sonic the Hedgehog and Princess Sally as their heroic actions are the reason he is alive today. When little he was fan boy through and through and would soak any tales he could in his eastern refugee camp, while he lived in relative safety and peace until the winter after Sonic's "death" (which he denies vehemently). During that winter he had horrible dream that his refugee camp would be raided...and it came to pass. He brutalized and tortured by raiders, but before they could maim him or take his life he snapped and woke up to find the foul Mobians and Overlanders alike eviscerated.  One of the only survivors of that raid, he would later discover through his adventures that his people were forfeit to a series of complicit conspirators in power within the Eastern Alliance for their own political gain.  Now he Harbors deep fear and mistrust of Overlanders and The Eastern Alliance after this horrible personal tragedy and a fascination with of his obscure powers. This tragedy also brings him into self-conflict as one of the persons that worships is Isa the Overlander and that his Injil faith states that all sentient life is equal in essence though different in design. He has been forced his to become a drifter and adventurer searching for more of his kind and seeking out his personal heritage whilst hoping to someday join the Freedom Fighters and help the Mobian people find some political stability whilst discovering his place in the world and his mysterious powers, as well sate his lust for exploration and understanding.
 
 As of late during his travels, the omens have returned in the dark of night, and there is a tension in the air that follows him like a stalking prey. Dark visions and voices plaguing his dreams,  Jakie sets out in hopes to understand these twisted omens, develop his powers, and hopes to unite the Mobian people to prevent what he fears might be a second doomsday.
 
Trivia:
 
Hates the taste of Acorns.
 
Despises Robotnik-tech as "awesome but impractical." He prefers percussive fire-arms with integral suppressors.
 
Jacki is a member of the Injil religion that worships the Triáda - Isa the Overlander, Hahem the Maker, Espiro the Paraklete.
 
Likes toasted pecans, honey, and anything that has a spicy flavor.
 
Natural-borne herbivore, but has curiosity about the taste of meat.
 
Likes the night time.
 
Is unnerved and offended by womanizers and perverse men.
 
He very uncertain about the issue of "Mingling" (dating outside your ethnicity). 
 
Prefers cloaks and alternatives footwear to shoes (stirrup leg-warmers) - hates modern/Overlander attire.
 
Slight South Welsh Accent.
 
Uncomfortable with being touched.
 
 
Assigned Traits: (Traits Assigned based on Species, Nation, and Class). [Have at it Red]

 

ASSIGNED TRAITS:
Species:
  • Flight - Ray the squirrel can fly so now Jackie can too.
  • Weaker than average -  All natural flying species are physically weaker than average Mobians.  This is what allows them air time.  Tails and Knuckles have Unnatural flying abilities thus it does not apply to them.
Class:  
  • Potential for Magic - No Magic skills yet...but you could learn them.
  • Faster than Average - Can Run faster than average Mobian
  • Negotiator - Silver Tongue.  Can talk their way out of incident (Depending on actually player dialog).
  • Weaker Than Average - Negotiators are weaker than average because they spend more time talking their way out of conflict than fighting.  (The Two Weaker than Averages don't enhance each other).
Nation: 
  • Loner - Doesn't work well with others.
  • Survivalist - Able to survive harsh environments
  • Untrustworthy - Since he belongs to no nation, those who do think he's working for the 'enemy'.  






Also tagged with one or more of these keywords: New Rpg, Mobian Freedom Fighters, TheRedAuthar, Recruiting Station

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