Too bad we're not getting anymore of Sonic RPGs from Bioware because of EA acquisition and the infamous Mass Effect 3 ending.Super Mario RPG to its credit though was not only a good story, but a great game. I can't say the same about Chronicles.
"Chronicles" was Sonic's first RPG, so you can expect room for improvement (if they ever continue). Nevertheless, its story was still miles better and far more interesting than "Shadow the Hedgehog", "Sonic 06", and even "Generations".
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The Worst Of Archie Sonic
#21
Posted 05 January 2013 - 08:45 PM
#22
Posted 05 January 2013 - 08:50 PM
#23
Posted 05 January 2013 - 09:43 PM
Thanks to the Mass Effect 3 fiasco, I'm praying that Sonic Chronicles 2 would never see the light of day because if EA meddle with it then it would end up just as bad as the game I mention. I'll admit, I never played the Mass Effect franchise as a whole, but I did heard of the 3rd entry's ending fiasco.We dont know that Blue. They could make one
#24
Posted 05 January 2013 - 09:46 PM
#25
Posted 05 January 2013 - 09:51 PM
Even if that's true, I'm still skeptical about this because of EA infamous reputation.Mass Effect 1 was ok, 2 was phenomenal and 3 was amazing until the end but they fixed the ending
#26
Posted 05 January 2013 - 09:53 PM
#27
Posted 05 January 2013 - 10:06 PM

"Everyone creates the thing that they dread. Men of peace create engines of war. Invaders create Avengers. People create... smaller people...? CHILDREN! (chuckles) Lost the word there..."
#28
Posted 05 January 2013 - 10:57 PM
I've just accepted that the cliffhanger ending was just the beginning of Unleashed.
That's what I thought too. I mean, how else did Eggman get the time and energy to build both Eggmanland in "Unleashed" and that Interstellar Amusement Park in "Colors"?
#29
Posted 05 January 2013 - 10:58 PM
And Happy Tree Friends.
You would know why.

"Everyone creates the thing that they dread. Men of peace create engines of war. Invaders create Avengers. People create... smaller people...? CHILDREN! (chuckles) Lost the word there..."
#30
Posted 05 January 2013 - 10:58 PM
#31
Posted 05 January 2013 - 11:12 PM
I've just accepted that the cliffhanger ending was just the beginning of Unleashed.
That's what I thought too. I mean, how else did Eggman get the time and energy to build both Eggmanland in "Unleashed" and that Interstellar Amusement Park in "Colors"?
The power of Dark Gaia built Eggmanland. The power of the wisps built the Interstellar Amusement Park.
#32
Posted 05 January 2013 - 11:17 PM
The power of Dark Gaia built Eggmanland. The power of the wisps built the Interstellar Amusement Park.
They're powered by their respective sources, but Eggman had to construct these places before he could get a hold of them. There's no way he could've built them that quickly.
#33
Posted 05 January 2013 - 11:19 PM
#34
Posted 05 January 2013 - 11:44 PM
But if he did build all these places while our heroes were progressing through the games, then how much time was spent during these adventures? I guess the daytime/nighttime system in "Unleashed" hints towards the span of several days, but the game makes it feel like a day or two. And that still seems a bit too quick.
#35
Posted 06 January 2013 - 08:27 AM
#36
Posted 06 January 2013 - 09:03 AM
It's narrative magic, the creators don't have to explain it.still, WHERE does he get all the metal for all this??
#37
Posted 06 January 2013 - 09:05 AM
#38
Posted 06 January 2013 - 09:16 AM
Do not question narrative magic or else.But i want to know
#39
Posted 06 January 2013 - 09:17 AM
#40
Posted 06 January 2013 - 09:19 AM
That or you never play another game ever again. BWA HA HA HA HA!or else what?? a flying ice cream truck will land on me??
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