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Sonic The Hedgehog #247 Preview
#261
Posted 07 January 2013 - 04:49 PM
#262
Posted 07 January 2013 - 04:51 PM
You know, the more I learn about the comic's behind the scenes the more I understand why Ken Penders quit as head writer other than being forced to work with Ian Flynn.
Yea, that's what I'm thinking too...
Flynn's mentality is "It's my way or the highway" when it comes to writing about Sonic.
Well, unless his editor or Sega tells him otherwise of course...
#263
Posted 07 January 2013 - 05:02 PM
I was thinking about it too. If Ian is reading this, if you don't want to use the characters anymore or force to omit the certain characters, then at least wrap up all the plot threads and questions around them in a satisfying way. Although, I doubt that, but whatever. I tried.I think its the Arc. Pre planned. Plus the arc is called "Endangered Species" so now that i think about it all the echidnas disappearing may be apart of the arc
#264
Posted 07 January 2013 - 05:03 PM
You know, the more I learn about the comic's behind the scenes the more I understand why Ken Penders quit as head writer other than being forced to work with Ian Flynn.
Yea, that's what I'm thinking too...
Flynn's mentality is "It's my way or the highway" when it comes to writing about Sonic.
Well, unless his editor or Sega tells him otherwise of course...
See if i was writing the Comics i would listen to the fans. Our feedback is important
#266
Posted 07 January 2013 - 05:12 PM
Something Flynn fails to do
#267
Posted 07 January 2013 - 05:19 PM
#268
Posted 07 January 2013 - 05:20 PM
#269
Posted 07 January 2013 - 06:04 PM
Even if their first appearance was in a Ken Penders story, that doesn't necessarily mean Penders created them. Granted, it does make it pretty likely, but only Archie and Ken know for sure.I just realized something, if Ian, SEGA, or the editors wanted to limit appearances of Ken Pender's characters, then why are the Tasmanian Devil Dogs are still here in the current arc? Why did I question that? Unless proven wrong, the Tasmanian Devil Dogs had first appeared in the EndGame story arc which was written by Ken Penders.
#270
Posted 07 January 2013 - 09:18 PM
#271
Posted 07 January 2013 - 09:37 PM
See if i was writing the Comics i would listen to the fans. Our feedback is important
No kidding it is.
That's one reason why I have so much respect for Lauren Faust. She listened to the fans and they loved her for it.
So why can't Ian do the same? His reasons make absolutely no sense. "Oh, I can't because I might get sued for using someone else's idea."
Someone else's idea that the fans want you to use, Flynn.

He might as well just come out and say he doesn't want any fan input if he thinks we're this stupid.
#272
Posted 07 January 2013 - 09:41 PM
#273
Posted 07 January 2013 - 11:33 PM
See if i was writing the Comics i would listen to the fans. Our feedback is important
No kidding it is.
That's one reason why I have so much respect for Lauren Faust. She listened to the fans and they loved her for it.
So why can't Ian do the same? His reasons make absolutely no sense. "Oh, I can't because I might get sued for using someone else's idea."
Someone else's idea that the fans want you to use, Flynn.
He might as well just come out and say he doesn't want any fan input if he thinks we're this stupid.
So you're saying you want him to be a thief and steal other people's ideas? That doesn't sound right. He may be currently running out of ideas, but its better than stealing someone else's ideas and taking credit for them.
I find it funny how, back then, everyone wanted a fan as the writer when Penders and Bollers were still around, and once Ian (a fellow fan of the series since its beginnings) started writing, everyone started complaining. If Ian can't do a better job, what makes everyone else so certain they can? "A taste of your own medicine" I say to them.
#274
Posted 07 January 2013 - 11:59 PM
So you're saying you want him to be a thief and steal other people's ideas? That doesn't sound right. He may be currently running out of ideas, but its better than stealing someone else's ideas and taking credit for them.
When did I ever imply he should steal?
He can do like Lauren Faust did and give credit to them when a fan gives him ideas. What fan is going to complain about that?
I find it funny how, back then, everyone wanted a fan as the writer when Penders and Bollers were still around, and once Ian (a fellow fan of the series since its beginnings) started writing, everyone started complaining. If Ian can't do a better job, what makes everyone else so certain they can? "A taste of your own medicine" I say to them.
You're completely misinterpreting our complaints here. No Offense.
This is about Ian refusing to use fan ideas. And unless it's because Sega and his bosses says he can't, then there is absolutely no reason why he shouldn't. Sometimes, fan ideas can some of the best ones out there.
If it worked for MLP, it can work for Sonic too. The fans are ones who pay the bills, so their voices have a right to be heard.
And honestly, I don't believe for a second Ian is doing the best job he can. Are the mandates hindering him? Yes, I won't even argue that point. Does his editor possibly make his stories worse than it is? Again, I believe that is true.
But I have seen much better stories from fans than Ian has done as of late.
#275
Posted 08 January 2013 - 01:04 AM
For example, there are many Sonic fans that support the SonAmy pairing. Since they take up most of the overall fanbase, their "suggestions" would most likely overshadow the other fans ideas, which wouldn't please the SonAlly supporters.
Another example is Shadow the Hedgehog himself. Fans loved the character and wished he were still alive. Sega listened to their requests and we ended up getting "Shadow the Hedgehog", considered one of the worst games in the entire franchise.
That's why it's important to create your own thing without too much input. If that's the way things were done, we would've gotten another AoStH instead of a the darker SatAM series.
#276
Posted 08 January 2013 - 01:45 AM
True, fan input is important. But too much can ruin the series.
For example, there are many Sonic fans that support the SonAmy pairing. Since they take up most of the overall fanbase, their "suggestions" would most likely overshadow the other fans ideas, which wouldn't please the SonAlly supporters.
Another example is Shadow the Hedgehog himself. Fans loved the character and wished he were still alive. Sega listened to their requests and we ended up getting "Shadow the Hedgehog", considered one of the worst games in the entire franchise.
That's why it's important to create your own thing without too much input. If that's the way things were done, we would've gotten another AoStH instead of a the darker SatAM series.
True, not every single fan idea should taken into consideration. Some would spoil the broth and hurt the series if they were.
However, I'd rather see the comic and Sega welcome hundreds of ideas and try some out than none at all. There's a chance it could possibly be a solid concept and really be good for the series.
Anyway, you do make a good point about the SonAmy bit. Many fans would want it, but it wouldn't be what's best for the series.
As for Shadow the Hedgehog, I'm going to blame Sega for that one more than anything. Sure, the fans wanted him back, but was it their idea to have 15 different ideas, have a species of aliens that was a rip of James Cameron's Aliens sci-fi movie, even have a personal choice system that was very weak and watered down compared to other games that did it much better?
Nope.
Fan input was not the main culprit for this bad game. It was Sega for not putting more effort into for trying to appease the fans without taking the time to make the game properly.
#277
Posted 08 January 2013 - 02:16 AM
#278
Posted 08 January 2013 - 02:28 AM
Okay, "Shadow" was mostly Sega/Sonic Team's fault. But the fans still wanted him back, despite the fact that it would've ruined his character. And it did.
You are right. It ruined his character.
But in all honesty, this game could have been good and Shadow's character might have not been tarnished had Sega taken the time to do it right. Let's not forget just a year later they would release their worst game of the 21st Century in Sonic 06. And one of the biggest culprits to being this bad was the fact it was heavily rushed.
Sure, the Elise kiss to Sonic pretty much doomed the game anyway since it was downright sick, but I do wonder that perhaps alot of the garbage in it might have been taken out had the game been given more time to be developed.
Of course, we'll never know that for sure. This is a guess at best.
#279
Posted 08 January 2013 - 06:23 AM
You know, the more I learn about the comic's behind the scenes the more I understand why Ken Penders quit as head writer other than being forced to work with Ian Flynn.
Yea, that's what I'm thinking too...
Flynn's mentality is "It's my way or the highway" when it comes to writing about Sonic.
Well, unless his editor or Sega tells him otherwise of course...
See if i was writing the Comics i would listen to the fans. Our feedback is important
You DO realise that Flynn, or any writer, be it in comics, TV or anything else have to stay away from listening to fans on how they should run the series, right? They aren't allowed to listen to fan ideas on how to do this and that because if they did, whats to stop said fans from saying "Hey, that was my idea! I want payment for thar!" and all the other troubles it can cause?
"The Devil Inside is the new scam from director William Something Something. The movie stars actors and was edited on a computer. Somewhere. This movie is the latest film in a series of very low budget films designed to look like real movies! And be released in theaters to make a quick buck via a horribly off kilter budget to profit ratio that the general public seem to be stupidly unaware of! These films use to be called 'direct to video' but now they are called 'first run features'. These films then vanish from the theaters, like a rapist leaving the scene of a crime." - Mike Stoklasa of RedLetterMedia
#280
Posted 08 January 2013 - 11:04 AM
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