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@  furrykef : (24 July 2015 - 11:25 AM)

Also I still have to figure out how to set up our e-mail accounts on the new host.

@  furrykef : (24 July 2015 - 08:19 AM)

As soon as I figure out how to restore it. Sorry, I know I said it'd be done by now, but I didn't expect to have to put up with this DNS crap and other issues that popped up.

@  Uncle Ben : (24 July 2015 - 07:56 AM)

So when's the black theme coming back??

@  Uncle Ben : (24 July 2015 - 07:56 AM)

"Should"

@  furrykef : (24 July 2015 - 07:27 AM)

That DNS took longer to propagate properly than I thought it would. *Now* we should be back for good, though.

@  furrykef : (23 July 2015 - 08:48 PM)

Or it might be because Bluehost *finally* got around to that server wipe (one week after we'd asked for it) and that wiped out our DNS settings. I'm not sure which and I don't really care. In any case, we've severed our last ties with Bluehost, so this will not happen again.

@  furrykef : (23 July 2015 - 08:08 PM)

Looks like Bluehost yanked our DNS since our hosting account expired. That's why the site went down a while ago. But as you can see, it's fixed now.

@  Misk : (23 July 2015 - 04:55 PM)

No, they do not.

@  furrykef : (23 July 2015 - 04:27 AM)

The goggles do nothing?

@  Misk : (22 July 2015 - 05:50 PM)

My eyes.

@  furrykef : (22 July 2015 - 12:24 PM)

Looks like forum uploads might have been broken since last night. That should be fixed now too.

@  furrykef : (22 July 2015 - 01:33 AM)

Heh, whoops! Server went down for a few mins when I borked the config. Looks like it's back up now.

@  Uncle Ben : (21 July 2015 - 09:09 PM)

It looked like a napkin

@  ILOVEVHS : (21 July 2015 - 09:04 PM)

Fan-fuckin-tastic.

@  furrykef : (21 July 2015 - 08:25 PM)

As for the beaver picture while the forum was down, I think Tim drew it. On a napkin.

@  furrykef : (21 July 2015 - 08:24 PM)

No kiddin' about that "Finally!", Shadow. I am *so mad* at Bluehost for never responding to our support ticket. I submitted it early Friday morning and they *still* haven't answered it!

@  Uncle Ben : (21 July 2015 - 06:37 PM)

Maybe he did that himself

@  Shadow : (21 July 2015 - 05:25 PM)

Say, who made the cute picture of Beaver Chief?

@  Shadow : (21 July 2015 - 05:24 PM)

Finally!

@  RedMenace : (21 July 2015 - 05:02 PM)

Woooo! The site's back up! Three cheers for Kef!


Photo

Satam Reconstructed.


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#21 Captain Sorzo

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Posted 19 August 2013 - 06:11 PM

The Power Rings harness the same form of energy used by the Deep Power Stones, which are magical. This implies that Uncle Chuck found a way to tap into an existing source of power and did not create one.

 

I strongly suspect that Sea3on will touch on this matter soon, given the developments thus far, especially in the current chapter.



#22 RedAuthar

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Posted 19 August 2013 - 06:16 PM

Charles built a machine, powered by a special rock to generate the rings. It is currently at the bottom of a lake in the Great Forest. 



#23 TheRedStranger

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Posted 19 August 2013 - 06:18 PM

 

 

Ring energy?

 

 From what I know the rings were magical in origin. If they empower Sonic, does that mean his powers are correlated with magic? Lazaar nullified his powers with magic as well.

 

 I'd bet this is the source of his powers.  

 

Nope.  According to Heads or Tails, Chuck Made the Power Rings.

 

 

 Of course. It is good you brought that up.

 

 Due note that plot point is not mutally exclusive to this paticular theroy. We see that the rings are empowering to the inner essence as well, remember that it was able to restore Uncle Chuck's free will and seems thematically contrasted from Robotnik's technology.

 

 Have you also noticed in the episode Game Guy Sonic is able to control the power rings telekentically? One flies to him like Thor's hammer after he is disarmed. 

 

 I think technology is related to the rings materialization but the power source is ethereal in origin (much like Lazaar's Crystal Computer). As for the character's mentioning them as magical, I will need to look into it. I will do some digging for evidence to back up my claims.  



#24 RedAuthar

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Posted 19 August 2013 - 06:23 PM

 

 

 

Ring energy?

 

 From what I know the rings were magical in origin. If they empower Sonic, does that mean his powers are correlated with magic? Lazaar nullified his powers with magic as well.

 

 I'd bet this is the source of his powers.  

 

Nope.  According to Heads or Tails, Chuck Made the Power Rings.

 

 

 Of course. It is good you brought that up.

 

 Due note that plot point is not mutally exclusive to this paticular theroy. We see that the rings are empowering to the inner essence as well, remember that it was able to restore Uncle Chuck's free will and seems thematically contrasted from Robotnik's technology.

 

 Have you also noticed in the episode Game Guy Sonic is able to control the power rings telekentically? One flies to him like Thor's hammer after he is disarmed. 

 

 I think technology is related to the rings materialization but the power source is ethereal in origin (much like Lazaar's Crystal Computer). As for the character's mentioning them as magical, I will need to look into it. I will do some digging for evidence to back up my claims.  

 

The Rings are definitely Magical, however they are not a source of magic but rather a result of Magic Meets Technology.  The Green Rock that Powers the Machine is the source of the Ring's Magic.  

 

However the relation to the Rock and Sonic is unknown.  However since the Rings were designed to give Sonic a boost it is believable that the Rock could have something to do with Sonic's speed.

 

Also considering the Rings do temporarily restore Robians (at least Chuck) to sanity there could be other powers Sonic has yet to tap into.

 

Lastly, Since only Sonic can use the Rings, perhaps the overuse of them has given Sonic the ability to use the ring's power as long as he is so close to it.  Sort of like Knuckles's ability to sense the Master Emerald Shards in the game. 



#25 TheRedStranger

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Posted 19 August 2013 - 06:32 PM

 I would concur with you 100% on this. I think they are technomystical in origin.

 

  What other powers could you see him having then? Know that Sonic is young and has much room for improvement. And yet, where there are pros there are always cons, could there be a dark side to all these cool abilites and their source?



#26 RedAuthar

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Posted 19 August 2013 - 06:48 PM

 I would concur with you 100% on this. I think they are technomystical in origin.

 

  What other powers could you see him having then? Know that Sonic is young and has much room for improvement. And yet, where there are pros there are always cons, could there be a dark side to all these cool abilites and their source?

Well an easy to see con to this power is that just as the Freedom Fighters tend to need Sonic to save the day a lot, Sonic also relies heavily on the Power Rings to do this.  Similarly to the Lazar episode, Sonic relies heavily on the use of Power Rings just like his speed, and if he was ever without he'd really be hurting.  

 

Another Con is that Power Rings only effect Sonic at this point and time, yet might also effect Robians.  This could mean that others could become able to use it or that by the chance Robotnik Gets a hold of one, Robots can use them. 



#27 TheRedStranger

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Posted 19 August 2013 - 07:47 PM

 

 I would concur with you 100% on this. I think they are technomystical in origin.

 

  What other powers could you see him having then? Know that Sonic is young and has much room for improvement. And yet, where there are pros there are always cons, could there be a dark side to all these cool abilites and their source?

Well an easy to see con to this power is that just as the Freedom Fighters tend to need Sonic to save the day a lot, Sonic also relies heavily on the Power Rings to do this.  Similarly to the Lazar episode, Sonic relies heavily on the use of Power Rings just like his speed, and if he was ever without he'd really be hurting.  

 

Another Con is that Power Rings only effect Sonic at this point and time, yet might also effect Robians.  This could mean that others could become able to use it or that by the chance Robotnik Gets a hold of one, Robots can use them. 

 

 

 I think we just awnsered another question indirectly. This could be another reason why Robotnik hasn't blasted The Great Forest to oblivion. He probably wants this power source seeing that he has a limited power supply based on fossil fuels (hence why he is mining for power-crystals in the episode Super Sonic).



#28 RedAuthar

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Posted 19 August 2013 - 08:10 PM

That's true. He does show a few times interested in Power Rings.



#29 TheRedStranger

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Posted 19 August 2013 - 09:02 PM

 Overall I have suspicions that Robotnik's grasp on Mobius is not all encompassing, it's just localized in a highly populated area of the world. If there are still places like "The Great Unknown" and people-groups like The Wolf Pack, then there must be much more wonderful environs and civilizaions for the forces of good to discover and protect, and the forces of evil to subsume and pollute. Robotnik knows his current supply-methods are inefficent at best, and he must find some force to maintain and advance his political power. The power rings could be one. They could easily power his war-machines, which probably take up a lot of juice to work in the first place.

 

Thanks to this discussion (and you in part, Red).  I see Robotnik having a gambit of reasons to not nuke Knothole now, spanning from the strategic (Freedom Fighters could make excellent robian-super soliders and he could discover the source of the power rings), idealogical (to show his technocentric, industrial, and totalitarian way of doing things is superior and inevitable), and the emotional (the viseral joy of direct revenge, pride, and the challange of breaking the Freedom Fighters in a game of wits). 

 

 Back to Sonic's powers...

 

 Why do you think young Sonic could outrun old "Juice" in Blast to The Past? Yet "Juice" could do more unique manuvers with his powers?



#30 Captain Sorzo

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Posted 20 August 2013 - 12:29 AM


 I think we just awnsered another question indirectly. This could be another reason why Robotnik hasn't blasted The Great Forest to oblivion. He probably wants this power source seeing that he has a limited power supply based on fossil fuels (hence why he is mining for power-crystals in the episode Super Sonic).

 

 

That's a very good point, one that never occurred to me. On a side note, the episode in question is "Ultra Sonic"; "Super Sonic" is the one with Lazaar. That said, Robotnik is still able to get the Doomsday Project, which he notes operates on a global scale, running without the Power Rings or Deep Power Stones, so his resources aren't that constrained. Then again, it can be assumed that doing so consumed more of his resources than he would have preferred, hence his original plan to use the Power Stones.



#31 RedAuthar

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Posted 20 August 2013 - 08:47 AM

 Why do you think young Sonic could outrun old "Juice" in Blast to The Past? Yet "Juice" could do more unique manuvers with his powers?

"Juice" usually runs slower trying to let the SWATbots or whatever follow him so he can be a distraction, and he hasn't been in Mobotropolis for a long time, as Robotopolis isn't the exact same.  Kid Sonic knew the place better, and is more likely to run at his full speed because he's a kid and wants to go as fast as he can.   



#32 TheRedStranger

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Posted 20 August 2013 - 10:42 AM

 

 Why do you think young Sonic could outrun old "Juice" in Blast to The Past? Yet "Juice" could do more unique manuvers with his powers?

"Juice" usually runs slower trying to let the SWATbots or whatever follow him so he can be a distraction, and he hasn't been in Mobotropolis for a long time, as Robotopolis isn't the exact same.  Kid Sonic knew the place better, and is more likely to run at his full speed because he's a kid and wants to go as fast as he can.   

 

 

Exactly, and not to mention "Juice" has more control over his powers and probably constrains his speed the same way Super Man would constrain his strength. Kid Sonic isn't aware how easy he could hurt himself or others breezing around at a casual Mach 1. As you know, running around at the speed of sound can be a bad call when you might bump into something...or someone. 



#33 TheRedStranger

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Posted 22 August 2013 - 11:11 AM

Here's one for you guys.

 

 What was so great about the Great War? Was it a multi-theater conflict akin to our own Great War? What was the war over? How was it fought? And how did it lead up to the consequences of contemporary Mobius?

 

Let's try to stick to Sea3on and fresh Satam- specific ideas and not the Archiverse.



#34 RedAuthar

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Posted 22 August 2013 - 12:30 PM

Sea3on hasn't gotten far into it.  Though what we know is it involves the Warclaws. 

 

My theory is it's a big War between many nations on Mobius.  Which would help allow Robotnik to takeover not too long after it ended as all standing armies would be at their weakest save for his, the victor. 



#35 TheRedStranger

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Posted 22 August 2013 - 01:09 PM

Sea3on hasn't gotten far into it.  Though what we know is it involves the Warclaws. 

 

My theory is it's a big War between many nations on Mobius.  Which would help allow Robotnik to takeover not too long after it ended as all standing armies would be at their weakest save for his, the victor. 

 

  I am with you on this one. Let me put my writer hat on and say if you want a good series (as opposed to a single story) then don't close everything down with a certain plot point. A broad conflict with multiple sides and issues gives you and other writers the potential to dive back and add new exciting ideas and material into the ongoing plot and current character arcs later on. The Warclaws deeply interest me, but I hope the conflict is not limited to just them. Robotnik seems all that more fearsome and brilliant if he had crafted a global conspiracy and ended up coming out on top as the sole winner of a world war - now that is a scary villain!  Also, this gives you room for great flashback and prequel material you could tie into the present story (like in Blast to The Past).

 

 Keep a few doors open and the possibilities are never ending...

 

 As for any other motivations, factions, and/or anything that has to with The Great War and how relates to the current story in both Satam and Sea3on, feel free to speculate and give your ideas. Who knows? You might inspire someone or end up inspiring yourself.



#36 Prince ByTor

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Posted 22 August 2013 - 01:34 PM

I don't know how much the original creators thought about it other than a plot device for a means for Robuttnick to weasel his way into a position of power with King Max. The overall ambiguity of this ominous "Great War" does give me a feeling of wanting to know more; I pretty sure that they were going to cover more about it in the third season that never happened.

 

However, you can be assured that it would probably be involving two or more factions vying for resources or religious beliefs. When you get down to the nitty gritty those two factors are always at the very basis of all human conflicts. In Sea3on we know of at least one, or possibility of the only the main adversary of the Mobotropolian people: The Warclaws. Though not much has been revealed thus far about the hows and whys of the conflict, either or both of those factors could be the cause of the conflict.

I get the feeling from SatAM and Sea3on that The Great War wasn't going well for Mobotropolis and Julian came in, and with his technology, turned The Great War to their favour. With the order of King Max to "dismantle the military" in Blast to the Past leads me to believe that Mobotropolis might not have had more than a meager defensive force to begin which would leave them wide open for conquest until Julian came to the rescue.

Mobotropolis, just by how it's always referred to as a city rather than a country might be a city-state similar to something found in Ancient Greece; i.e. Athens. Perhaps they were a small "utopian" oasis in an otherwise hostile world filled with many factions that were at eachother's throats and were caught in the fray.

In both Cry of the Wolf and Fed Up with Antoine we were shown two other factions: The Wolfpack and The Nasty Hyenas. Now, it does mention that the Wolfpack is loyal to The King "Max," but The Nasty Hyenas are a pack of wild vagabond cannibals; perhaps they were somehow allied with The Warclaws? Other than the Terapods, which I really wouldn't call a faction, I don't remember any other groups that were not somehow affiliated with Mobotropolis or The King.

As far as geographical areas in SatAM, most seem to be uninhabited by name: The Great Unknown, The Great Forest, The Great Swamp (that has a prison that has been abandoned for over a millennium: Ironlock). Come to think of it a lot of things have "The Great" preceding it in name; perhaps that in and of itself might tell a lot about the Mobian psychology.

 

Anyway, that's my 2 cents on the topic.



#37 LogiTeeka

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Posted 22 August 2013 - 02:41 PM

I don't know how much the original creators thought about it other than a plot device for a means for Robuttnick to weasel his way into a position of power with King Max. The overall ambiguity of this ominous "Great War" does give me a feeling of wanting to know more; I pretty sure that they were going to cover more about it in the third season that never happened.

 

However, you can be assured that it would probably be involving two or more factions vying for resources or religious beliefs. When you get down to the nitty gritty those two factors are always at the very basis of all human conflicts. In Sea3on we know of at least one, or possibility of the only the main adversary of the Mobotropolian people: The Warclaws. Though not much has been revealed thus far about the hows and whys of the conflict, either or both of those factors could be the cause of the conflict.

I get the feeling from SatAM and Sea3on that The Great War wasn't going well for Mobotropolis and Julian came in, and with his technology, turned The Great War to their favour. With the order of King Max to "dismantle the military" in Blast to the Past leads me to believe that Mobotropolis might not have had more than a meager defensive force to begin which would leave them wide open for conquest until Julian came to the rescue.

Mobotropolis, just by how it's always referred to as a city rather than a country might be a city-state similar to something found in Ancient Greece; i.e. Athens. Perhaps they were a small "utopian" oasis in an otherwise hostile world filled with many factions that were at eachother's throats and were caught in the fray.

In both Cry of the Wolf and Fed Up with Antoine we were shown two other factions: The Wolfpack and The Nasty Hyenas. Now, it does mention that the Wolfpack is loyal to The King "Max," but The Nasty Hyenas are a pack of wild vagabond cannibals; perhaps they were somehow allied with The Warclaws? Other than the Terapods, which I really wouldn't call a faction, I don't remember any other groups that were not somehow affiliated with Mobotropolis or The King.

As far as geographical areas in SatAM, most seem to be uninhabited by name: The Great Unknown, The Great Forest, The Great Swamp (that has a prison that has been abandoned for over a millennium. Come to think of it a lot of things have "The Great" preceding it in name; perhaps that in and of itself might tell a lot about the Mobian psychology.

 

That's one of the reasons why I enjoyed "Sonic Underground"; each episode never bothered staying in one place. Like "Avatar: The Last Airbender", the characters traveled around the planet and each episode introduced a new location and environment to explore as well as different cultures and races for the cast to interact with.

 

SatAM kinda did it in the 1st season, but by the time the 2nd season came around, they never really got the freedom to explore other areas that far away. It's kinda disappointing actually.

 

I guess that's the reason why I prefer to view "Underground" as a spin-off series of SatAM. They're both similar in many ways, and "Underground" was originally intended to be a continuation of the SatAM series. In my opinion, it was closer to SatAM than the Archie series ever were (not that it isn't bad, it's just it never came close to recapturing the SatAM spirit).



#38 Prince ByTor

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Posted 22 August 2013 - 03:19 PM

 

I don't know how much the original creators thought about it other than a plot device for a means for Robuttnick to weasel his way into a position of power with King Max. The overall ambiguity of this ominous "Great War" does give me a feeling of wanting to know more; I pretty sure that they were going to cover more about it in the third season that never happened.

 

However, you can be assured that it would probably be involving two or more factions vying for resources or religious beliefs. When you get down to the nitty gritty those two factors are always at the very basis of all human conflicts. In Sea3on we know of at least one, or possibility of the only the main adversary of the Mobotropolian people: The Warclaws. Though not much has been revealed thus far about the hows and whys of the conflict, either or both of those factors could be the cause of the conflict.

I get the feeling from SatAM and Sea3on that The Great War wasn't going well for Mobotropolis and Julian came in, and with his technology, turned The Great War to their favour. With the order of King Max to "dismantle the military" in Blast to the Past leads me to believe that Mobotropolis might not have had more than a meager defensive force to begin which would leave them wide open for conquest until Julian came to the rescue.

Mobotropolis, just by how it's always referred to as a city rather than a country might be a city-state similar to something found in Ancient Greece; i.e. Athens. Perhaps they were a small "utopian" oasis in an otherwise hostile world filled with many factions that were at eachother's throats and were caught in the fray.

In both Cry of the Wolf and Fed Up with Antoine we were shown two other factions: The Wolfpack and The Nasty Hyenas. Now, it does mention that the Wolfpack is loyal to The King "Max," but The Nasty Hyenas are a pack of wild vagabond cannibals; perhaps they were somehow allied with The Warclaws? Other than the Terapods, which I really wouldn't call a faction, I don't remember any other groups that were not somehow affiliated with Mobotropolis or The King.

As far as geographical areas in SatAM, most seem to be uninhabited by name: The Great Unknown, The Great Forest, The Great Swamp (that has a prison that has been abandoned for over a millennium. Come to think of it a lot of things have "The Great" preceding it in name; perhaps that in and of itself might tell a lot about the Mobian psychology.

 

That's one of the reasons why I enjoyed "Sonic Underground"; each episode never bothered staying in one place. Like "Avatar: The Last Airbender", the characters traveled around the planet and each episode introduced a new location and environment to explore as well as different cultures and races for the cast to interact with.

 

SatAM kinda did it in the 1st season, but by the time the 2nd season came around, they never really got the freedom to explore other areas that far away. It's kinda disappointing actually.

 

I guess that's the reason why I prefer to view "Underground" as a spin-off series of SatAM. They're both similar in many ways, and "Underground" was originally intended to be a continuation of the SatAM series. In my opinion, it was closer to SatAM than the Archie series ever were (not that it isn't bad, it's just it never came close to recapturing the SatAM spirit).

 

 

I really should get back to watching Underground; maybe it would give me a better outlook on the franchise. I watched the first and maybe the second episode as well, but to be honest by omitting The Freedom Fighters it left a bad taste in my mouth similar to playing a Sonic game after I watched SatAM.

It just ticks me off how they've been treated by Sega and company and my state of mind concerning it has unfortunately transferred to anything that omits the characters I love.



#39 RedAuthar

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Posted 22 August 2013 - 04:08 PM

I guess that's the reason why I prefer to view "Underground" as a spin-off series of SatAM. They're both similar in many ways, and "Underground" was originally intended to be a continuation of the SatAM series. In my opinion, it was closer to SatAM than the Archie series ever were (not that it isn't bad, it's just it never came close to recapturing the SatAM spirit).

 

Well I think Archie was closer to SatAM than Underground was.  I think Underground is just the halfway point between SatAM and AoStH.

 

However I do think at one point in time Underground was intended to be a Continuation.  For one thing King Acorn is featured as a Statue in the First Episode, and Considering Sonic Family is the current Royal Family, it stands to reason that they could be Sally and Sonic's descendants.  



#40 LogiTeeka

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Posted 22 August 2013 - 06:23 PM

Well I think Archie was closer to SatAM than Underground was.  I think Underground is just the halfway point between SatAM and AoStH.

 

The only hints of AoStH I saw were similar ideas (i.e. episodic plots, Robotnik being a bit goofier, incompetent henchmen, ect.). Almost like they took the basic ideas and made them more SatAMesque in depiction.

 

Everything else felt really SatAMish to me. Even the humor.

 

However I do think at one point in time Underground was intended to be a Continuation.  For one thing King Acorn is featured as a Statue in the First Episode, and Considering Sonic Family is the current Royal Family, it stands to reason that they could be Sally and Sonic's descendants.  

 

Huh. I never thought of it that way before.

 

My theory was that Sonic's mother Aleena was the Queen of another kingdom. The aforementioned statue of King Acorn appearing in the show hints to the Acorn family's presence in Mobotropolis. Also, they never said Aleena was the Queen of Mobotropolis in the show, and in one episode, the triplets visit the kingdom their mother ruled prior to Robotnik's invasion.






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