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@  furrykef : (25 July 2015 - 03:35 AM)

When was that? Depending on when it was, it might have been a DNS issue. Those should be gone now.

@  Uncle Ben : (24 July 2015 - 10:10 PM)

on*

@  Uncle Ben : (24 July 2015 - 10:10 PM)

Red said he couldnt get one

@  furrykef : (24 July 2015 - 11:25 AM)

Also I still have to figure out how to set up our e-mail accounts on the new host.

@  furrykef : (24 July 2015 - 08:19 AM)

As soon as I figure out how to restore it. Sorry, I know I said it'd be done by now, but I didn't expect to have to put up with this DNS crap and other issues that popped up.

@  Uncle Ben : (24 July 2015 - 07:56 AM)

So when's the black theme coming back??

@  Uncle Ben : (24 July 2015 - 07:56 AM)

"Should"

@  furrykef : (24 July 2015 - 07:27 AM)

That DNS took longer to propagate properly than I thought it would. *Now* we should be back for good, though.

@  furrykef : (23 July 2015 - 08:48 PM)

Or it might be because Bluehost *finally* got around to that server wipe (one week after we'd asked for it) and that wiped out our DNS settings. I'm not sure which and I don't really care. In any case, we've severed our last ties with Bluehost, so this will not happen again.

@  furrykef : (23 July 2015 - 08:08 PM)

Looks like Bluehost yanked our DNS since our hosting account expired. That's why the site went down a while ago. But as you can see, it's fixed now.

@  Misk : (23 July 2015 - 04:55 PM)

No, they do not.

@  furrykef : (23 July 2015 - 04:27 AM)

The goggles do nothing?

@  Misk : (22 July 2015 - 05:50 PM)

My eyes.

@  furrykef : (22 July 2015 - 12:24 PM)

Looks like forum uploads might have been broken since last night. That should be fixed now too.

@  furrykef : (22 July 2015 - 01:33 AM)

Heh, whoops! Server went down for a few mins when I borked the config. Looks like it's back up now.

@  Uncle Ben : (21 July 2015 - 09:09 PM)

It looked like a napkin

@  ILOVEVHS : (21 July 2015 - 09:04 PM)

Fan-fuckin-tastic.

@  furrykef : (21 July 2015 - 08:25 PM)

As for the beaver picture while the forum was down, I think Tim drew it. On a napkin.

@  furrykef : (21 July 2015 - 08:24 PM)

No kiddin' about that "Finally!", Shadow. I am *so mad* at Bluehost for never responding to our support ticket. I submitted it early Friday morning and they *still* haven't answered it!

@  Uncle Ben : (21 July 2015 - 06:37 PM)

Maybe he did that himself


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Sonic & Knuckles Review


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#1 saber16

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Posted 14 November 2010 - 12:40 AM

Sonic & Knuckles
System: Sega Genesis
Release: 1994




Back when Sega was still working on Sonic 3, they intended for it to be the biggest Sonic title yet with three playable characters with their own unique play mechanics, 14 levels to navigate and explore, and boss battles galore. The Genesis was beginning to fade and gimmicks like the Sega CD and 32X just weren't doing it, so I guess you could say they wanted to go all out for the this one. Unfortunately, they didn't have enough time to get everything finished for the release date, so they had no choice but to take what they had finished and ship it off to meet it's quota. So what now? Would they just use the rest of the game they were working on for the Sonic the hedgehog 4, or would they just can it and move on?
No, not at all.
As gamers were collecting the newest set of Chaos emeralds and swore death upon the Carnival Night zone, Sega was busy working on the second part of Sonic 3, and half a year later Sonic & Knuckles hit store shelves.


Story:



The game is split into two stories. Selecting Sonic instantly puts you at the start of Mushroom Hill, continuing his story from the last title. His story was already explained in Sonic 3, and for the rest of this game you're just hopping from one zone to the next, eventually leading to a showdown with Robotnik. Knuckles on the other hand has a small back story where he's fighting against Eggrobo in place of Dr. Robonik. Outside of a small cut scene before the game starts, we don't find out anything else in the game really.

Design, gameplay & presentation:







It's the same as the last title, which is nothing to complain about. These two games have some great designs, controls, music... it's all fine. The only new thing to note is Knuckles, a Sonic who can glide for short periods and climb up walls, but that's not all... During stage levels and boss fights, one will notice some differences here and there between the two games, such as Knuckles having alternate paths and the bosses you will face might have slightly different attacks that will give Knuckles more of challenge. I've said all I can in my last review on these three topics... so for now, just enjoy the pictures.

Lock on:



One of the most interesting things about this title is the cartridge itself. Now, sega could have just released the sequel in an average Genesis cart and called it "Sonic the Hedgehog 3 TURBO" or something, but instead they went for a more unique approach. At the top of the cartridge is an extra game slot that allows players to stick not just Sonic 3, but Sonic 2 on top.




Doing this with Sonic the Hedgehog 2 allows the player to play the game as Knuckles, complete with gliding and wall climbing. The first time I found out about this, I went nuts. I was constantly abusing Knuckles's gliding to bypass all the hazards in Sonic 2, and every once in a while I would even find a couple of goodies that Sonic or Tails just couldn't reach. A nice little extra, but it pales in comparison to what Sonic 3 does.

Combining Sonic the Hedgehog 3 and Sonic & Knuckles completes the game. Knuckles has his own save slots, the music is from both Sonic 3 and S&K, but the biggest change is now we have both titles combined as one. This was what Sega wanted to give us from the beginning. Some interesting additions are secret paths only Knuckles can break through, starting off as Tails will eventually allow you to play him in the Sonic & Knuckles levels, and finally the Super Emeralds. It's a staple for the series, you collect 7 Chaos Emeralds and you become Super Sonic. That was tricky enough, but Sonic 3 & Knuckles ups the anti. Once the player has acquired the first 7 emeralds and accessed Super Sonic, they now have a chance to obtain a new set of emeralds powered by the Master Emerald. Once you completed that task, you can now play as Hyper Sonic. Completes have their work cut out for them.
My only gripe is that they couldn't get the lock on program to work with the original Sonic the Hedgehog, though from what I understand this was due to some issues with the originals memory size, so it won't work.



Overall:



This is as good as it gets. An incredible adventure with multiple players, a huge selection of levels just waiting to be explored, all kinds of boss battles, hidden goodies, great music, great visuals. What more can a gamer want? A must play not just for any Sonic fan, but any gamer.

As for the score... I had a real hard time figuring this one out... I mean, I can see Sonic and Knuckles itself getting a 4 out 5, but for the whole package, it just makes the whole thing so much more rewarding.

Score: icon_e_smile.gif icon_e_smile.gif icon_e_smile.gif icon_e_smile.gif icon_e_smile.gif out of icon_e_smile.gif icon_e_smile.gif icon_e_smile.gif icon_e_smile.gif icon_e_smile.gif

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#2 Morgan

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Posted 14 November 2010 - 10:55 AM

This I think was my second favorite Sonic classic. The sad thing is I barely remember S&K due to having played it a whole lifetime ago. The only thing I remember about it was the farting mushrooms as I called them. And the ghosts. I did play it a little recently but I sucked so much I didn't make it past the first stage.

No making fun of me! tongue.gif

#3 RedMenace

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Posted 14 November 2010 - 11:13 AM

QUOTE (Morgan @ Nov 14 2010, 01:55 PM) <{POST_SNAPBACK}>
This I think was my second favorite Sonic classic. The sad thing is I barely remember S&K due to having played it a whole lifetime ago. The only thing I remember about it was the farting mushrooms as I called them. And the ghosts. I did play it a little recently but I sucked so much I didn't make it past the first stage.

No making fun of me! tongue.gif


The first time I played this game was when I bought Sonic Mega Collection. I'm no Sonic pro, now, but I was sooooo bad at it, back then. I only had Mario, growing up, so...yeah. A bit different. Don't feel bad. xD.png

#4 Morgan

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Posted 14 November 2010 - 11:50 AM

Haha, well thanks for that. smile.gif I had Donkey Kong and Mario when growing up too. Did also grow up with Sonic as well, but have never been a pro at the classic Sonic games. ohmy.gif I don't think I've beaten any of them. Am a much better gamer with the 3D Sonic games. Probably because of that nifty save feature. wink.gif

#5 RedMenace

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Posted 14 November 2010 - 01:13 PM

Hell yeah! That's what made the first two Sonic games merciless! Out of continues? It's over! Missed an emerald? Give up, now! I can't take the pressure! rant.gif

They're still pretty awesome, tough. smile.gif

#6 Morgan

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Posted 14 November 2010 - 01:27 PM

Oh they are! That's why I never beat them. xD.png

#7 Bakuda

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Posted 14 November 2010 - 03:29 PM

Ahhh...a good game! The only problem I had with it is when you're playing as Knuckles and have all 7 chaos emeralds. As Knuckles, I constantly used glide and wall climb, but when you've got 50 rings and you double jump to glide...*flash*...super Knuckles >.<. Anyway, despite that, still an awesome game. I've never played Sonic 3 with Knuckles, though. I should give it a shot sometime...when I have time...which is never.....
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