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@  furrykef : (24 July 2015 - 11:25 AM)

Also I still have to figure out how to set up our e-mail accounts on the new host.

@  furrykef : (24 July 2015 - 08:19 AM)

As soon as I figure out how to restore it. Sorry, I know I said it'd be done by now, but I didn't expect to have to put up with this DNS crap and other issues that popped up.

@  Uncle Ben : (24 July 2015 - 07:56 AM)

So when's the black theme coming back??

@  Uncle Ben : (24 July 2015 - 07:56 AM)

"Should"

@  furrykef : (24 July 2015 - 07:27 AM)

That DNS took longer to propagate properly than I thought it would. *Now* we should be back for good, though.

@  furrykef : (23 July 2015 - 08:48 PM)

Or it might be because Bluehost *finally* got around to that server wipe (one week after we'd asked for it) and that wiped out our DNS settings. I'm not sure which and I don't really care. In any case, we've severed our last ties with Bluehost, so this will not happen again.

@  furrykef : (23 July 2015 - 08:08 PM)

Looks like Bluehost yanked our DNS since our hosting account expired. That's why the site went down a while ago. But as you can see, it's fixed now.

@  Misk : (23 July 2015 - 04:55 PM)

No, they do not.

@  furrykef : (23 July 2015 - 04:27 AM)

The goggles do nothing?

@  Misk : (22 July 2015 - 05:50 PM)

My eyes.

@  furrykef : (22 July 2015 - 12:24 PM)

Looks like forum uploads might have been broken since last night. That should be fixed now too.

@  furrykef : (22 July 2015 - 01:33 AM)

Heh, whoops! Server went down for a few mins when I borked the config. Looks like it's back up now.

@  Uncle Ben : (21 July 2015 - 09:09 PM)

It looked like a napkin

@  ILOVEVHS : (21 July 2015 - 09:04 PM)

Fan-fuckin-tastic.

@  furrykef : (21 July 2015 - 08:25 PM)

As for the beaver picture while the forum was down, I think Tim drew it. On a napkin.

@  furrykef : (21 July 2015 - 08:24 PM)

No kiddin' about that "Finally!", Shadow. I am *so mad* at Bluehost for never responding to our support ticket. I submitted it early Friday morning and they *still* haven't answered it!

@  Uncle Ben : (21 July 2015 - 06:37 PM)

Maybe he did that himself

@  Shadow : (21 July 2015 - 05:25 PM)

Say, who made the cute picture of Beaver Chief?

@  Shadow : (21 July 2015 - 05:24 PM)

Finally!

@  RedMenace : (21 July 2015 - 05:02 PM)

Woooo! The site's back up! Three cheers for Kef!


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Fallout 3 is finally OUT!


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27 replies to this topic

#1 Jman1236

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Posted 29 October 2008 - 05:09 PM

I can't say enough just to do this game justice, this game kicks ass hands down. With versions on the PC, Xbox 360, and Playstation 3, you have no reason not to own this game. Buy it now, stick a pillow under shirt, and call in sick form work for nine months on maternity leave.

#2 Guest_Telgin_*

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Posted 29 October 2008 - 06:19 PM

I do plan on picking this up as soon as I reasonably can. I loved the first two Fallouts, and although I was a bit skeptical after Brotherhood of Steel, I feel pretty confident that it's a good game after reading about it and all.

I'll be grabbing the PC version and giving 'er a go soon. In the mean time, I might be tossing Fallout or Fallout 2 on this computer and running back through for like the 5th time.

#3 Penance

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Posted 29 October 2008 - 11:32 PM

I need a better rig than what I have now in order to get it to work, but when I do, its the first thing I intend on playing on it. I've been waiting for this ever since it was announced, and I've heard good reviews on it.
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#4 Deus.EXE

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Posted 30 October 2008 - 08:42 AM

It is a great game. I've had it for 2 days, and already put 18 hours into it. :3
Thank god for my 4 days on, 3 days off work schedule.

But I've seen a few things to break the immersion.
1. A few graphical glitches, where objects aren't aligned properly, and you can see through the "Crack" of a pillar and see under the world.
2. Getting stuck stuck. Like... I can't get out of where I am, and can't fast travel because I'm inside. Only happened once, but word to the wise, don't climb on knocked over shelves.
3. Reused animations. When someone wakes up, it's the same exact animation from Oblivion. When you get the sword in the game, it's the same exact attacking/blocking/sheathing animation from Oblivion. Whenever I use the sword or see someone wake up, I can't help but think that this was just a mod of that game. (In fact, I'm more than willing to bet there is some more Oblivion data in the game, just not used.)

Gameworld is much smaller than Oblivion, but man oh HELL does it have more to look at and do. Oblivion you could get lost in the same ol' same ol' terrain, but in this game... it's a wonder it can run at a silky smooth frame rate.

#5 BigWigRah

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Posted 30 October 2008 - 06:32 PM

one of my roomies picked it up, i'm gonna have to grab a copy when i go home for thanksgiving.

I've played about two hours of it so far, and i'm already immersed in the story. I played the original fallout a looooong time ago, and only have vague memories of it. I'm really into the whole 1950's retro thing. It reminds me of bioshock a lot.
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#6 Valerie Valens

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Posted 01 November 2008 - 02:20 PM

I actually have a very good reason not to own the game.

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#7 randomizer

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Posted 01 November 2008 - 07:32 PM

DRM, bleh. It rates very high on the irony scale. They implement it to reduce piracy, yet in the process they increase it. Publishers are among the stupidest people in the world if they can't see how they're hurting their own sales.

#8 The Man

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Posted 01 November 2008 - 11:39 PM

Hurray for more entertainment. At this point I still find moving pieces along squares equally enjoyable. I'm trying to decide on how there's a difference between games. What's so new and exciting about it? It depends on your style imo. Maybe I'll have more for this?

#9 Guest_Red Sonic_*

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Posted 02 November 2008 - 07:24 PM

DRM is yet another annoyance in PC gaming that I don't need and thus another reason why I'm a console fiend. It's so crazy, cause when I want to play a game, all I do is put it in the tray and it works. Hot damn.

Oh noes, I don't have a controller w/ a hundred keys on it and a little mouse. What a loss. At least the game works and DRM is a nonissue.

#10 John Roberts

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Posted 19 November 2008 - 12:59 PM

DRM for this game ain't that bloody bad (Agreed though that having anything of the sort forced to be installed on your HD to play a game you've PAID FOR, while pirates avoid it altogether, is fucked).
QUOTE
For Fallout 3's copy protection on PC, we use the same security model as we did for Oblivion - a simple disc check. We only use SecuRom's disc check functionality for copy protection. We do NOT limit the number of installs. We do NOT use online authentication or any other SecuROM functionality except for a disc check when you install the game and when you launch the game. We do not install any other programs and we don't have anything that runs in the background while you're playing the game.

And a no cd key patch does away with much of that problem anyway.

Oh, and it's a fun fucking game! Playing the PC version for now while I'm overseas, most probably grab the PS3 version when I get home and enjoy it on the big screen and in the comfy sofa.
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#11 BigWigRah

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Posted 19 November 2008 - 07:50 PM

hey, i stopped buying games for PC years ago when they got too damn sophisticated to run on my computer. I don't really believe the PC is designed with games in mind anyway. That why i stick to consoles. As long as you don't buy a Wii game for your Xbox, it's gonna work.

Yeah, been playing Fallout 3 with my roomie. I'm gonna buy a copy before I go home for thanksgiving break so I have something to do. Despite issues with DRM, it's worth a buy on one of the consoles, because it's the best game i've played in quite a while. It's like Bioshock meets Oblivion. I've always loved that old dance music from the 30's-50's.
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#12 Ratty Randnums

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Posted 19 November 2008 - 07:56 PM

QUOTE ("John Roberts":3msnx7d3)
DRM for this game ain't that bloody bad (Agreed though that having anything of the sort forced to be installed on your HD to play a game you've PAID FOR, while pirates avoid it altogether, is fucked).
QUOTE
For Fallout 3's copy protection on PC, we use the same security model as we did for Oblivion - a simple disc check. We only use SecuRom's disc check functionality for copy protection. We do NOT limit the number of installs. We do NOT use online authentication or any other SecuROM functionality except for a disc check when you install the game and when you launch the game. We do not install any other programs and we don't have anything that runs in the background while you're playing the game.

And a no cd key patch does away with much of that problem anyway.

Oh, and it's a fun fucking game! Playing the PC version for now while I'm overseas, most probably grab the PS3 version when I get home and enjoy it on the big screen and in the comfy sofa.

Yes but if you support DRM in any form and give them an inch where will it end? Sure that game doesn't have rentware (like limited installs) for now but we need to convince these companies that it's a bad idea from the start. This does NOTHING but punish legitimate customers, pirates will just laugh in the face of anything the companies throw at them, if nothing else has been proven it's that they love a good challenge. Hell Spore's protection was famously broken before it was released, which begs the question of what DRM is really for (spyware and rentware).

PS- It's great ta see ya John : ) hope the Army's been taking care of you and your fellows
"I really think of life as a great expression of joy. And if you take yourself seriously you're going to be defeated I'm afraid.
...Maybe that is the whole recipe of life, is to be in on the joke. Because life is a joke and if you're not in on it you're out.
But if you're in on it, you can make it." - Vincent Price

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#13 The Man

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Posted 23 November 2008 - 04:09 AM

Another gift for the kiddies this Christmas for the toys they just have to have. But I can't really complain because you have to be spoiled every now and then.

#14 Guest_Telgin_*

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Posted 24 November 2008 - 12:41 PM

QUOTE ("Deus.EXE":1qlxze4d)
2. Getting stuck stuck. Like... I can't get out of where I am, and can't fast travel because I'm inside. Only happened once, but word to the wise, don't climb on knocked over shelves.


Gonna agree with this, heh. I hadn't been playing but half an hour or so and got stuck on a table trying to go help some woman from being eaten by giant roaches. Reload, avoid table, problem solved. More funny than troublesome really.

Other than that I had a fair amount of fun with the game while I had an opportunity to play it. My brother got it for his birthday, not me, so he's naturally been hogging it. I must say that the game looks incredible, seems to have a fair amount of depth to it, and the story seems intriguiging enough so far.

My only complaints there stem from some story elements. Kind of spoilers but not too bad, but I guess I'll put them in spoiler tags anyway

[spoiler:1qlxze4d]Weren't all of the mutants originally created by the mutant master at the Sierra Army Depot in California? If they hadn't spread outside of southern California then how did they get all the way to Washington DC? I realize it's not completely unlikely that FEV or something made it over there, but there are tons of mutants... too many for that explanation in my opinion. Also, didn't the hero in Fallout 2 destroy the main base of the Enclave and thus pretty much wipe them out? If so, then why is there an Enclave radio station, and Enclave bots around? And why isn't the Enclave trying to wipe the planet clean again? Different president this time with a different agenda?[/spoiler]

Oh, and is the power armor in this game supposed to be a different version or a reinvisioning of the original power armor? It's kinda hard to tell, and just one of those little things that nags at me.

All minor points of course, the game is fun.

#15

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Posted 29 November 2008 - 12:00 AM

Man I loved Fallout 1 and 2, and so far am extremely satisfied with Fallout 3.

In regards to DRM . . . well I got the Xbox version myself

#16 John Roberts

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Posted 29 November 2008 - 02:39 AM

QUOTE ("Ratty":1f9k6zv5)
Yes but if you support DRM in any form and give them an inch where will it end? Sure that game doesn't have rentware (like limited installs) for now but we need to convince these companies that it's a bad idea from the start. This does NOTHING but punish legitimate customers, pirates will just laugh in the face of anything the companies throw at them, if nothing else has been proven it's that they love a good challenge. Hell Spore's protection was famously broken before it was released, which begs the question of what DRM is really for (spyware and rentware).


Never noticed your reply 'til now.

I agree, supporting the kind of intrusive DRM that the likes of Spore went through is crazy talk. Fallot 3 is, for lack of a better term, securecom-lite. The whole sing and dance about ‘boycotting’ it when it doesn’t do anything that you’re campaigning about is...well, uninformed and bloody stupid (scare-mongering, anyone?).

If anything, if this securecom bullshit is the thing of the future for PC games, then Bethasda should be supported with their use of only as a disk check - and since that disk check can be legally bi-passed so bloody easily anyway (don’t even need a no-cd key patch for it), not really seeing the problem here.

DRM will not go away no matter what us consumers think we can do about it, so surely a safe (securecom-lite) compromise is better than nothing?

QUOTE
PS- It's great ta see ya John : ) hope the Army's been taking care of you and your fellows


And you too mate. :] Yeah, army’s taking good care of me. Weather sucks, but, deployment money fucking rocks - never seen my bank balance multiply so quickly.
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#17 Valerie Valens

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Posted 29 November 2008 - 04:01 AM

I dunno John, I actually did some research on the issue.

You can find more info on DRM in general here.

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#18 randomizer

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Posted 29 November 2008 - 02:09 PM

This game was nearly banned in Australia. Why don't they just introduce an R18+ rating and be done with it?

#19

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Posted 29 November 2008 - 02:16 PM

Why would it have nearly have been banned?
They don't even let you kill kids in fallout 3, even though you could in Fallout 1 and 2.

#20 Valerie Valens

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Posted 29 November 2008 - 02:22 PM

There's quite a lot of bullshit going on in AU's censors. Personally, I wouldn't think much about it, it's just the australian censors being stupid dickheads as usual.

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