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@  furrykef : (25 July 2015 - 03:35 AM)

When was that? Depending on when it was, it might have been a DNS issue. Those should be gone now.

@  Uncle Ben : (24 July 2015 - 10:10 PM)

on*

@  Uncle Ben : (24 July 2015 - 10:10 PM)

Red said he couldnt get one

@  furrykef : (24 July 2015 - 11:25 AM)

Also I still have to figure out how to set up our e-mail accounts on the new host.

@  furrykef : (24 July 2015 - 08:19 AM)

As soon as I figure out how to restore it. Sorry, I know I said it'd be done by now, but I didn't expect to have to put up with this DNS crap and other issues that popped up.

@  Uncle Ben : (24 July 2015 - 07:56 AM)

So when's the black theme coming back??

@  Uncle Ben : (24 July 2015 - 07:56 AM)

"Should"

@  furrykef : (24 July 2015 - 07:27 AM)

That DNS took longer to propagate properly than I thought it would. *Now* we should be back for good, though.

@  furrykef : (23 July 2015 - 08:48 PM)

Or it might be because Bluehost *finally* got around to that server wipe (one week after we'd asked for it) and that wiped out our DNS settings. I'm not sure which and I don't really care. In any case, we've severed our last ties with Bluehost, so this will not happen again.

@  furrykef : (23 July 2015 - 08:08 PM)

Looks like Bluehost yanked our DNS since our hosting account expired. That's why the site went down a while ago. But as you can see, it's fixed now.

@  Misk : (23 July 2015 - 04:55 PM)

No, they do not.

@  furrykef : (23 July 2015 - 04:27 AM)

The goggles do nothing?

@  Misk : (22 July 2015 - 05:50 PM)

My eyes.

@  furrykef : (22 July 2015 - 12:24 PM)

Looks like forum uploads might have been broken since last night. That should be fixed now too.

@  furrykef : (22 July 2015 - 01:33 AM)

Heh, whoops! Server went down for a few mins when I borked the config. Looks like it's back up now.

@  Uncle Ben : (21 July 2015 - 09:09 PM)

It looked like a napkin

@  ILOVEVHS : (21 July 2015 - 09:04 PM)

Fan-fuckin-tastic.

@  furrykef : (21 July 2015 - 08:25 PM)

As for the beaver picture while the forum was down, I think Tim drew it. On a napkin.

@  furrykef : (21 July 2015 - 08:24 PM)

No kiddin' about that "Finally!", Shadow. I am *so mad* at Bluehost for never responding to our support ticket. I submitted it early Friday morning and they *still* haven't answered it!

@  Uncle Ben : (21 July 2015 - 06:37 PM)

Maybe he did that himself


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Sonic The Hedgehog 2 Review


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#1 saber16

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Posted 23 October 2010 - 01:56 PM

Sonic the Hedgehog 2
System: SEGA Genesis
Released: 1992



In 1991, Sega launched a game staring a speedy blue hedgehog that was meant to dethrone a certain plumber in the gaming world. The gameplay was fast, the music was beautiful and the visuals were eyepoping thanks to a bit of blast processing. The game was a hit, and so Sega did the only logical thing. Ladies and gentlemen, Sonic the Hedgehog 2.

Story:



What we have here is a coming of age story staring a blue haired hedgehog and his two tailed buddy on a quest to stop an obese moustached man from turning the animal population into robots as he attempts to take over the world! Oh, and throw in a Death Star knockoff.
Virtually, the story is the same as the original, except now Robotnik is after the Chaos Emeralds to power his Death Egg and the player has to get the get the emeralds and stop the him. Though, the game doesn't really tell you this and you have to find it in the manual or on the net... nothing great, but it works.
Score: icon_e_smile.gif icon_e_smile.gif icon_e_smile.gif out of icon_e_smile.gif icon_e_smile.gif icon_e_smile.gif icon_e_smile.gif icon_e_smile.gif

Design:



Gorjira put it best when he said the first had nothing to go on in terms of direction. They had nothing to base it on and they did the best the could to make an original title that stood out from the competition . They did a fine job, but now they had to add to it and make it better.
They got the job done.
This time around we've got 11 stages and not one of them is the same. You have a sequel to Green Hill zone, a chemical factory, mountains, a casino, caves, and more. Usually consisting of 2 acts and a boss fight, there's plenty to offer here, and with the addition of the spindash and speed boosters, the levels became faster and faster to the point were Sonic can nearly outrun the screen. It turns out there were plans for a few more stages, but were never fully finished and so they got scrapped.
Here's a site that shows a zone by the name of Wood Zone in beta form: http://web.archive.o....com/zones/wood

The special stages make a comeback, but this time focusing more on reflex rather than puzzle solving as Sonic runs along a 3D-ish path while he collects rings as his new sidekick Tails gets bombarded by everything that flys at him... Oh right, Tails!
Created by Yasushi Yamaguchi as an entry for the character, "Miles Prower" was chose to be Sonic's sidekick, with the exception of giving him the nickname Tails. Another addition, although minor was adding a seventh Chaos emerald to the collection, which now have the power to turn Sonic in his super form once the player nabs them all. Just find 50 rings and jump, not only are you faster, but invincible (as long as you stay away from bottomless pits and a certain spike trap in a certain cave... ). Tails, Super Sonic and the spindash have since become staples in the series.
Score: icon_e_smile.gif icon_e_smile.gif icon_e_smile.gif icon_e_smile.gif icon_e_smile.gif out of icon_e_smile.gif icon_e_smile.gif icon_e_smile.gif icon_e_smile.gif icon_e_smile.gif

Gameplay:



... It's more or less the same as the first. Just tweaked around. Sonic's faster, there are more robots to trash and with the addition of Tails and two player mode, it gives the player some re-playability, but only four of the stages are selectable as a race between the two. If only more levels could have been added. Oh, and you can select Tails in single mode... you just can't fly with him... But still, their on the right track.

Score: icon_e_smile.gif icon_e_smile.gif icon_e_smile.gif icon_e_smile.gif5 out of icon_e_smile.gif icon_e_smile.gif icon_e_smile.gif icon_e_smile.gif icon_e_smile.gif

Presentation:



The levels are a lot more colorful and detailed this time around and the music is some of the catchiest the series has to offer... man, I just love the boss music! The first was great, and Sega just added to it.
Score: icon_e_smile.gif icon_e_smile.gif icon_e_smile.gif icon_e_smile.gif icon_e_smile.gif out of icon_e_smile.gif icon_e_smile.gif icon_e_smile.gif icon_e_smile.gif icon_e_smile.gif

Overall:



I have a soft spot for this one, guys. it wasn't just the first Sonic title I played but my first Genesis game. In my book, this is a great sequel and really set the bar for the series. Bravo, Sega.
Score: icon_e_smile.gif icon_e_smile.gif icon_e_smile.gif icon_e_smile.gif out of icon_e_smile.gif icon_e_smile.gif icon_e_smile.gif icon_e_smile.gif icon_e_smile.gif

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#2 Morgan

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Posted 23 October 2010 - 02:04 PM

An excellent review. smile.gif Though I think I can recall Sonic 1 was my first Sonic game (you understand this was more than 10 years into my memory that I'm digging through), Sonic 2 and 3 were the two Sonic games I played the most back in the 90s and even early 2000s. I play them still time to time, and they are indeed excellent Sonic classics.

Oh yes, I know very well about that outrunning the screen. Hello, Chemical Plant Zone! I think my favorite stage song from Sonic 2 was Oil Ocean Zone. It's probably my favorite stage from the game too. I forget the Mystic zone one, but I recall I liked the music from it too. Just can't remember much of the stage or the music either. Least favorite stage? Casino casino casino. God I hate those damn stages. Even up to SA, I still hate casino stages. Why for they torment me like this? head shake.gif

All in all, a great game and a great review. smile.gif

#3 Inhibitor

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Posted 23 October 2010 - 02:11 PM

..........Brovo?

#4 saber16

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Posted 23 October 2010 - 02:17 PM

QUOTE (Morgan @ Oct 23 2010, 03:04 PM) <{POST_SNAPBACK}>
An excellent review. smile.gif Though I think I can recall Sonic 1 was my first Sonic game (you understand this was more than 10 years into my memory that I'm digging through), Sonic 2 and 3 were the two Sonic games I played the most back in the 90s and even early 2000s. I play them still time to time, and they are indeed excellent Sonic classics.

Oh yes, I know very well about that outrunning the screen. Hello, Chemical Plant Zone! I think my favorite stage song from Sonic 2 was Oil Ocean Zone. It's probably my favorite stage from the game too. I forget the Mystic zone one, but I recall I liked the music from it too. Just can't remember much of the stage or the music either. Least favorite stage? Casino casino casino. God I hate those damn stages. Even up to SA, I still hate casino stages. Why for they torment me like this? head shake.gif

All in all, a great game and a great review. smile.gif



Thanks!
Ah, you don't like the casino based stages? I don't know why, but they were some of my favorites in both visuals and music... granted, when I was a kid, I could never get past the famous spiral of death in Carnival Night Zone... And the Sonic Adventure one was just so tedious...

I never cared for the stage were Tails is flying Sonic to Robotnik's ship... it's way to slow for my taste. Though, when I was a kid I would have a panic attack whenever Sonic or someone would get stuck under water... and that music would start up... Oh man..

QUOTE (Mr Knockout @ Oct 23 2010, 03:11 PM) <{POST_SNAPBACK}>
..........Brovo?


... I fail at proof reading biggrin.gif Anyway, fixed. If anyone catches a spelling mistake, let me know and I'll take care of it.

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#5 Morgan

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Posted 23 October 2010 - 02:31 PM

Hahaha yeah I got stuck at the spiral of death too. I've also smashed Sonic's head there a good few times. Frustrating to get past but at least some good laughs when you think you have enough room to go down below. laugh.gif

Yeah I dunno. Spring Yard Zone, Casino something zone in Sonic 2, Sonic 3. I have no idea why, but those stages just flat annoy me. wacko.gif Of course casino ANYTHING annoys me, and I can't really honestly tell you why. I've played numerous games with casinos somewhere in them (Sonic Adventure, Enchanted Arms, etc etc), watched shows and movies with casinos in them, and I have always been annoyed by them. Just no clue why! And I agree. The casino stage in SA IS tedious. And yes, I do know Spring Yard Zone isn't a casino zone, but in some ways it...made me think of one, I suppose.

Yeah that drowning music used to get me too. Wasn't too fond of stages I could drown in because of, well, the drowning. *cough*LabyrinthZoneChemicalPlantZoneAquaticRuinZoneHydrocityZone*cough* I think you're referring to Sky Chase zone. Another one I wasn't fond of. I didn't exactly hate it though. I think it was just that it was a really easy stage for me to die on. A lot. However, I did like the similar stage in Sonic Adventure, cause I can actually SEE more than one direction. Funny, isn't it?

So basically, I sucked (or suck worse now, cause I'm out of practice) on the older Sonic games. Though I did enjoy them. smile.gif Plus the Game Genie was a win. happy.gif

#6 Gojira007

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Posted 23 October 2010 - 02:45 PM

"Sonic 2" is my personal favorite Sonic game; it's got some of the best stages, and I feel the leap from the original to 2 is more dramatic than the one from 2 to 3. Great review for a great game. happy.gif
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#7 Morgan

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Posted 23 October 2010 - 02:49 PM

Of the classic Sonic games, Sonic 3 is still my favorite, but I'll reserve my comments on it until the Sonic 3 review. smile.gif

#8 randomizer

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Posted 23 October 2010 - 08:37 PM

Sonic 2 had an awesome soundtrack. I think that the music for the Death Egg boss fight was fantastic, because it was unconventional. It doesn't sound like boss music at all. It's classy rather than dramatic for most of the track so it added an interesting atmosphere.

I also agree that every Casino level ever made in any Sonic game has been frustrating. I expect that the Sonic 3 review will have a whole section dedicated to the Barrel of Doom (also known as the Barrel of No Controller Instructions).

#9 J.E.Smith

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Posted 24 October 2010 - 02:54 PM

QUOTE (randomizer @ Oct 24 2010, 04:37 AM) <{POST_SNAPBACK}>
I also agree that every Casino level ever made in any Sonic game has been frustrating.


Well Sonic Adventure's wasn't frustrating since you could just cheat by losing on the pinball stages on purpose and just go through the sewer twice to get the 400 Rings (And also grab a bunch of lives in the process).

#10 Bakuda

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Posted 25 October 2010 - 07:50 PM

Ahh...one of my all-time favorites. I remember when I got my Sega Genesis for Christmas...I was in heaven. And the game it came with...Sonic the Hedgehog 2. I spent hours with this game. Ahh...the memories!!! It doesn't get much better than this.
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#11 TitaniumTriforce

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Posted 25 November 2010 - 02:56 PM

ahhh and i still love this one to death. absolutely my favorite 2D sonic game. had the best music of all of them, my favorite special stages and the first appearance of super sonic
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#12 Natorat

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Posted 20 December 2010 - 08:03 PM

Excellent review! The special stages and super sonic were awesome.

QUOTE (Gojira007 @ Oct 23 2010, 03:45 PM) <{POST_SNAPBACK}>
"Sonic 2" is my personal favorite Sonic game; it's got some of the best stages, and I feel the leap from the original to 2 is more dramatic than the one from 2 to 3. Great review for a great game. happy.gif


I love all the Genesis titles, can't choose. Can't say I agree with you though on 2 being a more dramatic jump from 1 though than 3 from 2. What about the new shield types, Knuckles, Tails swimming and airlifting, the new special stages, bonus stages, Sonic's double-tap shield move, and most important of all, the save feature?




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