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@  Wulfsbane : (20 August 2019 - 06:22 AM)

The Knux will Layeth the Smacketh Down all over your Candy Ass!

@  GamemasterAn... : (20 August 2019 - 05:59 AM)

"Finally, the Knux...HAS COME BACK...to Angel Island!"

@  Wulfsbane : (19 August 2019 - 07:26 PM)

Strangely I can see it.

@  Shadow : (18 August 2019 - 10:39 PM)

Imagine Dwayne Johnson voicing Knuckles...

@  Wulfsbane : (17 August 2019 - 02:31 PM)

The Rock has come back? XP

@  chief : (17 August 2019 - 02:26 PM)

http://www.sonicsatam.com/sea3on/ finally...

@  Wulfsbane : (17 August 2019 - 07:40 AM)

Good to hear.

@  chief : (13 August 2019 - 07:27 PM)

We are in talk with background artists actually...

@  Shadow : (13 August 2019 - 12:54 AM)

some traditional cel painted backgrounds would be lovely.

@  Shadow : (13 August 2019 - 12:54 AM)

Is their any plans on what might be added if the budget reaches a certain quota?

@  wildfire : (13 August 2019 - 12:05 AM)

Just saw the preview for Sea3son animated. It looks awesome! Voices are great. I only wish I had money to support.

@  wildfire : (12 August 2019 - 11:30 PM)

Glad to see this place is still bustling. I went through my old comics last night, made me think of you all. I miss this place sometimes.

@  Ishapar : (12 August 2019 - 10:39 AM)

Keep screaming, Redauthar.

@  Wulfsbane : (10 August 2019 - 05:27 AM)

I've been busy with work. A lot of OT recently

@  Shadow : (09 August 2019 - 01:06 AM)

I just don't have much to say.

@  RedAuthar : (07 August 2019 - 11:12 AM)

I must be a very loud person.

@  RedAuthar : (07 August 2019 - 11:12 AM)

On a different note. I've been using my phone to visit FUS for so long that I haven't used the Shoutbox in about a year. Still top Shouter somehow.

@  RedAuthar : (07 August 2019 - 11:11 AM)

Fixed it. If you use the full editor on a shout you can link the Video using text.

@  chief : (31 July 2019 - 07:00 PM)

though interesting fact...Kef is working on new forum software!

@  chief : (31 July 2019 - 07:00 PM)

It breaks it....


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Pick One Sonic Game Character To Join Satam And Explain Why


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#21 RedAuthar

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Posted 03 May 2018 - 08:06 PM

Wasn't there a debate on the forum a while back complaining that Robotnik wasn't the main villain often enough? My times have changed. xD

#22 Sunnyfruit

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Posted 04 May 2018 - 01:45 AM

Hmm, I admit I also say that sometimes...

 

My take:

- Main Villain plans must be actually well-thought and threatening by themselves (no let's abuse the last McGuffin in existence)

- There must be multiple factions including the Heroes, Main Villain being the most threatening of them but the others having their own interests and resources instead of being just mercenaries

- The Heroes victory part must be between 40% and 80%, given the gravity of the situation and the numbers of opposing sides which all need their shares. No return to Initial Situation which must be seen as obsolete.

 

Stuff like Monster of the Week Slot Machine just totally murdered that. And it doesn't need to be gritty either, Sonic Boom didn't include all of these to the levels I'm saying but is way more near this ideal than anything produced by SEGA this last decade.

 

Also more than Mario, this reminds me of Castlevania where Dracula became a joke inside of his own canon before being reincarnated into an anime boy because.



#23 RedAuthar

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Posted 05 May 2018 - 08:33 AM

I disagree that the main villain should be the most powerful.

Example: Magneto is the X-Men's main villain, and can be quite powerful, but Apocalypse is just more so.
Example 2: M Bison is the main villain of the Street Fighter Franchise, but Akuma is far more dangerous and powerful.
Example 3: The Zeti are the main villains of Sonic Lost World. However Eggman actually is more powerful. Just not physically.

In the case of Sonic, Robotnik is the main villain as he's the most reoccurring or the main target they oppose. Other villains can and should take the position of most powerful as the struggle continues. This allows the villain to grow and change as well.

This is why I actually prefer Eggman to Robotnik. Robotnik is a better villain, more threatening and more powerful. Heck he's already won, all Sonic and co are doing is resisting. That's why he can spend time yet not all his forces to combat them. But Eggman is a better character. He has problems to face, competing enemies, can play more than one role in an episode.

You wouldn't mind an episode of Boom revolving around Eggman as he's interesting enough in his own right. However you wouldn't want one revolve around Robotnik as it would humanize him. He loses his edge. That's why the villain centric episodes tend to focus on Snively not Robotnik in SatAM.

#24 Silent X

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Posted 05 May 2018 - 03:37 PM

You wouldn't mind an episode of Boom revolving around Eggman as he's interesting enough in his own right. However you wouldn't want one revolve around Robotnik as it would humanize him. He loses his edge. That's why the villain centric episodes tend to focus on Snively not Robotnik in SatAM.

 

See this is why I would have loved to see the direction his character would have taken in season 3 with Naugus coming into play. Buttnik would have been Naugus' bitch to the point where he might have become more of a sympathetic character.



#25 Sunnyfruit

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Posted 05 May 2018 - 04:25 PM

I disagree that the main villain should be the most powerful.

Example: Magneto is the X-Men's main villain, and can be quite powerful, but Apocalypse is just more so.
Example 2: M Bison is the main villain of the Street Fighter Franchise, but Akuma is far more dangerous and powerful.
Example 3: The Zeti are the main villains of Sonic Lost World. However Eggman actually is more powerful. Just not physically.

In the case of Sonic, Robotnik is the main villain as he's the most reoccurring or the main target they oppose. Other villains can and should take the position of most powerful as the struggle continues. This allows the villain to grow and change as well.

This is why I actually prefer Eggman to Robotnik. Robotnik is a better villain, more threatening and more powerful. Heck he's already won, all Sonic and co are doing is resisting. That's why he can spend time yet not all his forces to combat them. But Eggman is a better character. He has problems to face, competing enemies, can play more than one role in an episode.

You wouldn't mind an episode of Boom revolving around Eggman as he's interesting enough in his own right. However you wouldn't want one revolve around Robotnik as it would humanize him. He loses his edge. That's why the villain centric episodes tend to focus on Snively not Robotnik in SatAM.

 

When I said threatening, I don't mean powerful, I mean threatening to the main characters for various reasons. Location, informations, etc. But, if some villain is more powerful, s/he also needs to either be more far away or have her/his reasons not to directly confront the main characters in the long term, otherwise, the opposition main hero/main villain wouldn't make sense given the configuration of events.

 

I agree with you on Robotnik, actually. It would be okay if he was just evil, but he's so rotten and disloyal he quickly becomes boring if he gets the spotlight. On the other hand, Robotnik has a mysterious past all written around his design while Eggman even if I really like his appearance (way more than his Modern one) still is very generic. Also at least he's not Underground Robotnik who's both boring AND bland. This is why I'd have episodes revolving and humanizing SatAM Robotnik. The whole spacemen stuff as an origin was okay and SA2 at least showed the Robotnik family could get some more development. And I liked when in the comic, Ian made him both a manchild and a murderous tech-obsessed dictator.



#26 RedAuthar

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Posted 05 May 2018 - 09:35 PM

 

You wouldn't mind an episode of Boom revolving around Eggman as he's interesting enough in his own right. However you wouldn't want one revolve around Robotnik as it would humanize him. He loses his edge. That's why the villain centric episodes tend to focus on Snively not Robotnik in SatAM.

 

See this is why I would have loved to see the direction his character would have taken in season 3 with Naugus coming into play. Buttnik would have been Naugus' bitch to the point where he might have become more of a sympathetic character.

 

Which is entirely possible, but I think that would take away his charm.  Personally I hated Naugus's intro episode because it's just overall weird, and made Robotnik seem very weak.

 

That said, you could always replace that by changing the dynamic...so maybe?  It would have had to pan out I guess for us to know if it would work.  

 

Also just to note:  I know Ben Hurst said it was his plan to have Naugus take over as villain, but when we last left him, he actually had left on good terms with the heroes.  I feel we miss a step with him being evil immediately after that.  Not that's it's bad, just like we missed an episode. 

 

When I said threatening, I don't mean powerful, I mean threatening to the main characters for various reasons. Location, informations, etc. But, if some villain is more powerful, s/he also needs to either be more far away or have her/his reasons not to directly confront the main characters in the long term, otherwise, the opposition main hero/main villain wouldn't make sense given the configuration of events.

 

True.  It's part of the reason Robotnik/Eggman being the main villain can be weird.  If he control 90ish percent of the planet, why does he waste his time with a small group or resistance fighters?  The heroes should have to work up the ladder to face him.   Start him as the ultimate goal, but not the first villain.  But that's a bit off topic.  So I leave that alone for now.  

 

 

And I liked when in the comic, Ian made him both a manchild and a murderous tech-obsessed dictator.

 

I whole heatedly agree.  The story is about Sonic AND Robotnik.  Robotnik should be just as interesting to follow.  By making him more chaotic, makes him more interesting.

 

That said, interesting doesn't always mean good.  I do think Archie Robotnik (specifically post the breakdown) is the best in that regard.  Being a bit whimsical but still a danger.  But go to far and he becomes AoStH Robotnik, too chaotic, not enough threat.  Go the other way and he becomes too psychotic.  I guess Sonic the Comic Robotnik is a close example, but not really, because he's really good too.  Basically he becomes too wild and too out there to be likable. 



#27 E122Psi

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Posted 16 May 2018 - 02:04 AM

I think that was sometimes the problem with Satam Robotnik. The show was maybe a little TOO set on making the ultimate vile and sinister overlord and since the heroes weren't allowed to overthrow him until the very end, he had a HUGE reputation to upkeep. There were elements of them wanting to make him a bit more comical and human (while still lacking in redeeming qualities) such as The Void, but I think they had to keep them on a leash. At times it was already difficult to comprehend this guy could keep control of a planet for a decade.

 

At times giving the villain more POV also helps make their plans more believable when they temporarily succeed, since we see the whole process and how they've  somehow struggled and bumbled their way to the top. Robotnik lacked this for his coup in SatAm for example, which meant we were more reliant on his pawns looking exceptionally careless. Archie Robotnik from what I remember did give a little more limelight to him keeping his dupe under wraps and, despite the comics Robotnik not being as sinister, it made his plan more believable considering the circumstances.

 

Jafar from Aladdin is also another good example of a villain that gets a lot of limelight and whose plan is shown in full action up to when it temporarily succeeds. This works in allowing Jafar to look competent and malicious in spite of still being rather clownish and fallible. Compare this to the growing number of 'secretly evil' villains in the Disney series who we don't see the thought process of and when they do reveal themselves turn out to be extremely arrogant chaotic individuals that let themselves be outgambitted rather easily. The substance is gone.



#28 Sunnyfruit

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Posted 01 June 2018 - 04:02 PM

I could be overinterpretating but I liked how Robotnik was made in SatAM around season 2. The show made clear that Robotnik was slowly taking the edge over the FFs to the point he could easily trap them, yet he kept playing with them and giving them chances to outsmart him. It's a twisted form of fair play in a brain game where Robotnik is a direct opponent with a pride instead of a generic evil overlord, it humanizes him somehow in my opinion and gives more weight to each episode.

 

Or maybe he was way more careful and conscious of his moves that what we thought. I would have liked a S3 where a Snively full of hubris tries to play dirty and make moves his uncle declined to do only to realize at the end that Robotnik foresaw consequences he didn't. Freeing Naugus would have been a prime example of that. Building a Metal Sonic that turned against him could have been another.

 

But heh, if Robotnik was indeed behind Nicole, him making her an AI godess then forgetting about it was pretty dumb. His greatest assets were his total lack of principles and his ruthlessness, neither being the marks of a genius. No "master plan" was ever shown, the Doomsday project being "add more guns". The show implies, but unfortunately it doesn't go further.



#29 E122Psi

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Posted 14 August 2018 - 03:35 AM

I didn't mind Robotnik being more of arrogant clown in Season Two since it gave him more character, just as said, the show still wanted to present him as this ultimate threat that was competent enough to keep control of the world for over a decade. I mean take Sonic Conversation, look how easily Sonic manhandled Robotnik, for a mere idle distraction no less. What was stopping him from just capturing him and ending his rule then and there?

 

I feel like they should have kept Robotnik's briefer tenure in control that was implied in the show's bible and early comics, that would make his slow fall from grace more believable. Like Eggman in Forces for example, he has just enough fearsomeness that you could buy him BRIEFLY taking over and being a real problem for the heroes, but he just doesn't think things through or keep his own arrogance in check enough to KEEP things that way. Snively would likely represent an even greater example of that.

 

I feel like they should have also played more into Robotnik manipulating people other than Sonic. It was mostly the same formula in Season Two with Sonic's recklessness and arrogance being used to get the upper hand with the others undoing things without too much trouble, which mostly meant only Sonic was being made stupider to get the plot running. Sally if anything was far more immune to Robotnik's traps and Dulcy was seldom weak to him at all, in fact often it felt like the only reason she couldn't topple most of his plans was because she was conviniently sidelined. Maybe a 'darker and edgier' version of Boom Eggman, where Robotnik surveillanced the heroes and knew each and every one of their weak points and when the ideal time to exploit them was. Like being smart enough to know Sally would take the more cautious route and outgambitting her own savviness, making parts of Robotropolis look intentionally suspicious so she'd avoid and fall right into it.

 

There's often a problem balancing the amount of character agency between a hero and a villain, too often when one's role becomes driven by their own personality, the other starts to turn more into a prop driven by how the formula leads them or being competent or stupid depending on what it demands.



#30 wishcatcher

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Posted 21 February 2019 - 12:07 AM

I'm gonna go outside of the characters people have already mentioned and im gonna say id actually like the chaotix to be in satam! like espio, vector and charmy and such. mighty didnt get a big run, but he would probably fit in that way too anyways. plus if you included knuckles, it would be an interesting dynamic if he had like, ditched them or something. i feel like the chaotix in general can be played with, being detectives and all, like for plots and stuff and they'd a weird in-between in terms of like morality. Like, we know Vector will go where the money goes, but maybe espio would be conflicted within his own group by feeling like he's going against his own moral code or something if Vector is like siding with robotnik on something. maybe it would be unnecessary to write them in, but it might add some interesting subplot / development considering they'd be in a much darker themed world and theyd either be in a position to do very good for the freedom fighters or like very bad. i dont know much about mighty, i dont think he was characterized much! maybe satam wouldve been a good place to fix that, im mostly going off of what we see of the chaotix in sonic heroes! i guess in the cartoon writing form, the chaotix would be kind of short lived in their appearances but like.......... i think it would still just be nice considering the show had good writers idk



#31 wildfire

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Posted 10 March 2019 - 08:09 PM

Back in my teens when I was writing all kinds of SatAM fanfiction, I had plans to include some characters from the Adventure series, like Tikal, Chaos, and Shadow.  In a series I remember calling "The Chaos Chronicles" Lazzar returns to Knothole after the events of "Super Sonic" sporting a new white robe and offering the Freedom Fighters a chance to get their hands on the relics needed to fight against the mad wizard Nagus.  He tells Sonic and the other freedom fighters of the Chaos Emeralds, jewels of immense power forged by the gods of Mobius.  There are emeralds for the four gods, Chaos, Order, Chance, and Fate.  As well as for the three degrees of awareness mentioned in "The Secret Scrolls" Intelligence, Spirit, and Courage.  Sonic heads off with a shard of the Master Emerald given to him by Lazzar to use as a compass in order to find the emeralds ti use against Nagus and Robotnik.  Unbeknownst to the Freedom Fighters, Nagus knows of the emeralds as well and sends Metal Sonic to retrieve them (I wrote him into SatAM lore in an earlier fic that I never finished.) and so begins a chase across the whole of Mobius to be the first to obtain the emeralds.  This series of events would have culminated in a battle in the ruins of Robotropolis, now made into a semi mystical wasteland by Nagus, where Sonic would appear with all seven emeralds as Super Sonic.  He would then unleash a blast of Chaos energy, sending shock waves through the city and instantly derobotosizing its residents via the emerald's godlike power.  However, opposite the great positive of this action, is a great negative, and elsewhere on Mobius a large concentration of negative energy collects into a parody of Sonic's super form.  This new being christens himself Shadow, and after destroying the first Mobian to see him, he heads off in the wilderness with the sole intention of destroying his creator, Sonic.

 

Not bad for a basic plot synopsis I just kind of pulled from my memory from some 15 years ago.  SatAM has that kind of effect on me.


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#32 SBaby

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Posted 30 March 2019 - 07:02 PM

Knuckles would be the obvious choice, since Ben Hurst had planned to use him anyway.  But I would portray him differently than what most people would be used to.

 

If I was making the series, I'd have him be the captain of a skyship that his group was forced to build after their own base was destroyed either before or during Doomsday.

 

 

Tikal would be another choice, since she has connections to the Chaos Emeralds in most continuities.


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#33 wildfire

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Posted 11 April 2019 - 09:22 PM

Knuckles is a character that fits into SatAM pretty well to begin with. I wonder about characters that may be difficult to fit into the show. I can't think of any specific ones off hand, maybe Amy as some kind of crazed Sonic fangirl. It's not as if his exploits are totally unknown amongst the inhabitants of Mobius.
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#34 Clocktopus

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Posted 28 April 2019 - 05:55 PM

The hardest characters would be the Sol universe ones, it clashes quite a bit with the lore.  But I think the ABSOLUTE hardest to do, and not just feel like a slightly better Dulcy, would be Big.


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#35 LogiTeeka

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Posted 29 April 2019 - 04:34 PM

The hardest characters would be the Sol universe ones, it clashes quite a bit with the lore.  But I think the ABSOLUTE hardest to do, and not just feel like a slightly better Dulcy, would be Big.

 

How so? SatAM has dealt with parallel dimensions before (what with the Void and everything) so introducing the Sol Dimension wouldn't seem all that out of place. But knowing how the original writers of the show often handled the source material, it's also possible that they might've simply adapted the Sol characters into the world of SatAM regardless of their official lore - though by that point in time, SatAM would probably bear little resemblance to how it once was anyhow.

 

As for Big, I think he could easily fit in. I can see him becoming the muscle of the group.



#36 wildfire

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Posted 30 April 2019 - 12:01 AM

I think Big would be more like the gentle giant type. He doesn't seem like a character that's aware of his size or strength.
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#37 LogiTeeka

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Posted 30 April 2019 - 10:19 AM

I think Big would be more like the gentle giant type. He doesn't seem like a character that's aware of his size or strength.

 

That too. I can't think of that many characters in the show that can fit that particular role. I mean, Rotor might be the biggest member of the team, but he isn't exactly known for being strong or naive.

 

Big's whole character is basically Winnie-the-Pooh on steroids.



#38 nzoomed

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Posted 27 May 2019 - 03:36 AM

Knuckles would have been my choice too for reasons already explained. But on the other hand, its a shame that SatAM characters such as Sally, Bunnie or uncle chuck never made it into any of the SEGA games either.

In fact, they could have made a whole game revolving around the SatAM universe if they wanted to.



#39 wildfire

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Posted 02 June 2019 - 01:22 PM

Knuckles would have been my choice too for reasons already explained. But on the other hand, its a shame that SatAM characters such as Sally, Bunnie or uncle chuck never made it into any of the SEGA games either.
In fact, they could have made a whole game revolving around the SatAM universe if they wanted to.


Oh but they did. Several SatAM characters made an appearance in Sonic Spinball's bonus stages. Also, there was an attempt by STI (Sega Technical Institute) to produce a SatAM inspired game. The demo video can still be found on YouTube. However, the game never saw completion.
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