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@  furrykef : (24 July 2015 - 11:25 AM)

Also I still have to figure out how to set up our e-mail accounts on the new host.

@  furrykef : (24 July 2015 - 08:19 AM)

As soon as I figure out how to restore it. Sorry, I know I said it'd be done by now, but I didn't expect to have to put up with this DNS crap and other issues that popped up.

@  Uncle Ben : (24 July 2015 - 07:56 AM)

So when's the black theme coming back??

@  Uncle Ben : (24 July 2015 - 07:56 AM)

"Should"

@  furrykef : (24 July 2015 - 07:27 AM)

That DNS took longer to propagate properly than I thought it would. *Now* we should be back for good, though.

@  furrykef : (23 July 2015 - 08:48 PM)

Or it might be because Bluehost *finally* got around to that server wipe (one week after we'd asked for it) and that wiped out our DNS settings. I'm not sure which and I don't really care. In any case, we've severed our last ties with Bluehost, so this will not happen again.

@  furrykef : (23 July 2015 - 08:08 PM)

Looks like Bluehost yanked our DNS since our hosting account expired. That's why the site went down a while ago. But as you can see, it's fixed now.

@  Misk : (23 July 2015 - 04:55 PM)

No, they do not.

@  furrykef : (23 July 2015 - 04:27 AM)

The goggles do nothing?

@  Misk : (22 July 2015 - 05:50 PM)

My eyes.

@  furrykef : (22 July 2015 - 12:24 PM)

Looks like forum uploads might have been broken since last night. That should be fixed now too.

@  furrykef : (22 July 2015 - 01:33 AM)

Heh, whoops! Server went down for a few mins when I borked the config. Looks like it's back up now.

@  Uncle Ben : (21 July 2015 - 09:09 PM)

It looked like a napkin

@  ILOVEVHS : (21 July 2015 - 09:04 PM)

Fan-fuckin-tastic.

@  furrykef : (21 July 2015 - 08:25 PM)

As for the beaver picture while the forum was down, I think Tim drew it. On a napkin.

@  furrykef : (21 July 2015 - 08:24 PM)

No kiddin' about that "Finally!", Shadow. I am *so mad* at Bluehost for never responding to our support ticket. I submitted it early Friday morning and they *still* haven't answered it!

@  Uncle Ben : (21 July 2015 - 06:37 PM)

Maybe he did that himself

@  Shadow : (21 July 2015 - 05:25 PM)

Say, who made the cute picture of Beaver Chief?

@  Shadow : (21 July 2015 - 05:24 PM)

Finally!

@  RedMenace : (21 July 2015 - 05:02 PM)

Woooo! The site's back up! Three cheers for Kef!


Photo

New Port Of Sonic Cd On Steam -- Available Now!


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24 replies to this topic

#1 furrykef

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Posted 21 January 2012 - 10:30 AM

That's right, it's a new port of Sonic CD, not the crappy half-assed job from 1995. Here are some juicy details:
* By and large it looks and feels exactly like the original (though the picky guys at Sonic Retro have found a few minor gameplay differences that will largely go unnoticed by mere mortals like me -- perhaps the most critical change is that it takes slightly longer to time warp). It's not exactly an HD remake, but then, does it really need to be? Still, the graphics aren't as pixelated as the original (though there's an option to make them so if you're into that).
* No loading times! I wonder if this is the first time we can actually play Sonic CD without ever having to sit and wait for the game to load something.
* It supports widescreen displays and seems to actually expand the display instead of merely stretching (nothing seems out of proportion).
* The Spin Dash has been modified to work like it does in Sonic 2, though there is an option to use the original Sonic CD behavior. The Sonic 2 spin dash is just better anyway.
* Tails can be unlocked by beating the game. As in Sonic 3, he can fly.
* Both the US and Japanese soundtracks are available, though unfortunately you can't mix and match.
* The game autosaves after every level, and you can just reload your save if you get game over (which basically means starting the level over).
* There are Steam achievements, though apparently you can't get them as Tails (haven't confirmed).
* The game crashes for me upon alt-tab. :( Maybe it'll work better for others, though. In any case it's no problem to just quit the game at a level boundary and come back to it since it doesn't take long to start the game back up, and you won't lose any lives, score, etc.

Here's perhaps the most important thing to us as a community, though:

The engine was fan-made.

That's right. Some dude a couple years back was working on his own Sonic CD engine and made a demo, and it wound up getting licensed by Sega.

Now if only Sega hadn't pulled that Streets of Rage fangame, I might have to actually like them again. :P


EDIT: I'm late to the party, it seems -- the Sonic CD remake has been available on one or two other platforms like XBox 360 since last month. Still awesome that it's come out on a system I actually have, though ;)

#2 randomizer

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Posted 21 January 2012 - 06:53 PM

* It supports widescreen displays and seems to actually expand the display instead of merely stretching (nothing seems out of proportion).

Does it really expand or does it just chop off some vertical real estate to get the aspect ratio right? That's a nasty hack but not uncommon (mostly with old games).

#3 furrykef

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Posted 21 January 2012 - 07:31 PM

Let's find out!

Taking a screenshot of the game running at 1024x768...

Now a screenshot at 1920x1080...

Now to resize them to the same height and compare...

Well, the answer's a bit strange. There's definitely no vertical cropping -- the visible vertical area of both screenshots is exactly the same. But the widescreen version stretches and expands the display. You can definitely see a lot more, but they did stretch the image horizontally just a little bit -- perhaps they didn't want you to be able to see too far ahead.

#4 Ann Chovi

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Posted 22 January 2012 - 04:04 PM

SWEET JESUS HOW MUCH IS IT????

Sorry for the outburst, but I have been itching like CRAZY to play this game again for some reason- and If I can afford to download it from Steam... Friggin' SOLD. xD

BLARGHAGHGHGHGHGHGH


#5 furrykef

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Posted 22 January 2012 - 05:20 PM

Five bucks.

#6 RedMenace

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Posted 22 January 2012 - 06:02 PM

Five bucks.


Hot damn! Now I've gotta get Steam working on my Mac.

#7 furrykef

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Posted 22 January 2012 - 06:41 PM

Hot damn! Now I've gotta get Steam working on my Mac.

Unfortunately, the port is PC-only. Wonder if you could get it to run using Wine or something, though.

#8 RedMenace

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Posted 22 January 2012 - 08:02 PM

Hot damn! Now I've gotta get Steam working on my Mac.

Unfortunately, the port is PC-only. Wonder if you could get it to run using Wine or something, though.


Or perhaps BootCamp.

#9 Ann Chovi

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Posted 23 January 2012 - 09:15 AM

ohmygofohmygodohmygod I'm totally buying that next time I get a strong internet connection. 8D

BLARGHAGHGHGHGHGHGH


#10 Tennyo

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Posted 31 January 2012 - 07:25 AM

I got this off PSN the day it came out. In fact, Sonic CD is available on a LOT of platforms right now. PS3, 360, iPhone, iPad, Steam. Don't know about the Wii but I can't imagine it wouldn't be.

#11 Juice16

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Posted 31 January 2012 - 08:57 PM

Well unfortunately Sonic CD isn't availiable for the Wii because it's just not powerful enough to run the updated version of the game. :crying3: There is, however, a pretty good chance Sonic CD will be availiable for Wii U seeing as how sega has brought Sonic games to nintendo systems in the past. Wouldn't be surprised if Sonic Generations was ported to Wii U either. I'd buy it.

#12 Tennyo

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Posted 31 January 2012 - 09:00 PM

Really? How can the Wii not be powerful enough for Sonic CD? :/

#13 furrykef

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Posted 31 January 2012 - 09:19 PM

Yeah, man, that doesn't make any sense. I realize it's a new engine and whatnot, but it's still Sonic CD. If the game doesn't run fast enough then there's surely a way to make it fast enough.

#14 RedMenace

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Posted 01 February 2012 - 02:07 PM

It must've just been a business decision. For example, one could ask why Sonic Colors was only released on the Wii and DS.

#15 acstrife

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Posted 01 February 2012 - 10:30 PM

Hey I got Steam, and I never played Sonic CD ever. So I must get this!
Glory lasts forever

#16 furrykef

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Posted 02 February 2012 - 06:24 AM

When you do, be sure to change the soundtrack from the Japanese one to the American one. It's much better. :3 (The option's on the main menu.)

And I know I'm not saying this out of misplaced nostalgia, 'cause when I started playing the new version, I hadn't even remembered how any music from the game went aside from Sonic Boom and the first level's music.

"Sonic Boom" especially kicks the pants off of "You Can Do Anything".

http://www.youtube.com/watch?v=JPC8W672mXc

I think this song is seriously almost as good as Fastest Thing Alive. Almost.

#17 RedMenace

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Posted 02 February 2012 - 11:24 AM

Ah Man. I love Sonic Boom and the intro video.

#18 Tennyo

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Posted 02 February 2012 - 04:56 PM

When you do, be sure to change the soundtrack from the Japanese one to the American one. It's much better. :3 (The option's on the main menu.)

And I know I'm not saying this out of misplaced nostalgia, 'cause when I started playing the new version, I hadn't even remembered how any music from the game went aside from Sonic Boom and the first level's music.

"Sonic Boom" especially kicks the pants off of "You Can Do Anything".

http://www.youtube.com/watch?v=JPC8W672mXc

I think this song is seriously almost as good as Fastest Thing Alive. Almost.


I know someone who dislikes Fastest Thing Alive and yet thinks Sonic Boom is awesome.

I think they are both equally so-cheesey-they're-good. lol

#19 Juice16

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Posted 02 February 2012 - 08:56 PM

Really? How can the Wii not be powerful enough for Sonic CD? :/


Simply put, there's not enough memory. The WiiWare's file limit is only 40MB and apparantly this remake of Sonic CD surpasses this limit. This restriction is also the reason why Sonic 4 ep 2 won't be availible for Wii either. It's kind of a stupid restriction, but it is what it is. Still pretty sure once the Wii U is out these games will be availible then for Nintendo Console owners.

#20 Tennyo

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Posted 02 February 2012 - 10:34 PM

That have anything to do with the animated videos and the two different soundtracks maybe?




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