I definitely hate you, but it has nothing to do with S3.
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Sea3on: Arc I discussion
#181
Posted 06 March 2010 - 05:56 PM
I definitely hate you, but it has nothing to do with S3.
#182
Posted 06 March 2010 - 07:13 PM
#183
Posted 06 March 2010 - 07:37 PM
#184
Posted 06 March 2010 - 11:09 PM
#185
Posted 07 March 2010 - 04:58 AM
I would love to hear Kath Soucie deliver that quote.
9:06
#186
Posted 12 March 2010 - 02:13 AM
The extra stuff I had planned will take a little longer than I thought. I've gotta take leave for a little while to sort out some RL stuff, but I'll be back up and running soon.
In the meantime I'd love to hear your overall feedback for this issue's artwork- in particular, anything you think should change or be improved on for the next issue. This is the first full length comic I've drawn, so there's a lot I've learned over these past few months, and a lot I'm still practicing. In any case I hope I've done justice to the script, and to Satam in general. It's been a lot of fun, though, and I've enjoyed hearing everyone's reactions to the story as it plays out. I'm gonna do my best to make the next issue even better
#187
Posted 12 March 2010 - 02:48 AM
The extra stuff I had planned will take a little longer than I thought. I've gotta take leave for a little while to sort out some RL stuff, but I'll be back up and running soon.
In the meantime I'd love to hear your overall feedback for this issue's artwork- in particular, anything you think should change or be improved on for the next issue. This is the first full length comic I've drawn, so there's a lot I've learned over these past few months, and a lot I'm still practicing. In any case I hope I've done justice to the script, and to Satam in general. It's been a lot of fun, though, and I've enjoyed hearing everyone's reactions to the story as it plays out. I'm gonna do my best to make the next issue even better
I absolutly adore your artwork - it's topnotch, on model and captures the essence of SatAM perfectly. I love it! Especially your Sally.
Feedback...
Hm, there are two things I'd change. They don't have anything to do with artwork, which, like I said, is top notch and the comic works very well as it is - the following ones are just suggestions for improvement:
First - the comic would definitivly profit from gutters. Gutter's what the space between each panel is called - you right now have no gutter at all, all panels touch each other. Introducing a gutter will improve both the layout and readability. For example it will help the eye to seperate the panel from each other - it keeps differently colored panels from clashing. The gutter in a comic page is like the space between words in a sentence - you can go without (Latin often did, for example), going without sometimes gives nice effects, but in general having this space around makes things much more comfortable to read and understand.
Oh, another thing - if you plan to play around with a gutter, you could set the background color to black, so that the panels look like they sit directly on the webpage. That can give a real nice effect!
Second - I'd pick another font to text, a comic lettering one instead of the current one. The current one works and is readable; yet changing it to a comic lettering font would make the whole comic look more professional - especially in the combination with your great art. There are a few free-to-use and good comic lettering fonts out there, I can even sent you links some as soon as I am home. The right font can do alot for the style of a comic - even if most readers will never waste a thought about the font, it will set the tone in which the reader hears the voices.
Hope that helps!
I have to stress again, You've done a great work with this first chapter. My suggestions are details, but you asked for what to improve.
Visit my blog Imaginary Skies - Happily building Cloud-Castles since 1981.
"Ivanova is always right. I will listen to Ivanova. I will not ignore Ivanova's recommendations. Ivanova is God. And if this ever happens again, Ivanova will personally rip your lungs out!"
Susan Ivanova, Babylon 5
#188
Posted 12 March 2010 - 08:42 AM
#189
Posted 12 March 2010 - 08:58 AM
Anyway, congrats to salamander on a job well done, I couldn't have asked for a better partner in all this.
Also, big thanks to John Roberts 'n' Chief, whose mon...er, morale has been an excellent motivation to keep me going.
And like salamander, I openly invite anyone who is so inclined to let me know in full what they think of my writing thus far, both positive and negative.
"To grasp happiness!"
"ERUPTING GOD FINGER!!! SEKI..."
"HA!"
"LOVE LOVE TENKYOKEN!!!"
-Domon Kasshu and Rain Mikamura, G-Gundam
#190
Posted 12 March 2010 - 01:09 PM
#191
Posted 12 March 2010 - 11:42 PM
Personally, I don't think it's a bad decision at all to include them, because if they're used right then it works perfectly.
Can't wait for that 5 week short!
#192
Posted 13 March 2010 - 12:29 AM
#193
Posted 13 March 2010 - 05:22 AM
#194
Posted 13 March 2010 - 06:48 AM
This was in Ben Hurst's original plans for the third season. Not saying that makes it a sure thing, but I would bet on it.
#195
Posted 13 March 2010 - 10:53 AM
YES.
#196
Posted 15 March 2010 - 06:30 PM
Overall though, it's pretty good, and I do like that the plot is more less to the point, which is what SatAM should be anyway.
#197
Posted 15 March 2010 - 10:41 PM
On the previous pages: a hut in the middle of a huge clearing? On a hill no less. Good thing Robotnik doesn't have anything that can hover and look down. Also, the Great Forest appears to be comprised of pine trees for some reason.
On the other hand, Sally looks cute.
The latest page showing the bleak Robotropolis HQ is lovely.

Aussie #3
#198
Posted 25 March 2010 - 11:12 PM
what was the idea behind making sally a angel like figure in sonic's mind about?
#199
Posted 26 March 2010 - 04:09 AM
"To grasp happiness!"
"ERUPTING GOD FINGER!!! SEKI..."
"HA!"
"LOVE LOVE TENKYOKEN!!!"
-Domon Kasshu and Rain Mikamura, G-Gundam
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