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@  furrykef : (24 July 2015 - 11:25 AM)

Also I still have to figure out how to set up our e-mail accounts on the new host.

@  furrykef : (24 July 2015 - 08:19 AM)

As soon as I figure out how to restore it. Sorry, I know I said it'd be done by now, but I didn't expect to have to put up with this DNS crap and other issues that popped up.

@  Uncle Ben : (24 July 2015 - 07:56 AM)

So when's the black theme coming back??

@  Uncle Ben : (24 July 2015 - 07:56 AM)

"Should"

@  furrykef : (24 July 2015 - 07:27 AM)

That DNS took longer to propagate properly than I thought it would. *Now* we should be back for good, though.

@  furrykef : (23 July 2015 - 08:48 PM)

Or it might be because Bluehost *finally* got around to that server wipe (one week after we'd asked for it) and that wiped out our DNS settings. I'm not sure which and I don't really care. In any case, we've severed our last ties with Bluehost, so this will not happen again.

@  furrykef : (23 July 2015 - 08:08 PM)

Looks like Bluehost yanked our DNS since our hosting account expired. That's why the site went down a while ago. But as you can see, it's fixed now.

@  Misk : (23 July 2015 - 04:55 PM)

No, they do not.

@  furrykef : (23 July 2015 - 04:27 AM)

The goggles do nothing?

@  Misk : (22 July 2015 - 05:50 PM)

My eyes.

@  furrykef : (22 July 2015 - 12:24 PM)

Looks like forum uploads might have been broken since last night. That should be fixed now too.

@  furrykef : (22 July 2015 - 01:33 AM)

Heh, whoops! Server went down for a few mins when I borked the config. Looks like it's back up now.

@  Uncle Ben : (21 July 2015 - 09:09 PM)

It looked like a napkin

@  ILOVEVHS : (21 July 2015 - 09:04 PM)

Fan-fuckin-tastic.

@  furrykef : (21 July 2015 - 08:25 PM)

As for the beaver picture while the forum was down, I think Tim drew it. On a napkin.

@  furrykef : (21 July 2015 - 08:24 PM)

No kiddin' about that "Finally!", Shadow. I am *so mad* at Bluehost for never responding to our support ticket. I submitted it early Friday morning and they *still* haven't answered it!

@  Uncle Ben : (21 July 2015 - 06:37 PM)

Maybe he did that himself

@  Shadow : (21 July 2015 - 05:25 PM)

Say, who made the cute picture of Beaver Chief?

@  Shadow : (21 July 2015 - 05:24 PM)

Finally!

@  RedMenace : (21 July 2015 - 05:02 PM)

Woooo! The site's back up! Three cheers for Kef!


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Sonic Colors


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8 replies to this topic

Poll: Sonic Colors

Is Sonic Colors worth it?

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#1 chief

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Posted 05 December 2010 - 01:00 PM

The game has been out for some time now.. So Id like to ask. Is it everything everyone hoped it would be? Has the Sonic game department finally gotten out of their snag? You know, making Sonic a warehog and all that was just such a epic win for them.

Now I haven't played the game but I have read all the hype on the internet about it. Ive also seen some of the video's and they look pretty good. Much better then the last few Sonic games Ive seen. Hell, Sonic game mods have been having more of a front line in the game department then actual Sonic games recently, example being this Sonic 1 mod where you play as Sally. Can Sonic Colors pull Sonic of that downward spiral? Should I even waste my money on buying this game?

With the Sonic world going through some stupid stuff, such as the Archie and Ken Penders lawsuit it would be nice to have at least 1 good thing going on.

So what are your views on it?



#2 saber16

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Posted 05 December 2010 - 05:00 PM

Actually, I just got done with the game a while back. In all honesty, it's a pretty cool game. The level design and music are great, and the gameplay is pretty fun. Granted, Sonic can get a little annoying to control in some real tricky 2D areas, but it's still fine. Just don't expect much from the boss fights. I can recall two somewhat challenging fights, but everything else was a joke. The game will take about five or six hours to beat, but once everything is unlocked, you can go back to early levels and use the new power ups to find new locations, giving it some re-playability.

I'd say rent it if you want to play through it once and don't plan to backtrack and find all the hidden goodies.

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#3 Inhibitor

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Posted 05 December 2010 - 06:52 PM

I had a chance and played it over a friends house. Definitely one of the best Sonic games in quite some time. For one, the graphics are superior to any other Wii game. Sega maxed out the Wii's hardware and the result is one of the best looking games for the Wii I'v ever seen. The gameplay is similar to what you would find in the PS3/360 versions of Sonic Unleashed, and so is the fun itself. I say its a must buy. happy.gif

#4 Juice16

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Posted 05 December 2010 - 08:08 PM

Colors is the most impressive Sonic game that has come out on the wii yet. Music is great as always, gameplay is excellent and the 5 hidden rings in each level are a good challenge for Replay value.(Plus something is supposed to happen when you get all 180 of the red rings but I have not gotten them all yet so I don't know what it is.)

The boss fights are pretty easy though, The first boss took less than a minute for my first time through and the final boss I beat on the first try. That's probably the only Con of this game.

Going for the S ranks does take some effort so there's another challenge right there.

Lastly the new voices want to not make you skip the cut scenes because they are so much better than they were before. angel.png

If Sega follows the Colors level design format for the 20th anniversary game & puts more challenge into the boss battles, then that game should be golden for all sonic fans. icon_e_smile.gif



#5 An7imatt3r

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Posted 05 December 2010 - 09:15 PM

This game shocked a lot of people. I mean the name spells disaster, but almost everyone uniformly agrees that not only is this a fun game, its a fun Sonic game. Those two words haven't appeared in the same sentence in a long time. I hope Sega learned something while they made this game.
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#6 Bluestreak

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Posted 13 December 2010 - 09:20 AM

I haven't played it yet, but watching the movies of it really makes me want to.
The only things that bugs me is that the backgrounds seemes to be so crowded with stuff, just because the technology allows it.
Also, I hope that the 3Dview is there for a reason, and not for that reason meantioned above.

I'd like to see a pure side scrolling game using modern technology sometime :3

#7 Gojira007

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Posted 26 December 2010 - 07:32 PM

Finally got "Sonic Colors" for Christmas, and I've played through the first two Zones (each of which is comprised of six acts and a Boss fight) so far. My thoughts?

EASILY the best console Sonic title of the decade. They've taken pretty much everything that works from "Sonic Unleashed" (that is to say, the daytime stages where you play as normal Sonic) and made it better. The Wisp power-ups allow the stages to have a lot more depth and flexibility than past Sonic titles, and they control quite well for the most part. Sonic himself is likewise a blast to play as; you get the handle of things fairly quickly, and once you do it becomes very satisfying to homing-dash your way through a streak of enemies or slide under obstacles and the like. The stages are well-built, with lots of hidden areas that can only be reached with specific Wisp powers you unlock throughout the game providing them replay value and a nice, even-handed challenge level. It DOES hinge a bit on trial-and-error at times, but for the most part it never leans too heavily on it.

The voice acting is also DRAMATICALLY improved from the last few games. Our new Sonic really has personality and flair, showing off a bit of that old-school attitude many of us have missed over the years, and the script is likewise quite enjoyable with its lighthearted sense of humor and nice, quick pace.

Admittedly, there are some problems. For one thing, I can already tell this game's going to be pretty short in the longrun; I just cracked it open today, and I'm already almost half-way done. The Red Rings and a bizarre but enjoyable multiplayer mode where you play as robot Sonics to unlock special bonuses will probably add some time to it overall, but it still seems a little too short to me. This is exacerbated by how the Wisp abilities unlocked throughout the game are used; because you can't use certain Wisp powers until after you've unlocked them, there are a lot of areas in stages you can't access 'til you get the right Wisp power. Most of the time, this is fine; it just makes you know to revisit once you have the right powers and gives the game a solid sense of replayability. The problem is that there are also times where it renders some stages WAY too short; there's one stage in the first act you can successfully clear in under half-a-minute, since the only things of value to be gained when you first go there are pretty much all out of reach since you don't have the right Wisp powers yet.

Still, on the whole, "Colors" is shaping up to be a LOT of fun, and definitely a strong step forward for the Sonic franchise. I truly believe, if SEGA knuckles under and starts REALLY pushing this model of Sonic games, we could see an outright classic finally emerge from the Sonic series again; for now, I'm more than happy to content myself with what is a damned fun game.

Grade (so far): A-
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#8 Bakuda

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Posted 26 December 2010 - 10:18 PM

Awesome...sounds like we finally got a new good sonic game. Once I'm able I'll have to pick it up myself.
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#9 RedAuthar

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Posted 27 December 2010 - 06:18 PM

I just got it for Christmas so I haven't gotten that far into it yet. But so far I think it is an amazing game. However it tends to throw you into things without much explination and laser is just a confusing power to use.




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