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Satam Fan Game Project
#21
Posted 03 September 2011 - 08:39 AM
*Sonic's speed will get through looping and other classic sonic mechanics, but will lose more ring than the others
*Tails' flight could reach high spots
*Sally could hack computers to open a gate, sap machineries and such, but is the only character that can only stunt ennemies and cannot kill anyone (It sounds hard at first, bu mastering her will make the gameplay more attractive)
*Bunnie's strenght could open gates that cannot be hacked, destroy a wall, and could use her robotic arm to go Bionic Commando style. She is the one who lose the less ring, but is also the slowest.
That's all I have now, but feel free to develop them.
#22
Posted 03 September 2011 - 08:44 AM
At the moment, MAC users are going to be unable to play the game, until Arekkisu figures out how to convert it to play on the MAC.
#23
Posted 03 September 2011 - 08:46 AM
I AM NUMBER XV.
I AM AXZEN.
SO LOOK ALIVE, SUNSHINE.
#24
Posted 03 September 2011 - 09:13 AM
#25
Posted 03 September 2011 - 09:20 AM
#26
Posted 03 September 2011 - 03:39 PM

#27
Posted 03 September 2011 - 03:44 PM
#28
Posted 03 September 2011 - 07:19 PM

#29
Posted 03 September 2011 - 07:54 PM
#30
Posted 04 September 2011 - 07:31 AM
I'm only good on the weekends for chats
#31
Posted 04 September 2011 - 10:51 AM
#32
Posted 05 September 2011 - 12:04 PM
I have found the price for this being 100$, I currently have no plans for getting this.I want a Mac version but to convert to Mac I need a Mac myself..... But supposedly this month the people who make game maker are making one that uses html5 which means you can play on the internet (even iPod touches can).
So currently unless someone can get a full version of the MAC Game Maker, (around 20-40$) I can send you the editable file (after it's done) and you just create the exe (app I believe is the one on MACS) and then release it, but that's the best I can think of.
edit: I did find this so all you have to do it convert the exe that I send you, (watch on youtube and the links are already there!)
#33
Posted 05 September 2011 - 09:16 PM
Edit: I don't know if this will prevent what you had in mind, but:
Note: GameMaker for Mac is version 7 and not compatible with GameMaker 8 for Windows.
#34
Posted 06 September 2011 - 05:08 AM
Well.....then, there is no point in buying it (unless you actually want it), because now even if you have it you can't convert my game to Mac. I really don't know how to make it available for MAC.I can set up a channel on IRC where we could discuss everything this weekend. Red, since this is your project, just set up the time and i'll set up the session. Also, since I'm on a Mac I wouldn't mind springing 20-40 bucks for Mac game maker. I can't do it right now but I'd be able to eventually. Just let me know when I'd need it and I'll help you out with the Mac side of things. Just for the record...I haven't had much luck with Wine (though I may be doing something wrong =/ )
Edit: I don't know if this will prevent what you had in mind, but:Note: GameMaker for Mac is version 7 and not compatible with GameMaker 8 for Windows.
#35
Posted 06 September 2011 - 07:58 AM
I take it you have gamemaker 8 then?Well.....then, there is no point in buying it (unless you actually want it), because now even if you have it you can't convert my game to Mac. I really don't know how to make it available for MAC.I can set up a channel on IRC where we could discuss everything this weekend. Red, since this is your project, just set up the time and i'll set up the session. Also, since I'm on a Mac I wouldn't mind springing 20-40 bucks for Mac game maker. I can't do it right now but I'd be able to eventually. Just let me know when I'd need it and I'll help you out with the Mac side of things. Just for the record...I haven't had much luck with Wine (though I may be doing something wrong =/ )
Edit: I don't know if this will prevent what you had in mind, but:Note: GameMaker for Mac is version 7 and not compatible with GameMaker 8 for Windows.
Edit: I have found a tool that will allow me to convert gamemaker 8 files to gamemaker 7 files. This will be extremely useful to me in more than one way. As a composer, this is great because I would be able to open the game in progress, play around with the levels, gain inspiration for music, and then plug in my music to the game and play a bit to see if it works. Also, once it's finished I'll be able to port it to the mac.
So I don't know much about game development...is gamemaker a good tool for that?
#36
Posted 06 September 2011 - 09:17 AM
I can set up a channel on IRC where we could discuss everything this weekend. Red, since this is your project, just set up the time and i'll set up the session. Also, since I'm on a Mac I wouldn't mind springing 20-40 bucks for Mac game maker. I can't do it right now but I'd be able to eventually. Just let me know when I'd need it and I'll help you out with the Mac side of things. Just for the record...I haven't had much luck with Wine (though I may be doing something wrong =/ )
Edit: I don't know if this will prevent what you had in mind, but:Note: GameMaker for Mac is version 7 and not compatible with GameMaker 8 for Windows.
I'll try to set up a time this weekend. However I have another engagement this weekend which time hasn't been settled on, so after I settle that, I'll post a time. If you can not make it at my posted time, don't panic, we can still work something out, just let me know.
#37
Posted 06 September 2011 - 04:46 PM
Game Maker is pretty good, it's simple and easy to use, but with some coding you can create anywhere from PacMan to Age of the Empires.I take it you have gamemaker 8 then?Well.....then, there is no point in buying it (unless you actually want it), because now even if you have it you can't convert my game to Mac. I really don't know how to make it available for MAC.I can set up a channel on IRC where we could discuss everything this weekend. Red, since this is your project, just set up the time and i'll set up the session. Also, since I'm on a Mac I wouldn't mind springing 20-40 bucks for Mac game maker. I can't do it right now but I'd be able to eventually. Just let me know when I'd need it and I'll help you out with the Mac side of things. Just for the record...I haven't had much luck with Wine (though I may be doing something wrong =/ )
Edit: I don't know if this will prevent what you had in mind, but:Note: GameMaker for Mac is version 7 and not compatible with GameMaker 8 for Windows.
Edit: I have found a tool that will allow me to convert gamemaker 8 files to gamemaker 7 files. This will be extremely useful to me in more than one way. As a composer, this is great because I would be able to open the game in progress, play around with the levels, gain inspiration for music, and then plug in my music to the game and play a bit to see if it works. Also, once it's finished I'll be able to port it to the mac.
So I don't know much about game development...is gamemaker a good tool for that?
#38
Posted 06 September 2011 - 07:51 PM
#39
Posted 08 September 2011 - 07:30 PM
I have no idea what time it will be for the rest of you.
It's about 8:30pm as I post this if that helps.
#40
Posted 08 September 2011 - 09:55 PM
Server: irc.esper.net
Port: 6667
Channel: #fusgame
If anyone is unfamiliar with IRC (internet relay chat) you'll need a client to run it in. Here's some good suggestions.
Applications
Windows: XChat
Mac: Colloquy (I use this...it works great!)
Multi-Platform: Trillian
Browser Plug-ins
You can also run irc as a browser plug-in. Here are some for you to try if you'd like:
Firefox: ChatZilla
Chrome: Mibbit
If anyone has any trouble just send me a PM and I'll get you on. Also, FUS's official channel can be found at #satam...you should check it out.
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